Player Matchup

Nemesis
Nemesis
Platinum IV
Antaga
Nemesis
Platinum IV
Level 160
God Stats
4W - 3L
1,492 SR
Queue Stats
186W - 183L
1,789 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Banditos95
Hou Yi
Platinum I
Level 143
God Stats
11W - 5L
1,667 SR
Queue Stats
219W - 210L
1,937 MMR
Solo
Chronos
Chronos
Diamond III
DoHim
Chronos
Diamond III
Level 90
God Stats
6W - 5L
1,662 SR
Queue Stats
584W - 567L
2,199 MMR
Solo
Anubis
Anubis
Diamond V
Ownér
Anubis
Diamond V
Level 62
God Stats
11W - 8L
1,644 SR
Queue Stats
88W - 86L
2,075 MMR
Solo
Hercules
Hercules
Platinum II
xPosamanx
Hercules
Platinum II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
2,072 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,593 SR
2,015 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,686 SR
1,925 MMR
Terra
Terra
Diamond II
K4riyaShield
Terra
Diamond II
Level 98
God Stats
27W - 25L
1,648 SR
Queue Stats
248W - 231L
2,238 MMR
Party 1
Mercury
Mercury
Diamond V
Maximo10000
Mercury
Diamond V
Level 129
God Stats
5W - 1L
2,018 SR
Queue Stats
221W - 204L
2,193 MMR
Solo
Cupid
Cupid
Masters
PR0RMtv
Cupid
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum II
S0WWY
Merlin
Platinum II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 130L
1,911 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
凉城少年空如梦
Cu Chulainn
Platinum IV
Level 150
God Stats
0W - 1L
1,764 SR
Queue Stats
238W - 248L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antaga
Nemesis
19
9 / 3 / 8
13,332
606
21,539
17,654
9,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Banditos95
Hou Yi
20
2 / 1 / 5
14,536
661
8,851
13,134
5,305
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
DoHim
Chronos
19
10 / 2 / 4
13,448
611
21,663
11,738
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Ownér
Anubis
20
9 / 0 / 5
16,518
751
18,134
13,363
12,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
xPosamanx
Hercules
15
2 / 3 / 12
11,146
507
7,677
17,254
7,710
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
TsukuyomiTiamatSetGilgameshLoki

VS

Bans
AthenaSobekTyrAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 5
10,149
461
4,482
32,610
28,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Maximo10000
Mercury
12
0 / 9 / 4
8,161
371
6,034
18,117
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
PR0RMtv
Cupid
19
3 / 1 / 1
12,161
553
6,007
12,206
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
S0WWY
Merlin
15
1 / 6 / 2
9,289
422
10,477
15,162
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 4
10,283
467
5,769
19,180
15,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
32
Kills
9
9
Deaths
32
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Antaga
Nemesis
9
3
8
4.33
W
Hou Yi
Banditos95
Hou Yi
2
1
5
4.5
W
Chronos
DoHim
Chronos
10
2
4
6
L
3
10
5
0.55
L
Mercury
Maximo10000
Mercury
0
9
4
0.22
W
Anubis
Ownér
Anubis
9
0
5
11.5
L
Cupid
PR0RMtv
Cupid
3
1
1
3.5
L
Merlin
S0WWY
Merlin
1
6
2
0.33
W
Hercules
xPosamanx
Hercules
2
3
12
2.67
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
32,769
73,143
Taken
97,275
41,124
Mitigated
61,380
30,590
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Antaga
Nemesis
21,539
11,823
0
2,735
17,654
9,991
2,262
4,512
13,142
0
90,982
W
Hou Yi
Banditos95
Hou Yi
8,851
5,807
0
7,402
13,134
5,305
7,318
1,913
11,221
0
109,041
W
Chronos
DoHim
Chronos
21,663
7,360
0
5,603
11,738
5,350
6,827
3,833
7,905
97,107
0
L
4,482
468
716
3,924
32,610
28,752
0
15,208
17,402
15,141
0
L
Mercury
Maximo10000
Mercury
6,034
2,337
0
3,500
18,117
6,496
0
6,904
11,213
0
49,218
W
Anubis
Ownér
Anubis
18,134
1,125
0
11,336
13,363
12,768
1,196
2,372
10,991
132,711
0
L
Cupid
PR0RMtv
Cupid
6,007
2,573
212
5,542
12,206
5,207
0
2,090
10,116
0
92,354
L
Merlin
S0WWY
Merlin
10,477
123
0
1,865
15,162
5,272
0
5,148
10,014
69,652
0
W
Hercules
xPosamanx
Hercules
7,677
1,500
0
3,514
17,254
7,710
35
2,696
14,558
0
44,730
L
5,769
920
0
819
19,180
15,653
0
10,505
8,675
0
66,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,980
Gold Earned
50,043
761
Minions Killed
581
0
Camps Cleared
0
2,197,760
Distance Traveled
2,017,573
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,332
606
117
5
0
494,201
10
W
Hou Yi
14,536
661
169
8
0
407,603
11
W
Chronos
13,448
611
149
7
0
443,147
4
L
Terra
10,149
461
22
1
0
414,835
2
L
Mercury
8,161
371
85
4
0
417,736
4
W
Anubis
16,518
751
261
12
0
396,195
2
L
Cupid
12,161
553
202
9
0
407,938
5
L
Merlin
9,289
422
127
6
0
376,435
8
W
Hercules
11,146
507
65
3
0
456,614
8
L
Cu Chulainn
10,283
467
145
7
0
400,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role