Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Aluchikito
Anhur
Level 18
God Stats
4W - 3L
1,753 SR
Queue Stats
29W - 25L
1,464 Elo+
Party 1
Sobek
Sobek
N0ART21ST
Sobek
Level 10
God Stats
19W - 16L
1,657 SR
Queue Stats
68W - 68L
1,369 Elo+
Party 3
Bellona
Bellona
Nixylis171
Bellona
Level 26
God Stats
18W - 20L
1,523 SR
Queue Stats
68W - 83L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
onebythree
Tsukuyomi
Level 18
God Stats
3W - 1L
1,483 SR
Queue Stats
32W - 39L
1,174 Elo+
Party 3
Team Averages
Level 39
1,583 SR
1,390 Elo+

VS

Team Averages
Level 16
1,492 SR
1,355 Elo+
Gilgamesh
Gilgamesh
Chikaaa
Gilgamesh
Level 14
God Stats
3W - 5L
1,353 SR
Queue Stats
8W - 13L
1,274 Elo+
Solo
Cernunnos
Cernunnos
FriendVinc
Cernunnos
Level 16
God Stats
16W - 15L
1,713 SR
Queue Stats
309W - 347L
1,340 Elo+
Party 2
Fenrir
Fenrir
HopeSwolo
Fenrir
Level 15
God Stats
14W - 15L
1,190 SR
Queue Stats
241W - 301L
1,340 Elo+
Party 2
Hades
Hades
Lost_Sinper
Hades
Level 16
God Stats
12W - 17L
1,457 SR
Queue Stats
23W - 27L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Zard006
Kukulkan
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
33W - 39L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
11 / 0 / 2
12,457
692
13,351
10,637
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
5 / 4 / 4
9,471
526
7,889
9,561
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
N0ART21ST
Sobek
13
0 / 4 / 7
8,641
480
1,715
14,989
8,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Nixylis171
Bellona
15
4 / 2 / 1
9,590
533
3,917
9,049
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
onebythree
Tsukuyomi
16
5 / 5 / 6
9,757
542
8,034
12,986
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chikaaa
Gilgamesh
13
4 / 2 / 1
8,554
475
3,567
10,176
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
FriendVinc
Cernunnos
14
4 / 4 / 7
8,657
481
11,110
11,650
3,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
HopeSwolo
Fenrir
13
3 / 5 / 2
7,926
440
3,867
9,792
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 6 / 6
8,330
463
5,707
10,877
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Zard006
Kukulkan
13
0 / 8 / 2
7,638
424
3,769
9,006
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
25
Kills
15
15
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
0
2
12
W
Anhur
5
4
4
1.75
L
Gilgamesh
Chikaaa
Gilgamesh
4
2
1
2.25
L
Cernunnos
FriendVinc
Cernunnos
4
4
7
1.88
L
Fenrir
HopeSwolo
Fenrir
3
5
2
0.8
L
4
6
6
1.17
W
Sobek
N0ART21ST
Sobek
0
4
7
0.88
W
Bellona
Nixylis171
Bellona
4
2
1
2.25
L
Kukulkan
Zard006
Kukulkan
0
8
2
0.13
W
Tsukuyomi
onebythree
Tsukuyomi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,906
Damage
28,020
57,222
Taken
51,501
28,110
Mitigated
20,757
19,097
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,351
803
0
3,945
10,637
4,651
184
2,570
7,785
105,959
0
W
Anhur
7,889
3,448
0
3,444
9,561
2,940
666
1,667
7,894
0
55,051
L
Gilgamesh
Chikaaa
Gilgamesh
3,567
691
0
671
10,176
5,810
0
1,293
8,771
0
49,785
L
Cernunnos
FriendVinc
Cernunnos
11,110
5,427
0
3,075
11,650
3,412
1,647
3,530
7,966
0
54,159
L
Fenrir
HopeSwolo
Fenrir
3,867
907
0
632
9,792
3,492
410
846
8,942
0
22,749
L
5,707
587
367
1,481
10,877
5,256
469
3,586
7,191
28,522
0
W
Sobek
N0ART21ST
Sobek
1,715
105
0
3,047
14,989
8,638
50
2,369
12,620
18,075
0
W
Bellona
Nixylis171
Bellona
3,917
1,006
0
3,464
9,049
7,175
494
848
8,121
0
43,960
L
Kukulkan
Zard006
Kukulkan
3,769
622
0
0
9,006
2,787
0
5,296
3,468
40,783
0
W
Tsukuyomi
onebythree
Tsukuyomi
8,034
2,256
0
5,197
12,986
4,706
0
1,624
11,326
109
62,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
41,105
519
Minions Killed
390
0
Camps Cleared
0
1,651,141
Distance Traveled
1,649,320
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,457
692
192
11
0
339,457
2
W
Anhur
9,471
526
96
5
0
307,325
2
L
Gilgamesh
8,554
475
99
6
0
394,498
5
L
Cernunnos
8,657
481
90
5
0
268,891
0
L
Fenrir
7,926
440
54
3
0
362,278
4
L
Hades
8,330
463
54
3
0
313,664
0
W
Sobek
8,641
480
25
1
0
326,844
1
W
Bellona
9,590
533
100
6
0
316,546
0
L
Kukulkan
7,638
424
93
5
0
309,989
8
W
Tsukuyomi
9,757
542
106
6
0
360,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role