Player Matchup

Chiron
Chiron
Bender_C09
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ItzTonyv
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
PunkFrost
Merlin
Level 109
God Stats
66W - 47L
1,818 SR
Queue Stats
341W - 313L
1,553 Elo+
Party 2
Cerberus
Cerberus
Ryan Pablo4677
Cerberus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
zach_1000000
Gilgamesh
Level 36
God Stats
18W - 14L
1,500 SR
Queue Stats
268W - 246L
1,500 Elo+
Party 2
Team Averages
Level 30
1,564 SR
1,511 Elo+

VS

Team Averages
Level 20
1,407 SR
1,414 Elo+
Khepri
Khepri
Animated_sloth
Khepri
Level 24
God Stats
2W - 3L
1,395 SR
Queue Stats
110W - 135L
1,582 Elo+
Party 1
Chang'e
Chang'e
Dookyhead
Chang'e
Level 25
God Stats
5W - 6L
1,371 SR
Queue Stats
85W - 83L
1,326 Elo+
Solo
Bellona
Bellona
Kno3science
Bellona
Level 3
God Stats
7W - 8L
1,500 SR
Queue Stats
46W - 56L
1,500 Elo+
Party 1
Artemis
Artemis
Scarchas
Artemis
Level 26
God Stats
51W - 34L
1,538 SR
Queue Stats
183W - 164L
1,406 Elo+
Solo
Fenrir
Fenrir
issaNeptunia
Fenrir
Level 24
God Stats
1W - 2L
1,231 SR
Queue Stats
59W - 63L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bender_C09
Chiron
1
0 / 1 / 0
7,428
240
170
625
119
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
ItzTonyv
Cupid
18
1 / 10 / 2
12,203
394
5,812
17,988
6,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PunkFrost
Merlin
20
3 / 1 / 3
15,356
495
28,385
10,894
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
0 / 10 / 5
11,158
360
5,827
24,552
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
zach_1000000
Gilgamesh
20
7 / 3 / 2
14,279
461
12,400
29,515
27,166
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
16,684
538
6,135
20,112
27,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Dookyhead
Chang'e
20
2 / 2 / 5
15,560
502
16,466
15,933
7,515
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Kno3science
Bellona
20
1 / 6 / 9
13,405
432
6,555
20,375
21,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Scarchas
Artemis
20
8 / 0 / 6
17,323
559
17,566
19,592
11,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
20
10 / 4 / 4
15,793
509
15,640
23,783
19,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
25
25
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Chiron
Bender_C09
Chiron
0
1
0
0
W
Chang'e
Dookyhead
Chang'e
2
2
5
2.25
L
Cupid
ItzTonyv
Cupid
1
10
2
0.2
W
Bellona
Kno3science
Bellona
1
6
9
0.92
L
Merlin
PunkFrost
Merlin
3
1
3
4.5
L
Cerberus
0
10
5
0.25
W
Artemis
Scarchas
Artemis
8
0
6
11
W
Fenrir
10
4
4
3
L
Gilgamesh
zach_1000000
Gilgamesh
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
62,362
83,574
Taken
99,795
60,697
Mitigated
86,964
21,746
Healing
28,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,135
682
0
1,019
20,112
27,251
1,908
9,858
9,929
59,994
0
L
Chiron
Bender_C09
Chiron
170
170
0
73
625
119
0
90
535
0
885
W
Chang'e
Dookyhead
Chang'e
16,466
1,951
3,589
7,331
15,933
7,515
505
7,846
7,445
101,533
0
L
Cupid
ItzTonyv
Cupid
5,812
5,812
87
4,407
17,988
6,432
0
2,926
14,992
0
76,769
W
Bellona
Kno3science
Bellona
6,555
2,123
0
1,799
20,375
21,467
3,172
8,153
11,717
0
74,518
L
Merlin
PunkFrost
Merlin
28,385
767
0
2,336
10,894
4,907
0
5,050
5,702
146,899
0
L
Cerberus
5,827
472
0
6,747
24,552
22,073
75
5,320
19,086
47,162
0
W
Artemis
Scarchas
Artemis
17,566
11,902
0
11,701
19,592
11,163
4,415
4,886
14,532
0
186,237
W
Fenrir
15,640
3,864
0
3,222
23,783
19,568
2,346
5,970
17,586
0
93,981
L
Gilgamesh
zach_1000000
Gilgamesh
12,400
2,667
0
8,096
29,515
27,166
165
9,205
20,172
0
79,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,424
Gold Earned
78,765
567
Minions Killed
737
0
Camps Cleared
0
2,213,446
Distance Traveled
2,835,074
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,684
538
89
3
0
551,424
0
L
Chiron
7,428
240
0
0
0
29,557
0
W
Chang'e
15,560
502
175
6
0
545,988
4
L
Cupid
12,203
394
104
3
0
493,636
2
W
Bellona
13,405
432
108
3
0
587,990
1
L
Merlin
15,356
495
253
8
0
607,358
1
L
Cerberus
11,158
360
81
3
0
487,678
4
W
Artemis
17,323
559
238
8
0
559,919
1
W
Fenrir
15,793
509
127
4
0
589,753
0
L
Gilgamesh
14,279
461
129
4
0
595,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role