Player Matchup

Hel
Hel
DARIUZ517
Hel
Level 26
God Stats
8W - 9L
1,228 SR
Queue Stats
381W - 373L
1,264 Elo+
Party 3
Cu Chulainn
Cu Chulainn
InfinitysEdge
Cu Chulainn
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,471 Elo+
Party 2
The Morrigan
The Morrigan
Rexx-SZN
The Morrigan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,554 Elo+
Party 3
Rama
Rama
iZanity
Rama
Level 54
God Stats
3W - 10L
1,380 SR
Queue Stats
261W - 240L
1,575 Elo+
Party 2
Thanatos
Thanatos
potentskillz
Thanatos
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
131W - 120L
1,583 Elo+
Party 2
Team Averages
Level 54
1,422 SR
1,489 Elo+

VS

Team Averages
Level 69
1,433 SR
1,512 Elo+
Gilgamesh
Gilgamesh
CH40T1CGR13F
Gilgamesh
Level 99
God Stats
9W - 10L
1,319 SR
Queue Stats
126W - 124L
1,509 Elo+
Party 4
Fenrir
Fenrir
MR CUPPS 1
Fenrir
Level 30
God Stats
6W - 7L
1,538 SR
Queue Stats
237W - 208L
1,524 Elo+
Party 1
Chiron
Chiron
TRAMASH
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 4
Kumbhakarna
Kumbhakarna
sockrative
Kumbhakarna
Level 81
God Stats
14W - 11L
1,595 SR
Queue Stats
94W - 76L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
xShootingDeathx
Baron Samedi
Level 108
God Stats
1W - 1L
1,210 SR
Queue Stats
192W - 182L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,308
408
1,679
6,408
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
InfinitysEdge
Cu Chulainn
12
2 / 5 / 0
7,088
545
4,864
10,307
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Rexx-SZN
The Morrigan
10
2 / 8 / 0
6,717
517
3,990
8,762
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
iZanity
Rama
13
1 / 5 / 1
7,855
604
6,816
12,165
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
potentskillz
Thanatos
11
2 / 6 / 0
6,717
517
6,331
9,665
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CH40T1CGR13F
Gilgamesh
14
4 / 2 / 4
8,309
639
6,305
9,776
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MR CUPPS 1
Fenrir
14
7 / 1 / 7
8,330
641
6,425
8,889
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
TRAMASH
Chiron
12
2 / 2 / 1
7,037
541
3,558
6,300
1,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
sockrative
Kumbhakarna
12
5 / 0 / 12
8,170
628
4,892
6,469
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
xShootingDeathx
Baron Samedi
15
12 / 2 / 6
9,269
713
11,025
8,742
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
7
Kills
30
30
Deaths
7
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CH40T1CGR13F
Gilgamesh
4
2
4
3
L
0
6
1
0.08
L
Cu Chulainn
InfinitysEdge
Cu Chulainn
2
5
0
0.4
W
Fenrir
MR CUPPS 1
Fenrir
7
1
7
10.5
L
The Morrigan
Rexx-SZN
The Morrigan
2
8
0
0.25
W
Chiron
TRAMASH
Chiron
2
2
1
1.25
L
Rama
iZanity
Rama
1
5
1
0.3
L
Thanatos
potentskillz
Thanatos
2
6
0
0.33
W
Kumbhakarna
sockrative
Kumbhakarna
5
0
12
11
W
Baron Samedi
xShootingDeathx
Baron Samedi
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
32,205
47,307
Taken
40,176
19,371
Mitigated
16,853
12,263
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CH40T1CGR13F
Gilgamesh
6,305
1,866
0
3,836
9,776
4,709
730
947
8,829
0
49,337
L
1,679
82
727
1,276
6,408
1,701
0
3,258
3,150
15,502
0
L
Cu Chulainn
InfinitysEdge
Cu Chulainn
4,864
846
0
1,329
10,307
7,576
564
1,682
8,625
5,900
29,096
W
Fenrir
MR CUPPS 1
Fenrir
6,425
1,131
0
1,490
8,889
3,135
74
699
8,114
0
48,522
L
The Morrigan
Rexx-SZN
The Morrigan
3,990
587
0
579
8,762
2,885
0
6,654
2,048
27,594
2,242
W
Chiron
TRAMASH
Chiron
3,558
1,287
143
1,841
6,300
1,695
34
0
6,300
0
30,262
L
Rama
iZanity
Rama
6,816
5,656
0
4,017
12,165
4,089
678
1,040
11,125
0
56,794
L
Thanatos
potentskillz
Thanatos
6,331
1,950
0
4,335
9,665
3,120
0
3,283
6,382
0
35,812
W
Kumbhakarna
sockrative
Kumbhakarna
4,892
981
0
683
6,469
3,361
0
1,101
5,298
20,267
0
W
Baron Samedi
xShootingDeathx
Baron Samedi
11,025
1,036
1,316
3,863
8,742
3,953
0
2,633
5,894
62,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
41,115
352
Minions Killed
375
0
Camps Cleared
0
1,186,227
Distance Traveled
1,302,393
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,309
639
95
7
0
252,492
1
L
Hel
5,308
408
28
2
0
259,306
0
L
Cu Chulainn
7,088
545
81
6
0
228,958
2
W
Fenrir
8,330
641
75
6
0
313,069
4
L
The Morrigan
6,717
517
71
5
0
220,118
2
W
Chiron
7,037
541
60
5
0
245,353
0
L
Rama
7,855
604
111
9
0
207,020
3
L
Thanatos
6,717
517
61
5
0
270,825
0
W
Kumbhakarna
8,170
628
29
2
0
263,609
4
W
Baron Samedi
9,269
713
116
9
0
227,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role