Player Matchup

Bellona
Bellona
Kardygg
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kurrocko
Gilgamesh
Level 156
God Stats
3W - 1L
1,278 SR
Queue Stats
83W - 68L
1,517 Elo+
Party 2
Yemoja
Yemoja
PostScript
Yemoja
Level 160
God Stats
2W - 6L
1,264 SR
Queue Stats
308W - 279L
1,526 Elo+
Party 2
Sol
Sol
TCTF_SWAT
Sol
Level 160
God Stats
172W - 104L
1,718 SR
Queue Stats
883W - 812L
1,598 Elo+
Solo
Tiamat
Tiamat
whodather
Tiamat
Level 122
God Stats
6W - 6L
1,341 SR
Queue Stats
409W - 373L
1,579 Elo+
Solo
Team Averages
Level 147
1,420 SR
1,544 Elo+

VS

Team Averages
Level 110
1,656 SR
1,554 Elo+
Nu Wa
Nu Wa
Glongros
Nu Wa
Level 117
God Stats
1W - 1L
1,755 SR
Queue Stats
391W - 395L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Nhasty17
Gilgamesh
Level 112
God Stats
14W - 10L
1,708 SR
Queue Stats
312W - 286L
1,556 Elo+
Party 3
Medusa
Medusa
TypicalRick17
Medusa
Level 88
God Stats
4W - 2L
1,648 SR
Queue Stats
130W - 117L
1,567 Elo+
Party 1
Ares
Ares
YaBoiWilson
Ares
Level 128
God Stats
4W - 6L
1,439 SR
Queue Stats
289W - 265L
1,553 Elo+
Party 1
Chaac
Chaac
YesGang
Chaac
Level 104
God Stats
62W - 42L
1,733 SR
Queue Stats
395W - 363L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kardygg
Bellona
16
14 / 1 / 1
10,160
677
14,450
12,209
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Kurrocko
Gilgamesh
12
1 / 5 / 3
7,322
488
10,266
13,933
8,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
PostScript
Yemoja
12
1 / 2 / 7
7,924
528
3,956
8,521
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 0 / 2
8,984
599
8,544
5,876
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
whodather
Tiamat
13
1 / 1 / 5
8,158
544
4,729
6,913
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Glongros
Nu Wa
11
0 / 6 / 2
6,781
452
6,558
6,940
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nhasty17
Gilgamesh
13
4 / 5 / 0
8,168
545
8,198
11,949
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 0
6,654
444
1,307
7,811
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 3
6,416
428
4,112
13,567
8,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
YesGang
Chaac
14
3 / 2 / 6
8,141
543
10,710
16,582
11,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
9
9
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Glongros
Nu Wa
0
6
2
0.17
W
Bellona
Kardygg
Bellona
14
1
1
14.5
W
Gilgamesh
Kurrocko
Gilgamesh
1
5
3
0.5
L
Gilgamesh
Nhasty17
Gilgamesh
4
5
0
0.8
W
Yemoja
PostScript
Yemoja
1
2
7
2.25
W
3
0
2
4
L
0
3
0
0
L
2
4
3
0.88
L
Chaac
YesGang
Chaac
3
2
6
3
W
Tiamat
whodather
Tiamat
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,945
Damage
30,885
47,452
Taken
56,849
29,129
Mitigated
28,086
14,091
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Glongros
Nu Wa
6,558
953
0
695
6,940
1,850
13
1,550
5,390
39,025
0
W
Bellona
Kardygg
Bellona
14,450
7,521
0
3,067
12,209
10,661
0
2,718
9,335
0
74,541
W
Gilgamesh
Kurrocko
Gilgamesh
10,266
2,736
0
3,006
13,933
8,430
0
2,098
11,765
0
42,094
L
Gilgamesh
Nhasty17
Gilgamesh
8,198
2,539
0
1,295
11,949
4,553
0
3,211
8,702
0
50,384
W
Yemoja
PostScript
Yemoja
3,956
590
1,645
1,886
8,521
5,019
0
1,753
6,692
17,403
0
W
8,544
893
0
2,074
5,876
1,692
0
1,169
4,625
69,163
0
L
1,307
387
0
2,712
7,811
1,779
0
4,859
2,586
0
31,510
L
4,112
628
0
2,906
13,567
8,251
56
4,294
9,105
12,846
0
L
Chaac
YesGang
Chaac
10,710
2,206
0
8,032
16,582
11,653
0
2,727
13,837
0
49,586
W
Tiamat
whodather
Tiamat
4,729
466
0
2,413
6,913
3,327
288
2,280
4,365
53,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
36,160
481
Minions Killed
366
0
Camps Cleared
0
1,348,324
Distance Traveled
1,367,270
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,781
452
92
6
0
269,318
7
W
Bellona
10,160
677
124
8
0
300,604
4
W
Gilgamesh
7,322
488
61
4
0
252,785
3
L
Gilgamesh
8,168
545
85
6
0
278,541
1
W
Yemoja
7,924
528
34
2
0
264,624
6
W
Sol
8,984
599
133
9
0
272,772
7
L
Medusa
6,654
444
66
4
0
241,739
2
L
Ares
6,416
428
15
1
0
291,860
1
L
Chaac
8,141
543
108
7
0
285,812
4
W
Tiamat
8,158
544
129
9
0
257,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role