Player Matchup

Thanatos
Thanatos
AlexanderCole
Thanatos
Level 8
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
CreampiedGrandma
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
Lmaothang
Kukulkan
Level 6
God Stats
0W - 1L
1,813 SR
Queue Stats
10W - 7L
1,676 Elo+
Party 1
Sobek
Sobek
NovumMortis
Sobek
Level 12
God Stats
1W - 1L
1,495 SR
Queue Stats
5W - 5L
1,676 Elo+
Party 1
Achilles
Achilles
THANSTER
Achilles
Level 29
God Stats
2W - 3L
1,325 SR
Queue Stats
52W - 34L
1,610 Elo+
Party 1
Team Averages
Level 14
1,530 SR
1,663 Elo+

VS

Team Averages
Level 16
1,739 SR
1,636 Elo+
Tyr
Tyr
Rangolin
Tyr
Level 4
God Stats
16W - 7L
1,699 SR
Queue Stats
48W - 33L
1,751 Elo+
Solo
Bellona
Bellona
TheAdonisCreed
Bellona
Level 15
God Stats
5W - 1L
1,847 SR
Queue Stats
27W - 18L
1,726 Elo+
Party 2
Hera
Hera
men1cko
Hera
Level 48
God Stats
7W - 3L
1,831 SR
Queue Stats
140W - 85L
1,608 Elo+
Party 2
Apollo
Apollo
victui
Apollo
Level 7
God Stats
2W - 0L
1,821 SR
Queue Stats
7W - 5L
1,542 Elo+
Party 2
Odin
Odin
王力口乐Carol
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexanderCole
Thanatos
7
1 / 3 / 3
4,600
460
1,688
6,136
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
7
2 / 2 / 3
4,675
468
2,603
5,292
1,533
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Lmaothang
Kukulkan
9
0 / 5 / 0
4,858
486
1,013
4,596
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
3 / 3 / 2
5,119
512
2,204
5,887
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
THANSTER
Achilles
9
0 / 4 / 0
4,768
477
2,416
7,688
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,089
709
8,331
7,014
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 2
6,057
606
3,105
5,522
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
men1cko
Hera
11
4 / 0 / 4
6,480
648
3,261
1,836
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
victui
Apollo
9
3 / 1 / 0
5,699
570
2,586
3,689
801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 4
4,733
473
2,876
5,710
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
16
17
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlexanderCole
Thanatos
1
3
3
0.83
L
Heimdallr
2
2
3
1.75
L
Kukulkan
Lmaothang
Kukulkan
0
5
0
0
L
3
3
2
1.33
W
6
0
2
7
L
Achilles
THANSTER
Achilles
0
4
0
0
W
3
1
2
4
W
Hera
men1cko
Hera
4
0
4
6
W
Apollo
victui
Apollo
3
1
0
3
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,924
Damage
20,159
29,599
Taken
23,771
13,626
Mitigated
10,682
8,265
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlexanderCole
Thanatos
1,688
431
0
4,078
6,136
1,781
0
806
5,330
0
15,184
L
Heimdallr
2,603
1,328
0
1,123
5,292
1,533
0
359
4,933
0
13,451
L
Kukulkan
Lmaothang
Kukulkan
1,013
418
0
0
4,596
1,525
0
1,521
3,075
22,482
0
L
2,204
554
0
1,083
5,887
3,922
0
575
5,312
6,813
0
W
8,331
1,583
0
2,880
7,014
3,409
810
351
6,273
0
35,989
L
Achilles
THANSTER
Achilles
2,416
486
0
1,981
7,688
4,865
0
0
7,688
0
18,523
W
3,105
775
0
1,272
5,522
3,951
0
653
4,833
0
39,125
W
Hera
men1cko
Hera
3,261
705
0
537
1,836
600
34
568
1,204
36,668
0
W
Apollo
victui
Apollo
2,586
2,014
0
1,364
3,689
801
0
908
2,781
0
23,420
W
2,876
488
0
368
5,710
1,921
0
637
5,073
0
10,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
30,058
176
Minions Killed
309
0
Camps Cleared
0
888,890
Distance Traveled
945,466
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,600
460
41
4
0
186,503
1
L
Heimdallr
4,675
468
31
3
0
145,392
0
L
Kukulkan
4,858
486
51
5
0
157,005
0
L
Sobek
5,119
512
11
1
0
202,209
1
W
Tyr
7,089
709
88
9
0
202,850
1
L
Achilles
4,768
477
42
4
0
197,781
1
W
Bellona
6,057
606
80
8
0
207,823
3
W
Hera
6,480
648
82
8
0
191,197
4
W
Apollo
5,699
570
45
5
0
120,918
0
W
Odin
4,733
473
14
1
0
222,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role