Player Matchup

Merlin
Merlin
Scuroo
Merlin
Level 48
God Stats
1W - 3L
1,424 SR
Queue Stats
4W - 11L
1,476 Elo+
Solo
Bacchus
Bacchus
Thms420
Bacchus
Level 88
God Stats
33W - 45L
1,500 SR
Queue Stats
220W - 280L
1,431 Elo+
Solo
Thor
Thor
VolodorS
Thor
Level 64
God Stats
0W - 2L
1,560 SR
Queue Stats
40W - 58L
1,414 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,440 Elo+

VS

Team Averages
Level 93
1,601 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
danimesias
Tsukuyomi
Level 124
God Stats
11W - 10L
1,548 SR
Queue Stats
307W - 280L
1,524 Elo+
Solo
Scylla
Scylla
oslxx
Scylla
Level 12
God Stats
4W - 3L
1,442 SR
Queue Stats
11W - 16L
1,295 Elo+
Solo
Anhur
Anhur
xxxLuCCiFERxxx
Anhur
Level 142
God Stats
3W - 6L
1,812 SR
Queue Stats
207W - 216L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Scuroo
Merlin
15
2 / 4 / 2
10,917
607
12,246
12,309
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Thms420
Bacchus
12
1 / 4 / 4
10,742
597
7,075
18,595
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
2 / 5 / 2
10,409
578
4,668
14,324
5,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
danimesias
Tsukuyomi
17
4 / 0 / 8
12,430
691
18,621
11,156
4,641
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
oslxx
Scylla
14
1 / 3 / 7
11,117
618
4,676
8,137
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 2 / 4
13,111
728
12,938
12,456
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
13
13
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Scuroo
Merlin
2
4
2
0.75
L
Bacchus
Thms420
Bacchus
1
4
4
0.75
L
Thor
2
5
2
0.6
W
Tsukuyomi
danimesias
Tsukuyomi
4
0
8
8
W
Scylla
oslxx
Scylla
1
3
7
1.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
36,235
45,228
Taken
31,749
32,470
Mitigated
10,722
7,794
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Scuroo
Merlin
12,246
512
0
4,749
12,309
4,775
0
1,420
10,889
62,466
0
L
Bacchus
Thms420
Bacchus
7,075
831
442
2,113
18,595
21,751
0
1,743
16,852
29,187
0
L
Thor
4,668
877
0
490
14,324
5,944
0
1,737
12,587
0
43,518
W
Tsukuyomi
danimesias
Tsukuyomi
18,621
4,974
0
2,192
11,156
4,641
405
4,583
6,573
0
84,188
W
Scylla
oslxx
Scylla
4,676
736
0
1,662
8,137
2,338
310
5,671
2,466
25,141
0
W
12,938
7,972
0
5,136
12,456
3,743
1,795
9,219
3,237
0
63,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
36,658
186
Minions Killed
229
0
Camps Cleared
0
946,138
Distance Traveled
1,063,074
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,917
607
105
6
0
303,488
0
L
Bacchus
10,742
597
25
1
0
304,818
5
L
Thor
10,409
578
56
3
0
337,832
2
W
Tsukuyomi
12,430
691
91
5
0
415,529
2
W
Scylla
11,117
618
41
2
0
344,076
0
W
Anhur
13,111
728
97
5
0
303,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role