Player Matchup

Fenrir
Fenrir
FuzzybacK
Fenrir
Level 152
God Stats
5W - 3L
1,560 SR
Queue Stats
15W - 14L
1,498 Elo+
Party 1
Nike
Nike
Tidalz
Nike
Level 66
God Stats
0W - 2L
1,195 SR
Queue Stats
8W - 14L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
shhh xD
Baron Samedi
Level 159
God Stats
1W - 1L
1,692 SR
Queue Stats
43W - 20L
1,752 Elo+
Party 1
Team Averages
Level 126
1,482 SR
1,550 Elo+

VS

Team Averages
Level 99
1,683 SR
1,507 Elo+
Awilix
Awilix
CrowReaper1216
Awilix
Level 128
God Stats
4W - 1L
1,628 SR
Queue Stats
89W - 66L
1,612 Elo+
Party 2
Tiamat
Tiamat
Majeek1
Tiamat
Level 65
God Stats
4W - 3L
1,675 SR
Queue Stats
46W - 59L
1,405 Elo+
Solo
Chiron
Chiron
Wwarren_Habibi
Chiron
Level 104
God Stats
4W - 0L
1,748 SR
Queue Stats
145W - 132L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FuzzybacK
Fenrir
17
7 / 10 / 12
15,578
623
17,777
27,908
27,479
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Tidalz
Nike
19
12 / 7 / 9
16,971
679
19,509
24,458
31,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
shhh xD
Baron Samedi
20
7 / 5 / 16
16,893
676
22,293
24,536
11,323
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 10
18,483
739
19,437
26,318
32,645
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Majeek1
Tiamat
20
5 / 10 / 12
17,246
690
25,151
21,803
13,034
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 9 / 3
16,857
674
16,017
23,699
9,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
26
Kills
22
22
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
7
10
2
L
Fenrir
FuzzybacK
Fenrir
7
10
12
1.3
W
Tiamat
Majeek1
Tiamat
5
10
12
1.1
L
Nike
Tidalz
Nike
12
7
9
2.36
W
8
9
3
1.06
L
Baron Samedi
shhh xD
Baron Samedi
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
60,605
76,902
Taken
71,820
69,907
Mitigated
55,656
17,098
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,437
6,821
0
1,386
26,318
32,645
902
8,963
17,022
0
77,624
L
Fenrir
FuzzybacK
Fenrir
17,777
3,300
0
1,858
27,908
27,479
781
7,425
20,067
0
69,629
W
Tiamat
Majeek1
Tiamat
25,151
1,611
468
6,435
21,803
13,034
931
7,396
14,132
107,799
0
L
Nike
Tidalz
Nike
19,509
1,799
0
1,480
24,458
31,105
320
6,622
17,491
936
50,111
W
16,017
4,977
509
5,442
23,699
9,977
234
5,394
18,022
0
79,150
L
Baron Samedi
shhh xD
Baron Samedi
22,293
533
3,693
10,067
24,536
11,323
1,631
10,184
14,112
116,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
52,586
282
Minions Killed
294
0
Camps Cleared
0
1,218,171
Distance Traveled
1,218,562
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,483
739
69
3
0
458,057
3
L
Fenrir
15,578
623
74
3
0
403,216
1
W
Tiamat
17,246
690
126
5
0
399,660
2
L
Nike
16,971
679
45
2
0
431,446
2
W
Chiron
16,857
674
99
4
0
360,845
0
L
Baron Samedi
16,893
676
163
7
0
383,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role