Player Matchup

Izanami
Izanami
Silver II
Aprillis
Izanami
Silver II
Level 125
God Stats
14W - 8L
1,657 SR
Queue Stats
134W - 151L
1,073 MMR
Party 1
Tyr
Tyr
Silver I
CoopLer
Tyr
Silver I
Level 120
God Stats
57W - 51L
1,517 SR
Queue Stats
169W - 181L
1,152 MMR
Solo
Ymir
Ymir
Silver I
Kwonon
Ymir
Silver I
Level 128
God Stats
12W - 6L
1,805 SR
Queue Stats
116W - 110L
1,165 MMR
Solo
Nemesis
Nemesis
Gold V
TTVPredicateNate
Nemesis
Gold V
Level 126
God Stats
44W - 48L
1,548 SR
Queue Stats
209W - 191L
1,215 MMR
Party 1
Merlin
Merlin
Gold V
TrixYa
Merlin
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,606 SR
1,221 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,612 SR
1,164 MMR
Gilgamesh
Gilgamesh
Silver II
CLOUTIMUS
Gilgamesh
Silver II
Level 110
God Stats
24W - 10L
1,696 SR
Queue Stats
598W - 611L
1,126 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
FramedZero71
Kumbhakarna
Silver II
Level 154
God Stats
20W - 11L
1,664 SR
Queue Stats
35W - 43L
1,273 MMR
Party 3
Thor
Thor
Silver I
Octrix
Thor
Silver I
Level 87
God Stats
2W - 1L
1,802 SR
Queue Stats
49W - 56L
1,208 MMR
Party 2
Apollo
Apollo
Silver I
TheJoyel15
Apollo
Silver I
Level 149
God Stats
3W - 8L
1,308 SR
Queue Stats
35W - 44L
1,228 MMR
Party 3
Kukulkan
Kukulkan
Silver III
cdtBiohazard
Kukulkan
Silver III
Level 120
God Stats
1W - 2L
1,592 SR
Queue Stats
40W - 59L
982 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aprillis
Izanami
14
4 / 5 / 6
9,419
589
9,368
10,703
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
16
6 / 0 / 5
10,225
639
9,891
11,604
6,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Kwonon
Ymir
13
2 / 3 / 7
8,260
516
6,280
11,695
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 5 / 5
9,426
589
8,365
15,247
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
TrixYa
Merlin
15
4 / 0 / 3
9,084
568
7,151
3,915
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaScyllaSetTiamatDanzaburou

VS

Bans
AresDiscordiaJanusCupidNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLOUTIMUS
Gilgamesh
14
1 / 5 / 1
7,696
481
4,749
10,189
6,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
FramedZero71
Kumbhakarna
13
3 / 3 / 7
8,440
528
4,100
13,085
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Octrix
Thor
13
7 / 5 / 4
8,667
542
6,456
12,228
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
TheJoyel15
Apollo
12
1 / 7 / 5
7,715
482
5,298
11,483
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
cdtBiohazard
Kukulkan
13
1 / 4 / 2
7,879
492
6,093
6,840
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
24
Kills
13
13
Deaths
24
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aprillis
Izanami
4
5
6
1.4
L
Gilgamesh
CLOUTIMUS
Gilgamesh
1
5
1
0.3
W
Tyr
6
0
5
8.5
L
Kumbhakarna
FramedZero71
Kumbhakarna
3
3
7
2.17
W
Ymir
Kwonon
Ymir
2
3
7
1.83
L
Thor
Octrix
Thor
7
5
4
1.8
W
8
5
5
2.1
L
Apollo
TheJoyel15
Apollo
1
7
5
0.5
W
Merlin
TrixYa
Merlin
4
0
3
5.5
L
Kukulkan
cdtBiohazard
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
26,696
53,164
Taken
53,825
25,801
Mitigated
24,490
13,959
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aprillis
Izanami
9,368
6,768
0
2,554
10,703
3,677
2,050
968
9,735
0
65,529
L
Gilgamesh
CLOUTIMUS
Gilgamesh
4,749
1,048
0
1,402
10,189
6,214
945
1,139
9,050
0
42,815
W
Tyr
9,891
1,065
0
5,940
11,604
6,828
114
1,844
9,760
0
70,218
L
Kumbhakarna
FramedZero71
Kumbhakarna
4,100
410
819
3,988
13,085
8,361
0
4,269
8,816
28,333
0
W
Ymir
Kwonon
Ymir
6,280
1,036
0
1,326
11,695
7,205
373
2,533
9,162
30,448
0
L
Thor
Octrix
Thor
6,456
1,175
0
2,229
12,228
3,691
0
2,788
9,440
0
29,229
W
8,365
4,593
0
2,899
15,247
6,547
81
3,587
11,660
0
59,786
L
Apollo
TheJoyel15
Apollo
5,298
3,553
0
2,004
11,483
3,348
522
3,176
8,307
0
44,647
W
Merlin
TrixYa
Merlin
7,151
417
0
1,240
3,915
1,544
0
1,261
2,654
59,613
0
L
Kukulkan
cdtBiohazard
Kukulkan
6,093
811
0
0
6,840
2,876
0
2,059
4,781
51,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
40,397
501
Minions Killed
406
0
Camps Cleared
0
1,566,178
Distance Traveled
1,485,751
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,419
589
122
8
0
274,977
1
L
Gilgamesh
7,696
481
83
5
0
311,352
1
W
Tyr
10,225
639
136
9
0
347,218
2
L
Kumbhakarna
8,440
528
42
3
0
323,417
5
W
Ymir
8,260
516
26
2
0
304,529
9
L
Thor
8,667
542
76
5
0
280,811
5
W
Nemesis
9,426
589
90
6
0
320,518
3
L
Apollo
7,715
482
91
6
0
280,773
6
W
Merlin
9,084
568
127
8
0
318,936
7
L
Kukulkan
7,879
492
114
7
0
289,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role