Player Matchup

Vamana
Vamana
Haru
Vamana
Level 147
God Stats
5W - 0L
1,916 SR
Queue Stats
297W - 208L
1,766 Elo+
Party 1
Anhur
Anhur
Jonathan13054
Anhur
Level 107
God Stats
18W - 26L
1,380 SR
Queue Stats
429W - 385L
1,696 Elo+
Party 3
Ne Zha
Ne Zha
PopcornisGay
Ne Zha
Level 154
God Stats
2W - 3L
1,604 SR
Queue Stats
357W - 222L
1,787 Elo+
Party 1
Loki
Loki
Zanziii
Loki
Level 144
God Stats
6W - 6L
1,612 SR
Queue Stats
357W - 263L
1,728 Elo+
Party 3
Hera
Hera
minime4424
Hera
Level 148
God Stats
14W - 12L
1,295 SR
Queue Stats
402W - 377L
1,641 Elo+
Solo
Team Averages
Level 140
1,561 SR
1,723 Elo+

VS

Team Averages
Level 139
1,617 SR
1,718 Elo+
Arachne
Arachne
Dalkom
Arachne
Level 159
God Stats
4W - 3L
1,331 SR
Queue Stats
721W - 478L
1,735 Elo+
Solo
Kuzenbo
Kuzenbo
KKona
Kuzenbo
Level 121
God Stats
11W - 7L
1,889 SR
Queue Stats
83W - 52L
1,789 Elo+
Party 2
Hades
Hades
MercuryAriseN
Hades
Level 127
God Stats
1W - 2L
1,525 SR
Queue Stats
27W - 37L
1,576 Elo+
Solo
Neith
Neith
Prospectt
Neith
Level 157
God Stats
2W - 4L
1,841 SR
Queue Stats
396W - 347L
1,679 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThongBong
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 77L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Haru
Vamana
20
7 / 2 / 11
15,115
605
19,640
28,167
15,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 3 / 12
15,140
606
9,559
19,942
7,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
20
6 / 3 / 11
13,999
560
14,107
18,661
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Zanziii
Loki
20
8 / 5 / 1
15,503
620
16,032
15,628
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 11
13,940
558
21,906
12,217
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dalkom
Arachne
20
5 / 5 / 4
13,348
534
18,495
22,426
14,594
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KKona
Kuzenbo
17
3 / 6 / 5
12,156
486
10,266
22,976
29,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 7 / 7
11,440
458
8,720
20,539
9,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Prospectt
Neith
18
3 / 6 / 4
12,382
495
9,116
17,128
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ThongBong
Kumbhakarna
18
4 / 2 / 5
11,383
455
9,787
21,081
14,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
26
Kills
16
16
Deaths
26
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dalkom
Arachne
5
5
4
1.4
W
Vamana
Haru
Vamana
7
2
11
6.25
W
1
3
12
2.33
L
Kuzenbo
KKona
Kuzenbo
3
6
5
0.92
L
1
7
7
0.64
W
Ne Zha
6
3
11
3.83
L
Neith
Prospectt
Neith
3
6
4
0.83
L
Kumbhakarna
ThongBong
Kumbhakarna
4
2
5
3.25
W
Loki
Zanziii
Loki
8
5
1
1.7
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,244
Damage
56,384
94,615
Taken
104,150
41,835
Mitigated
74,943
35,560
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dalkom
Arachne
18,495
11,759
0
7,756
22,426
14,594
0
4,167
18,259
0
113,745
W
Vamana
Haru
Vamana
19,640
9,958
0
12,382
28,167
15,959
1,741
7,976
18,574
2,792
92,566
W
9,559
5,290
0
9,146
19,942
7,899
2,834
8,325
11,617
0
120,294
L
Kuzenbo
KKona
Kuzenbo
10,266
2,845
0
290
22,976
29,055
200
7,505
15,471
35,308
0
L
8,720
1,821
930
8,090
20,539
9,584
72
2,021
18,518
83,658
0
W
Ne Zha
14,107
3,125
0
6,500
18,661
7,799
2,239
6,892
11,769
0
106,734
L
Neith
Prospectt
Neith
9,116
4,244
0
4,564
17,128
6,893
0
2,700
14,428
0
90,620
L
Kumbhakarna
ThongBong
Kumbhakarna
9,787
373
0
5,311
21,081
14,817
367
6,780
14,301
80,861
0
W
Loki
Zanziii
Loki
16,032
4,256
0
3,334
15,628
5,858
6,996
2,987
12,641
0
105,480
W
21,906
5,152
458
3,740
12,217
4,320
788
4,500
7,717
96,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,697
Gold Earned
60,709
807
Minions Killed
666
0
Camps Cleared
0
2,486,118
Distance Traveled
2,306,083
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,348
534
180
7
0
477,438
9
W
Vamana
15,115
605
101
4
0
539,241
3
W
Anhur
15,140
606
210
8
0
455,906
8
L
Kuzenbo
12,156
486
40
2
0
521,613
9
L
Hades
11,440
458
145
6
0
398,173
2
W
Ne Zha
13,999
560
142
6
0
529,732
4
L
Neith
12,382
495
162
6
0
416,327
13
L
Kumbhakarna
11,383
455
139
6
0
492,532
1
W
Loki
15,503
620
189
8
0
491,773
2
W
Hera
13,940
558
165
7
0
469,466
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role