Player Matchup

Achilles
Achilles
DJ SCOOBY75
Achilles
Level 15
God Stats
4W - 7L
1,232 SR
Queue Stats
117W - 158L
1,264 Elo+
Party 3
Merlin
Merlin
Gas Secured
Merlin
Level 16
God Stats
3W - 10L
1,152 SR
Queue Stats
41W - 52L
1,210 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 3
God Stats
62W - 44L
1,500 SR
Queue Stats
78W - 64L
1,371 Elo+
Party 4
Ymir
Ymir
Rikolas_G
Ymir
Level 18
God Stats
60W - 41L
1,524 SR
Queue Stats
60W - 45L
1,457 Elo+
Party 4
Poseidon
Poseidon
zombified4ever
Poseidon
Level 15
God Stats
12W - 24L
1,295 SR
Queue Stats
66W - 85L
1,354 Elo+
Party 3
Team Averages
Level 13
1,341 SR
1,331 Elo+

VS

Team Averages
Level 23
1,539 SR
1,426 Elo+
Mercury
Mercury
CanadiansAye
Mercury
Level 18
God Stats
17W - 16L
1,295 SR
Queue Stats
126W - 156L
1,331 Elo+
Solo
Vamana
Vamana
FarquaadTheGod69
Vamana
Level 27
God Stats
11W - 11L
1,664 SR
Queue Stats
218W - 264L
1,442 Elo+
Party 2
Khepri
Khepri
Storm_Shadow8P
Khepri
Level 25
God Stats
9W - 5L
1,444 SR
Queue Stats
81W - 67L
1,386 Elo+
Party 2
Medusa
Medusa
cuchololo
Medusa
Level 29
God Stats
6W - 4L
1,573 SR
Queue Stats
106W - 85L
1,589 Elo+
Party 1
Tiamat
Tiamat
koalakenxx
Tiamat
Level 18
God Stats
5W - 2L
1,719 SR
Queue Stats
22W - 26L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJ SCOOBY75
Achilles
10
0 / 5 / 0
6,894
460
2,956
12,761
7,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
7
0 / 6 / 1
5,268
351
835
4,177
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 2 / 1
5,433
362
2,429
3,423
843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 1 / 2
4,975
332
422
4,765
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
13
6 / 8 / 0
8,349
557
8,872
11,614
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CanadiansAye
Mercury
20
8 / 1 / 1
11,878
792
6,206
7,715
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
8 / 1 / 0
9,169
611
8,080
8,831
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 6
8,720
581
3,469
6,386
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
cuchololo
Medusa
13
3 / 3 / 1
8,163
544
3,998
7,151
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
koalakenxx
Tiamat
13
0 / 3 / 7
8,372
558
6,391
9,210
5,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
19
22
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
CanadiansAye
Mercury
8
1
1
8.5
L
Achilles
DJ SCOOBY75
Achilles
0
5
0
0
W
8
1
0
8
L
Merlin
0
6
1
0.08
L
1
2
1
0.75
L
Ymir
0
1
2
1
W
0
1
6
3
W
Medusa
cuchololo
Medusa
3
3
1
1.17
W
Tiamat
koalakenxx
Tiamat
0
3
7
1.17
L
Poseidon
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
28,144
36,740
Taken
39,293
14,740
Mitigated
22,650
4,349
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CanadiansAye
Mercury
6,206
2,804
0
5,204
7,715
2,936
1,849
865
6,792
0
104,189
L
Achilles
DJ SCOOBY75
Achilles
2,956
1,300
0
826
12,761
7,834
0
2,639
10,122
0
17,697
W
8,080
4,007
462
3,296
8,831
6,783
2,635
2,396
6,336
0
37,678
L
Merlin
835
96
0
10
4,177
966
382
243
3,934
10,824
0
L
2,429
1,522
0
100
3,423
843
0
595
2,828
0
15,187
L
Ymir
422
300
0
484
4,765
1,653
75
864
3,901
2,145
0
W
3,469
380
0
1,151
6,386
4,836
1,975
1,476
4,820
22,267
0
W
Medusa
cuchololo
Medusa
3,998
2,274
0
1,525
7,151
2,621
5,973
148
6,991
0
39,504
W
Tiamat
koalakenxx
Tiamat
6,391
734
0
1,798
9,210
5,474
2,359
4,657
4,225
36,677
0
L
Poseidon
8,872
1,185
251
2,678
11,614
3,444
330
5,519
6,095
37,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
46,302
144
Minions Killed
419
0
Camps Cleared
0
790,882
Distance Traveled
1,483,895
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,878
792
183
12
0
372,379
2
L
Achilles
6,894
460
38
3
0
239,554
0
W
Vamana
9,169
611
75
5
0
283,272
0
L
Merlin
5,268
351
14
1
0
102,230
0
L
Izanami
5,433
362
24
2
0
90,181
0
L
Ymir
4,975
332
3
0
0
92,700
0
W
Khepri
8,720
581
42
3
0
252,498
0
W
Medusa
8,163
544
64
4
0
276,374
6
W
Tiamat
8,372
558
55
4
0
299,372
0
L
Poseidon
8,349
557
65
4
0
266,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role