Player Matchup

Cernunnos
Cernunnos
Penetreator10
Cernunnos
Level 25
God Stats
10W - 6L
1,697 SR
Queue Stats
20W - 26L
1,275 Elo+
Party 1
Athena
Athena
SirSaberV
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Merlin
Merlin
Teatedcashew
Merlin
Level 16
God Stats
11W - 17L
1,326 SR
Queue Stats
12W - 20L
1,240 Elo+
Party 1
Team Averages
Level 56
1,508 SR
1,364 Elo+

VS

Team Averages
Level 41
1,491 SR
1,450 Elo+
Merlin
Merlin
L1K3M1K3YOLO
Merlin
Level 24
God Stats
6W - 12L
1,474 SR
Queue Stats
69W - 89L
1,273 Elo+
Solo
Cerberus
Cerberus
RainnnLol
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
milkeymage
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 28L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Penetreator10
Cernunnos
16
10 / 1 / 11
12,286
723
19,421
12,565
5,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SirSaberV
Athena
15
7 / 1 / 15
12,813
754
15,079
16,229
18,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
15
5 / 2 / 14
11,416
672
11,042
8,918
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 8 / 2
9,408
553
4,470
13,330
4,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
RainnnLol
Cerberus
14
4 / 3 / 0
11,746
691
10,584
24,532
22,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
milkeymage
Jing Wei
12
0 / 11 / 1
9,412
554
8,284
16,060
5,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
22
Kills
4
4
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
2
0.13
W
Cernunnos
Penetreator10
Cernunnos
10
1
11
15.5
L
Cerberus
RainnnLol
Cerberus
4
3
0
1.33
W
Athena
SirSaberV
Athena
7
1
15
14.5
W
Merlin
5
2
14
6
L
Jing Wei
milkeymage
Jing Wei
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
23,338
37,712
Taken
53,922
28,045
Mitigated
32,233
6,999
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,470
784
0
667
13,330
4,326
515
7,656
5,265
30,559
0
W
Cernunnos
Penetreator10
Cernunnos
19,421
7,055
0
3,421
12,565
5,573
1,178
5,294
7,271
0
74,237
L
Cerberus
RainnnLol
Cerberus
10,584
523
0
3,453
24,532
22,356
176
9,376
14,562
45,273
0
W
Athena
SirSaberV
Athena
15,079
3,577
1,194
2,342
16,229
18,706
667
6,479
9,750
31,613
0
W
Merlin
11,042
1,099
0
42
8,918
3,766
1,099
3,333
5,585
32,900
0
L
Jing Wei
milkeymage
Jing Wei
8,284
7,112
0
1,248
16,060
5,551
516
7,944
7,880
0
38,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
30,566
174
Minions Killed
180
0
Camps Cleared
0
938,373
Distance Traveled
821,433
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,408
553
68
4
0
240,817
8
W
Cernunnos
12,286
723
94
6
0
297,602
1
L
Cerberus
11,746
691
48
3
0
331,493
2
W
Athena
12,813
754
36
2
0
356,663
1
W
Merlin
11,416
672
44
3
0
284,108
0
L
Jing Wei
9,412
554
64
4
0
249,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role