Player Matchup

Loki
Loki
BassAlloy633841
Loki
Level 14
God Stats
4W - 8L
1,420 SR
Queue Stats
34W - 36L
1,524 Elo+
Solo
Thor
Thor
SatanicAzrael
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Ratatoskr
Ratatoskr
SrEduxX
Ratatoskr
Level 12
God Stats
6W - 7L
1,450 SR
Queue Stats
12W - 18L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
TheNoLifeGamer
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
thanonxd
Cu Chulainn
Level 28
God Stats
12W - 15L
1,448 SR
Queue Stats
189W - 176L
1,488 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,441 Elo+

VS

Team Averages
Level 34
1,657 SR
1,506 Elo+
Mulan
Mulan
BUZARDWUZARD
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,477 Elo+
Party 1
Persephone
Persephone
BuggyOfDoom
Persephone
Level 20
God Stats
23W - 45L
1,357 SR
Queue Stats
43W - 68L
1,308 Elo+
Solo
Sobek
Sobek
El pepito6220
Sobek
Level 99
God Stats
2W - 1L
1,848 SR
Queue Stats
232W - 209L
1,586 Elo+
Party 2
Nemesis
Nemesis
HerGuardian27
Nemesis
Level 20
God Stats
2W - 0L
1,676 SR
Queue Stats
31W - 29L
1,449 Elo+
Party 1
Anhur
Anhur
Shadow Anhur
Anhur
Level 12
God Stats
3W - 0L
1,902 SR
Queue Stats
23W - 12L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 4
10,980
439
6,995
20,023
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 8 / 1
7,672
307
3,305
8,309
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
SrEduxX
Ratatoskr
13
1 / 11 / 0
8,912
356
5,965
15,466
4,594
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheNoLifeGamer
Zhong Kui
15
6 / 12 / 2
10,807
432
26,685
29,812
13,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
thanonxd
Cu Chulainn
17
5 / 4 / 0
10,960
438
16,185
27,117
17,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 14
10,695
428
5,254
14,718
11,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
BuggyOfDoom
Persephone
16
3 / 8 / 6
12,422
497
11,212
15,383
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 28
13,439
538
7,635
22,830
30,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
19
6 / 2 / 8
12,766
511
10,820
16,943
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
28 / 1 / 5
15,958
638
41,217
25,033
10,666
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
15
Kills
41
43
Deaths
15
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
3
14
2.33
L
2
8
4
0.5
W
Persephone
BuggyOfDoom
Persephone
3
8
6
0.75
W
4
1
28
18
W
Nemesis
6
2
8
5
L
1
8
1
0.19
W
28
1
5
30.5
L
Ratatoskr
SrEduxX
Ratatoskr
1
11
0
0.09
L
Zhong Kui
TheNoLifeGamer
Zhong Kui
6
12
2
0.58
L
Cu Chulainn
thanonxd
Cu Chulainn
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
76,138
100,727
Taken
94,907
44,252
Mitigated
65,966
18,594
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,254
1,760
0
3,090
14,718
11,414
2,052
4,477
10,109
0
32,332
L
6,995
1,936
0
3,520
20,023
6,707
992
4,377
15,532
0
75,573
W
Persephone
BuggyOfDoom
Persephone
11,212
2,253
0
2,598
15,383
4,820
3,934
4,711
10,462
63,291
0
W
7,635
1,047
0
7,286
22,830
30,915
553
7,341
15,009
27,113
0
W
Nemesis
10,820
4,660
0
3,625
16,943
8,151
2,644
1,484
15,429
0
72,136
L
3,305
1,000
0
759
8,309
2,027
0
2,270
6,039
0
14,683
W
41,217
28,672
0
15,042
25,033
10,666
6,767
9,327
15,322
0
134,100
L
Ratatoskr
SrEduxX
Ratatoskr
5,965
1,019
0
93
15,466
4,594
0
2,042
13,424
0
40,832
L
Zhong Kui
TheNoLifeGamer
Zhong Kui
26,685
3,250
0
6,212
29,812
13,399
566
7,937
21,845
61,474
0
L
Cu Chulainn
thanonxd
Cu Chulainn
16,185
3,060
0
8,010
27,117
17,525
356
2,221
24,786
152
74,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
65,280
433
Minions Killed
456
0
Camps Cleared
0
1,779,275
Distance Traveled
2,393,745
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,695
428
60
2
0
433,062
1
L
Loki
10,980
439
149
6
0
451,411
0
W
Persephone
12,422
497
99
4
0
450,688
0
W
Sobek
13,439
538
41
2
0
530,238
0
W
Nemesis
12,766
511
121
5
0
515,782
2
L
Thor
7,672
307
34
1
0
214,662
0
W
Anhur
15,958
638
135
5
0
463,975
2
L
Ratatoskr
8,912
356
59
2
0
317,401
0
L
Zhong Kui
10,807
432
82
3
0
379,064
1
L
Cu Chulainn
10,960
438
109
4
0
416,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role