Player Matchup

Bacchus
Bacchus
Carter134588
Bacchus
Level 151
God Stats
47W - 38L
1,639 SR
Queue Stats
563W - 572L
1,464 Elo+
Solo
Eset
Eset
CrimsonFist92
Eset
Level 116
God Stats
20W - 10L
1,548 SR
Queue Stats
135W - 116L
1,542 Elo+
Solo
Achilles
Achilles
Roc_Nomad
Achilles
Level 79
God Stats
376W - 327L
1,661 SR
Queue Stats
975W - 1,040L
1,565 Elo+
Solo
Ah Puch
Ah Puch
TheProfessor640
Ah Puch
Level 98
God Stats
22W - 13L
1,745 SR
Queue Stats
79W - 102L
1,435 Elo+
Solo
Nu Wa
Nu Wa
l-DeathTheKid-I
Nu Wa
Level 149
God Stats
12W - 8L
1,572 SR
Queue Stats
79W - 81L
1,540 Elo+
Solo
Team Averages
Level 119
1,633 SR
1,509 Elo+

VS

Team Averages
Level 108
1,579 SR
1,499 Elo+
Da Ji
Da Ji
Dark-Knight_GC
Da Ji
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
Idioizzo
Baba Yaga
Level 146
God Stats
9W - 17L
1,500 SR
Queue Stats
1,243W - 1,305L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Luna_Magick
Nu Wa
Level 127
God Stats
189W - 182L
1,553 SR
Queue Stats
615W - 618L
1,532 Elo+
Solo
Chernobog
Chernobog
TikiBrownBottum
Chernobog
Level 126
God Stats
13W - 11L
1,536 SR
Queue Stats
775W - 787L
1,507 Elo+
Solo
Terra
Terra
undrwdancer
Terra
Level 45
God Stats
1W - 1L
1,806 SR
Queue Stats
38W - 65L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carter134588
Bacchus
15
7 / 3 / 2
10,450
1,045
8,703
10,135
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 1 / 7
9,069
907
5,882
4,889
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Roc_Nomad
Achilles
16
5 / 1 / 7
10,041
1,004
7,182
8,208
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 2 / 7
9,733
973
18,407
7,433
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 8
10,773
1,077
15,478
8,790
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

259

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,486
949
6,950
13,301
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Idioizzo
Baba Yaga
15
2 / 5 / 4
9,467
947
11,077
14,025
5,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 3
9,267
927
9,687
6,464
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TikiBrownBottum
Chernobog
15
0 / 2 / 5
9,100
910
5,800
9,290
6,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 4 / 6
9,572
957
3,529
16,024
10,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
15
Kills
7
7
Deaths
15
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Carter134588
Bacchus
7
3
2
2.67
W
1
1
7
4.5
L
3
3
2
1.33
L
Baba Yaga
Idioizzo
Baba Yaga
2
5
4
0.8
L
2
1
3
3.5
W
Achilles
Roc_Nomad
Achilles
5
1
7
8.5
W
1
2
7
2.25
L
Chernobog
TikiBrownBottum
Chernobog
0
2
5
1.25
W
1
0
8
5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
37,043
39,455
Taken
59,104
20,046
Mitigated
30,414
6,909
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Carter134588
Bacchus
8,703
732
0
140
10,135
6,250
0
7,083
3,052
20,335
0
W
5,882
0
234
1,069
4,889
1,735
0
4,131
758
15,523
0
L
6,950
1,365
0
822
13,301
4,468
0
10,772
2,421
0
16,721
L
Baba Yaga
Idioizzo
Baba Yaga
11,077
203
0
2,588
14,025
5,934
0
11,623
2,202
33,913
0
L
9,687
2,545
0
472
6,464
2,232
0
6,229
217
42,292
0
W
Achilles
Roc_Nomad
Achilles
7,182
2,878
0
1,449
8,208
5,342
0
4,667
3,541
0
12,968
W
18,407
310
322
975
7,433
2,500
0
4,481
2,952
50,665
0
L
Chernobog
TikiBrownBottum
Chernobog
5,800
3,393
0
0
9,290
6,859
0
6,619
2,631
0
41,124
W
15,478
7,633
0
2,720
8,790
4,219
0
3,931
4,859
51,438
0
L
3,529
467
3,489
3,004
16,024
10,921
0
12,501
3,163
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,066
Gold Earned
46,892
231
Minions Killed
237
6
Camps Cleared
5
980,538
Distance Traveled
879,732
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,450
1,045
28
3
1
189,694
0
W
Eset
9,069
907
29
3
1
203,093
0
L
Da Ji
9,486
949
14
1
2
185,308
0
L
Baba Yaga
9,467
947
65
7
2
197,415
0
L
Nu Wa
9,267
927
67
7
0
158,142
3
W
Achilles
10,041
1,004
7
1
0
226,390
0
W
Ah Puch
9,733
973
78
8
3
178,425
0
L
Chernobog
9,100
910
76
8
0
156,312
0
W
Nu Wa
10,773
1,077
89
9
1
182,936
4
L
Terra
9,572
957
15
2
1
182,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role