Player Matchup

Gilgamesh
Gilgamesh
AurumRed97
Gilgamesh
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Nemesis
Nemesis
DragonlanceDD
Nemesis
Level 27
God Stats
11W - 26L
1,336 SR
Queue Stats
28W - 62L
1,184 Elo+
Solo
Cernunnos
Cernunnos
FriendVinc
Cernunnos
Level 16
God Stats
16W - 15L
1,516 SR
Queue Stats
309W - 347L
1,327 Elo+
Party 2
Hel
Hel
HopeSwolo
Hel
Level 16
God Stats
1W - 7L
1,534 SR
Queue Stats
241W - 301L
1,327 Elo+
Party 2
Yemoja
Yemoja
Sebstrika
Yemoja
Level 24
God Stats
3W - 4L
1,578 SR
Queue Stats
4W - 4L
1,450 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,300 Elo+

VS

Team Averages
Level 14
1,412 SR
1,310 Elo+
Cthulhu
Cthulhu
Luxury7871
Cthulhu
Level 6
God Stats
2W - 2L
1,187 SR
Queue Stats
5W - 3L
1,414 Elo+
Solo
Ne Zha
Ne Zha
Meatswamp
Ne Zha
Level 22
God Stats
7W - 5L
1,461 SR
Queue Stats
25W - 43L
1,338 Elo+
Party 1
Artemis
Artemis
SheAteMyBaby
Artemis
Level 26
God Stats
89W - 82L
1,455 SR
Queue Stats
115W - 114L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
Shtulif
Sun Wukong
Level 13
God Stats
10W - 10L
1,457 SR
Queue Stats
14W - 19L
1,267 Elo+
Party 1
He Bo
He Bo
我是你die
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AurumRed97
Gilgamesh
16
1 / 5 / 2
10,011
435
7,624
19,688
13,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
18
2 / 7 / 0
11,080
482
5,735
16,633
7,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
FriendVinc
Cernunnos
15
6 / 5 / 0
10,042
437
13,919
16,279
5,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 1
8,013
348
4,896
7,153
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Sebstrika
Yemoja
15
1 / 3 / 6
9,309
405
8,281
11,504
8,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luxury7871
Cthulhu
16
2 / 3 / 7
9,703
422
10,418
16,346
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Meatswamp
Ne Zha
16
1 / 4 / 2
9,822
427
7,499
14,390
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SheAteMyBaby
Artemis
17
10 / 4 / 1
11,280
490
18,519
17,799
7,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Shtulif
Sun Wukong
20
10 / 1 / 2
13,370
581
13,376
15,672
10,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 0 / 0
4,795
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
23
25
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AurumRed97
Gilgamesh
1
5
2
0.4
L
Nemesis
2
7
0
0.29
L
Cernunnos
FriendVinc
Cernunnos
6
5
0
1.2
L
1
5
1
0.3
W
Cthulhu
Luxury7871
Cthulhu
2
3
7
1.83
W
Ne Zha
Meatswamp
Ne Zha
1
4
2
0.5
L
Yemoja
Sebstrika
Yemoja
1
3
6
1.33
W
Artemis
SheAteMyBaby
Artemis
10
4
1
2.63
W
Sun Wukong
Shtulif
Sun Wukong
10
1
2
11
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
49,812
71,257
Taken
64,207
39,879
Mitigated
39,136
17,060
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AurumRed97
Gilgamesh
7,624
1,715
0
1,241
19,688
13,645
0
1,230
18,338
0
68,822
L
Nemesis
5,735
3,178
0
1,234
16,633
7,834
3,675
894
15,649
0
74,015
L
Cernunnos
FriendVinc
Cernunnos
13,919
7,550
0
3,731
16,279
5,979
679
3,850
11,889
0
62,473
L
4,896
1,211
1,990
1,339
7,153
3,466
0
40
7,113
20,915
0
W
Cthulhu
Luxury7871
Cthulhu
10,418
292
374
3,422
16,346
15,045
362
4,687
11,619
37,573
0
W
Ne Zha
Meatswamp
Ne Zha
7,499
1,709
0
4,040
14,390
5,884
1,589
2,004
12,262
0
51,355
L
Yemoja
Sebstrika
Yemoja
8,281
453
4,231
3,294
11,504
8,955
35
3,414
7,850
21,704
0
W
Artemis
SheAteMyBaby
Artemis
18,519
13,264
447
8,148
17,799
7,521
824
2,801
14,998
0
71,931
W
Sun Wukong
Shtulif
Sun Wukong
13,376
3,511
0
5,644
15,672
10,686
5,688
3,237
12,151
0
96,543
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
48,970
393
Minions Killed
425
0
Camps Cleared
0
1,872,863
Distance Traveled
1,633,164
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,011
435
115
5
0
430,821
2
L
Nemesis
11,080
482
123
5
0
406,140
0
L
Cernunnos
10,042
437
105
5
0
328,129
1
L
Hel
8,013
348
26
1
0
313,024
4
W
Cthulhu
9,703
422
49
2
0
423,258
1
W
Ne Zha
9,822
427
88
4
0
447,601
0
L
Yemoja
9,309
405
24
1
0
394,749
2
W
Artemis
11,280
490
96
4
0
305,805
0
W
Sun Wukong
13,370
581
192
8
0
456,500
1
W
He Bo
4,795
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role