Player Matchup

Bakasura
Bakasura
DellFian
Bakasura
Level 29
God Stats
24W - 16L
1,645 SR
Queue Stats
424W - 406L
1,506 Elo+
Solo
Tyr
Tyr
Rangolin
Tyr
Level 4
God Stats
16W - 7L
1,761 SR
Queue Stats
48W - 33L
1,790 Elo+
Solo
Cupid
Cupid
ShieldsJackson
Cupid
Level 26
God Stats
73W - 90L
1,433 SR
Queue Stats
105W - 131L
1,390 Elo+
Solo
Aphrodite
Aphrodite
TooSlowNoGo
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,466 Elo+
Solo
Sobek
Sobek
ZomgImATaco
Sobek
Level 26
God Stats
2W - 2L
1,758 SR
Queue Stats
25W - 17L
1,694 Elo+
Solo
Team Averages
Level 18
1,619 SR
1,569 Elo+

VS

Team Averages
Level 31
1,553 SR
1,563 Elo+
Ymir
Ymir
AAAAHELPMEPLZ
Ymir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 17L
1,677 Elo+
Party 1
Artemis
Artemis
AurumRed97
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Solo
Rama
Rama
GlizzySlapper
Rama
Level 28
God Stats
3W - 1L
1,818 SR
Queue Stats
114W - 75L
1,700 Elo+
Party 1
Vulcan
Vulcan
Mefis1312
Vulcan
Level 8
God Stats
10W - 6L
1,672 SR
Queue Stats
121W - 92L
1,501 Elo+
Solo
Loki
Loki
PumpkinDuke22
Loki
Level 108
God Stats
0W - 4L
1,275 SR
Queue Stats
211W - 176L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DellFian
Bakasura
15
2 / 0 / 5
9,256
487
5,108
8,408
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
19 / 0 / 1
12,382
652
26,554
13,121
12,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 6 / 3
9,255
487
2,451
11,298
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TooSlowNoGo
Aphrodite
16
1 / 1 / 0
9,567
504
2,600
8,671
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 6
8,915
469
3,085
8,049
4,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,155
429
2,182
9,257
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
AurumRed97
Artemis
11
0 / 8 / 0
8,196
431
2,993
15,558
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 6 / 0
9,739
513
9,214
12,564
4,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Mefis1312
Vulcan
13
1 / 5 / 1
8,179
430
5,236
8,482
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 3
8,688
457
3,835
9,909
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
24
Kills
7
8
Deaths
25
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Artemis
AurumRed97
Artemis
0
8
0
0
W
Bakasura
DellFian
Bakasura
2
0
5
4.5
L
5
6
0
0.83
L
Vulcan
Mefis1312
Vulcan
1
5
1
0.3
L
1
3
3
0.83
W
19
0
1
19.5
W
1
6
3
0.42
W
Aphrodite
TooSlowNoGo
Aphrodite
1
1
0
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
23,460
49,547
Taken
55,770
27,815
Mitigated
23,460
19,569
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
556
0
1,250
9,257
5,201
0
603
8,645
18,614
0
L
Artemis
AurumRed97
Artemis
2,993
910
0
0
15,558
7,122
0
1,806
13,612
0
27,246
W
Bakasura
DellFian
Bakasura
5,108
3,974
0
4,154
8,408
4,399
0
2,222
6,186
0
47,211
L
9,214
7,321
0
3,736
12,564
4,476
0
2,094
10,460
0
68,781
L
Vulcan
Mefis1312
Vulcan
5,236
1,274
0
500
8,482
3,239
0
973
7,509
58,027
0
L
3,835
1,007
0
3,457
9,909
3,422
0
209
9,560
0
58,452
W
26,554
5,530
0
4,451
13,121
12,268
1,693
2,362
10,759
0
88,616
W
2,451
1,580
0
2,049
11,298
3,441
0
147
11,151
0
53,698
W
Aphrodite
TooSlowNoGo
Aphrodite
2,600
278
956
6,229
8,671
2,983
0
1,141
7,530
67,155
0
W
3,085
681
0
1,730
8,049
4,724
0
1,546
6,503
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
42,957
516
Minions Killed
432
0
Camps Cleared
0
1,882,642
Distance Traveled
1,782,179
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,155
429
30
2
0
356,345
2
L
Artemis
8,196
431
47
2
0
349,221
2
W
Bakasura
9,256
487
113
6
0
411,476
8
L
Rama
9,739
513
123
6
0
323,088
6
L
Vulcan
8,179
430
116
6
0
339,109
1
L
Loki
8,688
457
116
6
0
414,416
2
W
Tyr
12,382
652
150
8
0
420,506
0
W
Cupid
9,255
487
105
6
0
331,991
4
W
Aphrodite
9,567
504
138
7
0
306,212
3
W
Sobek
8,915
469
10
1
0
412,457
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role