Player Matchup

Yemoja
Yemoja
IlIlIlIl9900
Yemoja
Level 18
God Stats
9W - 7L
1,500 SR
Queue Stats
36W - 34L
1,434 Elo+
Party 1
Vulcan
Vulcan
Morgans1234
Vulcan
Level 30
God Stats
6W - 1L
1,383 SR
Queue Stats
377W - 301L
1,667 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shabobo4074
Cu Chulainn
Level 24
God Stats
19W - 16L
1,589 SR
Queue Stats
51W - 52L
1,447 Elo+
Party 1
Awilix
Awilix
SleepyUS
Awilix
Level 36
God Stats
14W - 12L
1,543 SR
Queue Stats
124W - 107L
1,505 Elo+
Party 1
Izanami
Izanami
XxFerrarixX07
Izanami
Level 18
God Stats
5W - 4L
1,600 SR
Queue Stats
159W - 141L
1,417 Elo+
Party 2
Team Averages
Level 25
1,523 SR
1,494 Elo+

VS

Team Averages
Level 20
1,409 SR
1,456 Elo+
Thanatos
Thanatos
Bobby_Shmurda_ni
Thanatos
Level 30
God Stats
8W - 12L
1,597 SR
Queue Stats
111W - 130L
1,458 Elo+
Solo
Yemoja
Yemoja
CristaTopacio
Yemoja
Level 8
God Stats
0W - 4L
1,214 SR
Queue Stats
8W - 17L
1,406 Elo+
Solo
Izanami
Izanami
Griffann
Izanami
Level 29
God Stats
12W - 11L
1,500 SR
Queue Stats
464W - 435L
1,504 Elo+
Solo
Osiris
Osiris
Merlin44444
Osiris
Level 29
God Stats
2W - 2L
1,256 SR
Queue Stats
106W - 125L
1,484 Elo+
Solo
Merlin
Merlin
Portojolo
Merlin
Level 5
God Stats
5W - 6L
1,476 SR
Queue Stats
16W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 0
10,287
572
4,830
10,830
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
15
12 / 3 / 5
10,361
576
17,883
9,774
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Shabobo4074
Cu Chulainn
15
2 / 3 / 2
9,056
503
8,782
12,275
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
SleepyUS
Awilix
16
10 / 2 / 2
10,158
564
10,576
9,844
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
14
1 / 5 / 6
8,456
470
4,560
11,111
3,652
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,634
480
6,705
13,434
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 1
6,591
366
1,222
13,761
8,274
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Griffann
Izanami
15
1 / 3 / 3
9,446
525
7,689
10,699
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
15
8 / 2 / 1
9,776
543
12,178
16,147
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Portojolo
Merlin
10
1 / 8 / 0
6,723
374
4,418
9,765
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
26
Kills
14
15
Deaths
26
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
0
8
1
0.06
L
Izanami
Griffann
Izanami
1
3
3
0.83
W
Yemoja
1
2
0
0.5
L
Osiris
8
2
1
4.25
W
Vulcan
12
3
5
4.83
L
Merlin
Portojolo
Merlin
1
8
0
0.13
W
Cu Chulainn
Shabobo4074
Cu Chulainn
2
3
2
1
W
Awilix
SleepyUS
Awilix
10
2
2
5.5
W
Izanami
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
32,212
53,834
Taken
63,806
26,186
Mitigated
31,030
10,286
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,705
988
0
11,038
13,434
4,979
0
3,424
9,890
0
50,108
L
1,222
175
140
1,450
13,761
8,274
273
4,305
9,206
15,071
0
L
Izanami
Griffann
Izanami
7,689
5,308
0
1,035
10,699
4,086
958
5,029
5,630
0
63,040
W
Yemoja
4,830
1,314
622
2,573
10,830
9,332
961
0
10,830
46,722
0
L
Osiris
12,178
5,580
0
6,394
16,147
10,691
0
3,644
12,411
0
53,387
W
Vulcan
17,883
4,456
0
2,300
9,774
3,795
807
3,211
6,215
52,898
0
L
Merlin
Portojolo
Merlin
4,418
185
0
1,146
9,765
3,000
68
5,467
3,956
26,125
0
W
Cu Chulainn
Shabobo4074
Cu Chulainn
8,782
2,574
0
1,780
12,275
5,868
266
528
11,681
0
56,241
W
Awilix
SleepyUS
Awilix
10,576
4,890
0
31
9,844
3,539
1,355
79
9,765
0
57,225
W
Izanami
4,560
2,775
0
2,980
11,111
3,652
2,429
1,278
9,703
0
49,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
41,170
458
Minions Killed
424
0
Camps Cleared
0
1,573,061
Distance Traveled
1,370,760
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,634
480
100
6
0
353,244
6
L
Yemoja
6,591
366
36
2
0
203,747
2
L
Izanami
9,446
525
122
7
0
273,815
0
W
Yemoja
10,287
572
82
5
0
247,636
4
L
Osiris
9,776
543
113
6
0
330,467
8
W
Vulcan
10,361
576
92
5
0
307,740
2
L
Merlin
6,723
374
53
3
0
209,487
2
W
Cu Chulainn
9,056
503
101
6
0
349,215
1
W
Awilix
10,158
564
96
5
0
384,507
1
W
Izanami
8,456
470
87
5
0
283,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role