Player Matchup

Osiris
Osiris
ClearBlack
Osiris
Level 17
God Stats
2W - 3L
1,315 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Anubis
Anubis
Dann1el98
Anubis
Level 27
God Stats
9W - 7L
1,582 SR
Queue Stats
134W - 143L
1,548 Elo+
Solo
Cerberus
Cerberus
PoppaJuan
Cerberus
Level 28
God Stats
15W - 9L
1,735 SR
Queue Stats
96W - 74L
1,644 Elo+
Solo
Neith
Neith
VZHLEY
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,404 Elo+
Solo
Nemesis
Nemesis
jayparagonBETA
Nemesis
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,553 Elo+

VS

Team Averages
Level 33
1,537 SR
1,560 Elo+
Hel
Hel
FearInFaith
Hel
Level 25
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 2L
1,532 Elo+
Party 1
Neith
Neith
Foxyninjaboi
Neith
Level 8
God Stats
2W - 1L
1,684 SR
Queue Stats
9W - 8L
1,635 Elo+
Solo
Arachne
Arachne
HectorDorian
Arachne
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,619 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Leackah
Ah Muzen Cab
Level 109
God Stats
6W - 2L
1,721 SR
Queue Stats
17W - 12L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
ThrasherCast
Heimdallr
Level 12
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ClearBlack
Osiris
11
1 / 6 / 3
7,079
442
8,897
12,188
12,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Dann1el98
Anubis
14
4 / 9 / 0
9,048
566
7,525
12,774
5,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PoppaJuan
Cerberus
11
1 / 6 / 5
6,934
433
4,602
19,886
20,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
VZHLEY
Neith
13
2 / 8 / 2
8,053
503
6,320
12,431
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 7 / 3
7,821
489
9,591
13,752
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 9
8,645
540
7,091
11,685
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
2 / 2 / 9
8,911
557
8,554
9,578
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
HectorDorian
Arachne
17
14 / 3 / 9
11,331
708
19,454
20,112
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Leackah
Ah Muzen Cab
18
15 / 2 / 5
11,557
722
18,217
15,999
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ThrasherCast
Heimdallr
12
0 / 4 / 7
7,523
470
3,864
7,926
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
13
Kills
36
36
Deaths
15
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
ClearBlack
Osiris
1
6
3
0.42
L
Anubis
Dann1el98
Anubis
4
9
0
0.44
W
5
4
9
2.38
W
2
2
9
3.25
W
Arachne
HectorDorian
Arachne
14
3
9
6.17
W
Ah Muzen Cab
Leackah
Ah Muzen Cab
15
2
5
8.75
L
Cerberus
PoppaJuan
Cerberus
1
6
5
0.58
W
Heimdallr
ThrasherCast
Heimdallr
0
4
7
0.88
L
Neith
VZHLEY
Neith
2
8
2
0.38
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,935
Damage
57,180
71,031
Taken
65,300
50,172
Mitigated
25,359
10,490
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ClearBlack
Osiris
8,897
3,607
0
15
12,188
12,523
0
3,127
9,061
0
33,469
L
Anubis
Dann1el98
Anubis
7,525
377
0
2,523
12,774
5,444
0
1,004
11,770
41,463
0
W
7,091
440
5,491
6,015
11,685
3,733
827
2,607
9,078
30,501
0
W
8,554
4,851
0
4,118
9,578
3,064
2,552
700
8,878
0
59,156
W
Arachne
HectorDorian
Arachne
19,454
13,094
0
6,966
20,112
9,397
1,373
3,698
16,414
0
77,593
W
Ah Muzen Cab
Leackah
Ah Muzen Cab
18,217
12,875
0
6,207
15,999
6,234
2,193
4,685
11,314
0
89,491
L
Cerberus
PoppaJuan
Cerberus
4,602
315
0
3,874
19,886
20,014
0
1,310
18,576
24,713
0
W
Heimdallr
ThrasherCast
Heimdallr
3,864
1,499
0
0
7,926
2,931
1,006
437
7,489
0
22,744
L
Neith
VZHLEY
Neith
6,320
3,130
0
1,995
12,431
4,999
342
683
11,748
0
50,323
L
9,591
4,170
0
2,083
13,752
7,192
0
967
12,785
0
39,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
47,967
369
Minions Killed
474
0
Camps Cleared
0
1,377,514
Distance Traveled
1,541,534
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,079
442
61
4
0
326,370
2
L
Anubis
9,048
566
76
5
0
245,229
2
W
Hel
8,645
540
56
4
0
311,297
0
W
Neith
8,911
557
102
6
0
285,913
0
W
Arachne
11,331
708
117
7
0
344,806
5
W
Ah Muzen Cab
11,557
722
154
10
0
302,259
0
L
Cerberus
6,934
433
67
4
0
297,184
5
W
Heimdallr
7,523
470
45
3
0
297,259
0
L
Neith
8,053
503
92
6
0
226,774
0
L
Nemesis
7,821
489
73
5
0
281,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role