Player Matchup

Merlin
Merlin
AK47 VI
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,701 Elo+
Solo
Yemoja
Yemoja
Arj7795
Yemoja
Level 6
God Stats
23W - 28L
1,500 SR
Queue Stats
206W - 256L
1,515 Elo+
Solo
King Arthur
King Arthur
BwulgyWulgy
King Arthur
Level 22
God Stats
22W - 15L
1,562 SR
Queue Stats
144W - 121L
1,562 Elo+
Solo
Ullr
Ullr
CutieWithAHat
Ullr
Level 18
God Stats
12W - 6L
1,500 SR
Queue Stats
79W - 60L
1,722 Elo+
Solo
Cernunnos
Cernunnos
xTheLegendaryBx
Cernunnos
Level 27
God Stats
8W - 16L
1,375 SR
Queue Stats
70W - 74L
1,568 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,614 Elo+

VS

Team Averages
Level 43
1,566 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
AnubisSaysOk
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,404 Elo+
Solo
King Arthur
King Arthur
Fresh6544877
King Arthur
Level 28
God Stats
2W - 0L
1,698 SR
Queue Stats
50W - 36L
1,647 Elo+
Solo
Cerberus
Cerberus
LordKeenz
Cerberus
Level 160
God Stats
4W - 0L
1,571 SR
Queue Stats
275W - 257L
1,483 Elo+
Party 1
Chiron
Chiron
LucidElement
Chiron
Level 17
God Stats
1W - 4L
1,391 SR
Queue Stats
31W - 21L
1,566 Elo+
Solo
Kukulkan
Kukulkan
blinny82
Kukulkan
Level 8
God Stats
5W - 2L
1,668 SR
Queue Stats
98W - 91L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AK47 VI
Merlin
17
3 / 8 / 2
11,104
505
6,770
13,982
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Arj7795
Yemoja
12
0 / 9 / 2
7,887
359
4,511
15,587
6,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BwulgyWulgy
King Arthur
12
1 / 8 / 1
8,421
383
7,302
17,090
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 2
12,568
571
19,192
22,477
10,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xTheLegendaryBx
Cernunnos
16
1 / 5 / 2
10,253
466
4,658
13,496
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnubisSaysOk
Tsukuyomi
18
8 / 1 / 9
12,662
576
7,262
15,397
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Fresh6544877
King Arthur
20
4 / 4 / 8
13,321
606
14,372
28,105
26,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LordKeenz
Cerberus
18
7 / 1 / 19
12,598
573
9,983
13,451
12,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
20
12 / 1 / 7
14,448
657
22,567
15,774
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
blinny82
Kukulkan
18
5 / 2 / 8
12,360
562
12,091
12,078
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
9
Kills
36
36
Deaths
9
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
AK47 VI
Merlin
3
8
2
0.5
W
Tsukuyomi
AnubisSaysOk
Tsukuyomi
8
1
9
12.5
L
Yemoja
Arj7795
Yemoja
0
9
2
0.11
L
King Arthur
BwulgyWulgy
King Arthur
1
8
1
0.19
L
4
6
2
0.83
W
King Arthur
Fresh6544877
King Arthur
4
4
8
2
W
Cerberus
LordKeenz
Cerberus
7
1
19
16.5
W
Chiron
12
1
7
15.5
W
Kukulkan
blinny82
Kukulkan
5
2
8
4.5
L
Cernunnos
xTheLegendaryBx
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
66,275
82,632
Taken
84,805
31,237
Mitigated
58,138
8,349
Healing
34,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AK47 VI
Merlin
6,770
132
0
1,574
13,982
3,685
0
6,494
7,336
56,650
0
W
Tsukuyomi
AnubisSaysOk
Tsukuyomi
7,262
1,672
0
8,790
15,397
6,028
1,827
2,397
13,000
0
75,584
L
Yemoja
Arj7795
Yemoja
4,511
626
1,065
1,487
15,587
6,418
0
6,223
9,276
29,123
0
L
King Arthur
BwulgyWulgy
King Arthur
7,302
590
0
90
17,090
6,246
0
4,138
12,812
0
46,054
L
19,192
8,876
0
2,209
22,477
10,910
472
2,151
20,302
0
100,668
W
King Arthur
Fresh6544877
King Arthur
14,372
1,109
0
10,326
28,105
26,587
420
2,139
25,776
182
80,770
W
Cerberus
LordKeenz
Cerberus
9,983
671
0
4,452
13,451
12,815
793
2,435
11,016
32,621
0
W
Chiron
22,567
10,189
1,927
6,520
15,774
7,054
8,673
2,628
13,146
0
132,345
W
Kukulkan
blinny82
Kukulkan
12,091
1,087
0
2,466
12,078
5,654
2,260
3,415
8,663
82,349
0
L
Cernunnos
xTheLegendaryBx
Cernunnos
4,658
1,570
210
1,714
13,496
3,978
3,588
2,810
10,650
0
53,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
65,389
518
Minions Killed
678
0
Camps Cleared
0
1,706,511
Distance Traveled
2,145,962
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,104
505
116
5
0
294,860
0
W
Tsukuyomi
12,662
576
117
5
0
475,229
0
L
Yemoja
7,887
359
35
2
0
339,577
4
L
King Arthur
8,421
383
70
3
0
339,222
1
L
Ullr
12,568
571
182
8
0
348,080
7
W
King Arthur
13,321
606
153
7
0
439,244
5
W
Cerberus
12,598
573
43
2
0
442,961
2
W
Chiron
14,448
657
199
9
0
387,743
2
W
Kukulkan
12,360
562
166
8
0
400,785
4
L
Cernunnos
10,253
466
115
5
0
384,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role