Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laanx
Tsukuyomi
Level 79
God Stats
6W - 2L
1,784 SR
Queue Stats
38W - 35L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Retraied
Kukulkan
Level 11
God Stats
2W - 0L
1,490 SR
Queue Stats
5W - 7L
1,127 Elo+
Party 1
Team Averages
Level 81
1,591 SR
1,403 Elo+

VS

Team Averages
Level 62
1,388 SR
1,313 Elo+
Nike
Nike
Ares Ori
Nike
Level 28
God Stats
2W - 4L
1,438 SR
Queue Stats
52W - 89L
1,301 Elo+
Party 2
Anhur
Anhur
Xibalba237036
Anhur
Level 68
God Stats
1W - 5L
1,227 SR
Queue Stats
73W - 116L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
xSITHxPerseusAt
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
10 / 2 / 9
10,982
845
12,119
11,690
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Laanx
Tsukuyomi
13
8 / 6 / 6
10,413
801
9,450
11,646
4,417
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Retraied
Kukulkan
13
1 / 1 / 13
9,467
728
10,140
4,464
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
5 / 4 / 3
9,691
745
5,287
13,526
7,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 8 / 4
8,195
630
3,012
11,360
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 7 / 4
8,876
683
10,008
10,847
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
9
9
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
2
9
7.25
L
Nike
5
4
3
1.63
W
Tsukuyomi
Laanx
Tsukuyomi
8
6
6
1.83
W
Kukulkan
Retraied
Kukulkan
1
1
13
7.5
L
1
8
4
0.38
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
18,307
27,800
Taken
35,733
10,316
Mitigated
14,539
4,786
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,119
6,623
0
2,604
11,690
4,283
1,495
4,046
7,644
0
56,470
L
Nike
5,287
801
544
2,311
13,526
7,939
80
5,166
8,010
0
24,378
W
Tsukuyomi
Laanx
Tsukuyomi
9,450
2,134
231
1,619
11,646
4,417
686
4,134
7,512
0
38,533
W
Kukulkan
Retraied
Kukulkan
10,140
1,291
0
332
4,464
1,616
719
1,924
2,540
40,322
0
L
3,012
992
0
1,400
11,360
3,321
216
2,962
8,214
0
13,593
L
10,008
913
0
2,871
10,847
3,279
68
1,338
9,357
30,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
26,762
226
Minions Killed
106
0
Camps Cleared
0
660,784
Distance Traveled
646,516
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,982
845
119
9
0
204,331
3
L
Nike
9,691
745
44
3
0
234,568
2
W
Tsukuyomi
10,413
801
36
3
0
266,219
6
W
Kukulkan
9,467
728
71
5
0
190,234
0
L
Anhur
8,195
630
19
1
0
205,748
9
L
Ah Puch
8,876
683
43
3
0
206,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role