Player Matchup

Serqet
Serqet
DrPorpoise69
Serqet
Level 89
God Stats
2W - 5L
1,365 SR
Queue Stats
57W - 67L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Souless Synner
Cthulhu
Level 69
God Stats
16W - 21L
1,489 SR
Queue Stats
49W - 63L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
SpacemanVOiiiD
Gilgamesh
Level 87
God Stats
12W - 7L
1,518 SR
Queue Stats
122W - 145L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
lmeskia
Heimdallr
Level 109
God Stats
16W - 18L
1,499 SR
Queue Stats
224W - 242L
1,462 Elo+
Party 1
The Morrigan
The Morrigan
opmat
The Morrigan
Level 16
God Stats
4W - 5L
1,596 SR
Queue Stats
55W - 56L
1,546 Elo+
Party 1
Team Averages
Level 74
1,494 SR
1,470 Elo+

VS

Team Averages
Level 96
1,596 SR
1,544 Elo+
Thanatos
Thanatos
IRAspy
Thanatos
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 225L
1,601 Elo+
Party 2
Tyr
Tyr
Joseph1862
Tyr
Level 92
God Stats
30W - 29L
1,497 SR
Queue Stats
317W - 314L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Linerbacker
Danzaburou
Level 127
God Stats
30W - 28L
1,621 SR
Queue Stats
110W - 115L
1,590 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iXliekXmudkipz
Kumbhakarna
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 53L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
jamrubba
Kukulkan
Level 10
God Stats
3W - 0L
1,864 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
4 / 6 / 7
12,698
488
12,983
22,176
12,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 10 / 11
12,092
465
11,126
24,218
21,876
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SpacemanVOiiiD
Gilgamesh
19
4 / 10 / 8
12,583
484
19,360
26,525
24,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Heimdallr
lmeskia
Heimdallr
20
3 / 9 / 7
13,520
520
11,135
23,486
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
opmat
The Morrigan
20
12 / 5 / 3
14,308
550
14,991
11,533
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IRAspy
Thanatos
20
10 / 7 / 9
13,752
529
9,592
22,582
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 3 / 14
14,996
577
23,123
26,246
34,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Linerbacker
Danzaburou
20
12 / 2 / 10
16,001
615
25,674
18,871
8,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
iXliekXmudkipz
Kumbhakarna
18
3 / 4 / 22
13,917
535
11,431
31,140
31,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
jamrubba
Kukulkan
20
6 / 8 / 11
13,574
522
14,017
16,423
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
24
Kills
40
40
Deaths
24
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
6
7
1.25
W
Thanatos
IRAspy
Thanatos
10
7
9
2.07
W
9
3
14
5.33
W
Danzaburou
Linerbacker
Danzaburou
12
2
10
8.5
L
1
10
11
0.65
L
Gilgamesh
SpacemanVOiiiD
Gilgamesh
4
10
8
0.8
W
Kumbhakarna
iXliekXmudkipz
Kumbhakarna
3
4
22
3.5
W
Kukulkan
jamrubba
Kukulkan
6
8
11
1.44
L
Heimdallr
lmeskia
Heimdallr
3
9
7
0.72
L
The Morrigan
opmat
The Morrigan
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
83,837
107,938
Taken
115,262
73,839
Mitigated
92,846
19,672
Healing
43,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
12,983
2,082
0
5,401
22,176
12,173
0
5,317
16,859
0
81,235
W
Thanatos
IRAspy
Thanatos
9,592
1,572
0
16,328
22,582
10,447
719
3,815
18,267
0
84,752
W
23,123
1,097
0
9,835
26,246
34,730
0
5,700
18,960
0
95,549
W
Danzaburou
Linerbacker
Danzaburou
25,674
12,827
0
9,967
18,871
8,624
6,100
3,649
14,690
0
127,399
L
11,126
741
1,207
542
24,218
21,876
0
9,762
14,456
30,975
0
L
Gilgamesh
SpacemanVOiiiD
Gilgamesh
19,360
4,713
0
3,554
26,525
24,329
914
2,315
24,210
0
76,877
W
Kumbhakarna
iXliekXmudkipz
Kumbhakarna
11,431
1,684
0
4,907
31,140
31,036
200
7,833
22,275
48,692
0
W
Kukulkan
jamrubba
Kukulkan
14,017
1,706
0
2,234
16,423
8,009
619
3,054
13,099
94,873
0
L
Heimdallr
lmeskia
Heimdallr
11,135
6,656
0
7,008
23,486
9,833
1,000
6,002
17,484
0
93,275
L
The Morrigan
opmat
The Morrigan
14,991
2,485
0
1,960
11,533
5,628
0
2,674
8,815
80,224
4,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,201
Gold Earned
72,240
581
Minions Killed
631
0
Camps Cleared
0
2,292,477
Distance Traveled
2,525,126
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,698
488
128
5
0
559,791
6
W
Thanatos
13,752
529
113
4
0
494,483
4
W
Tyr
14,996
577
174
7
0
600,950
7
W
Danzaburou
16,001
615
163
6
0
454,430
2
L
Cthulhu
12,092
465
43
2
0
478,836
1
L
Gilgamesh
12,583
484
112
4
0
417,717
0
W
Kumbhakarna
13,917
535
37
1
0
541,550
5
W
Kukulkan
13,574
522
144
6
0
433,713
1
L
Heimdallr
13,520
520
147
6
0
418,669
4
L
The Morrigan
14,308
550
151
6
0
417,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role