Player Matchup

Persephone
Persephone
A Black Minute
Persephone
Level 87
God Stats
17W - 8L
1,682 SR
Queue Stats
30W - 16L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
ACID JUNKI3
Gilgamesh
Level 108
God Stats
13W - 12L
1,560 SR
Queue Stats
440W - 414L
1,560 Elo+
Solo
Tiamat
Tiamat
Bemusal
Tiamat
Level 129
God Stats
2W - 0L
1,506 SR
Queue Stats
36W - 27L
1,891 Elo+
Party 2
Athena
Athena
FallenCourtesy
Athena
Level 149
God Stats
3W - 2L
1,593 SR
Queue Stats
89W - 58L
1,607 Elo+
Party 2
Izanami
Izanami
Moskarth
Izanami
Level 89
God Stats
8W - 7L
1,435 SR
Queue Stats
45W - 39L
1,470 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,639 Elo+

VS

Team Averages
Level 117
1,542 SR
1,526 Elo+
Bastet
Bastet
Embers_of_Hope
Bastet
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 337L
1,552 Elo+
Solo
Chronos
Chronos
I 00PS I
Chronos
Level 68
God Stats
2W - 4L
1,637 SR
Queue Stats
125W - 125L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Nihiilous
Danzaburou
Level 129
God Stats
0W - 4L
1,470 SR
Queue Stats
96W - 78L
1,547 Elo+
Party 1
Athena
Athena
Rufless Sheep
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,470 Elo+
Solo
Chaac
Chaac
jetman101
Chaac
Level 102
God Stats
32W - 17L
1,603 SR
Queue Stats
156W - 141L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A Black Minute
Persephone
20
10 / 3 / 21
16,333
1,167
29,510
14,209
6,038
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ACID JUNKI3
Gilgamesh
20
10 / 7 / 17
15,593
1,114
17,483
20,668
11,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Bemusal
Tiamat
20
11 / 6 / 20
15,988
1,142
25,776
23,456
23,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 23
13,996
1,000
18,122
28,576
19,598
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Moskarth
Izanami
20
8 / 7 / 23
16,072
1,148
21,017
18,491
9,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 14
15,803
1,129
28,462
20,859
13,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
I 00PS I
Chronos
20
5 / 12 / 12
13,984
999
14,122
29,070
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nihiilous
Danzaburou
20
6 / 7 / 17
16,576
1,184
30,499
25,510
8,469
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 2
10,539
753
478
2,365
1,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
jetman101
Chaac
20
8 / 14 / 16
16,565
1,183
25,406
41,615
44,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
89
42
Kills
28
28
Deaths
42
104
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Persephone
A Black Minute
Persephone
10
3
21
6.83
W
Gilgamesh
ACID JUNKI3
Gilgamesh
10
7
17
2.64
W
Tiamat
Bemusal
Tiamat
11
6
20
3.5
L
9
7
14
2.29
W
3
5
23
2.9
L
Chronos
I 00PS I
Chronos
5
12
12
0.92
W
Izanami
Moskarth
Izanami
8
7
23
2.79
L
Danzaburou
Nihiilous
Danzaburou
6
7
17
2.07
L
0
2
2
0.5
L
Chaac
jetman101
Chaac
8
14
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,908
Damage
98,967
105,400
Taken
119,419
69,380
Mitigated
78,370
13,456
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A Black Minute
Persephone
29,510
854
0
1,169
14,209
6,038
0
802
13,404
59,756
0
W
Gilgamesh
ACID JUNKI3
Gilgamesh
17,483
4,216
0
1,394
20,668
11,095
0
1,543
19,125
0
38,423
W
Tiamat
Bemusal
Tiamat
25,776
2,080
790
7,719
23,456
23,609
0
4,955
18,501
42,833
0
L
28,462
6,785
0
518
20,859
13,549
0
11,914
8,805
0
53,966
W
18,122
3,641
0
1,628
28,576
19,598
0
4,608
23,968
30,328
0
L
Chronos
I 00PS I
Chronos
14,122
6,686
0
3,056
29,070
10,548
0
18,097
10,819
32,601
0
W
Izanami
Moskarth
Izanami
21,017
15,971
0
756
18,491
9,040
0
2,692
15,799
0
75,364
L
Danzaburou
Nihiilous
Danzaburou
30,499
16,820
0
5,495
25,510
8,469
0
16,657
8,534
0
80,119
L
478
254
0
0
2,365
1,090
0
514
1,807
3,019
0
L
Chaac
jetman101
Chaac
25,406
3,316
0
11,411
41,615
44,714
0
24,855
16,046
0
67,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,982
Gold Earned
73,467
327
Minions Killed
305
14
Camps Cleared
5
1,357,394
Distance Traveled
1,168,777
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,333
1,167
55
4
2
306,118
0
W
Gilgamesh
15,593
1,114
40
3
5
265,289
0
W
Tiamat
15,988
1,142
49
4
2
268,138
0
L
Bastet
15,803
1,129
44
3
1
324,626
1
W
Athena
13,996
1,000
35
3
3
283,104
3
L
Chronos
13,984
999
34
2
1
265,018
0
W
Izanami
16,072
1,148
148
11
2
234,745
2
L
Danzaburou
16,576
1,184
99
7
3
275,614
1
L
Athena
10,539
753
3
0
0
27,720
0
L
Chaac
16,565
1,183
125
9
0
275,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role