Player Matchup

Anubis
Anubis
MAGNO21F
Anubis
Level 77
God Stats
8W - 10L
1,582 SR
Queue Stats
226W - 214L
1,616 Elo+
Solo
Tiamat
Tiamat
RLPG89
Tiamat
Level 126
God Stats
9W - 11L
1,470 SR
Queue Stats
78W - 71L
1,582 Elo+
Solo
Neith
Neith
SquidEmperor
Neith
Level 107
God Stats
6W - 6L
1,485 SR
Queue Stats
65W - 65L
1,574 Elo+
Solo
Khepri
Khepri
Sr Emoo7803
Khepri
Level 155
God Stats
110W - 76L
1,646 SR
Queue Stats
239W - 214L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
shogunstew
Gilgamesh
Level 126
God Stats
31W - 25L
1,631 SR
Queue Stats
501W - 497L
1,548 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,581 Elo+

VS

Team Averages
Level 129
1,666 SR
1,581 Elo+
Merlin
Merlin
Allon1727
Merlin
Level 140
God Stats
0W - 2L
1,723 SR
Queue Stats
423W - 395L
1,581 Elo+
Solo
Skadi
Skadi
AustinTheGr8
Skadi
Level 145
God Stats
0W - 2L
1,817 SR
Queue Stats
46W - 39L
1,629 Elo+
Solo
Eset
Eset
FrontwardTuna5
Eset
Level 122
God Stats
18W - 13L
1,490 SR
Queue Stats
227W - 240L
1,518 Elo+
Solo
Chaac
Chaac
Storm_Shadow298
Chaac
Level 112
God Stats
27W - 15L
1,670 SR
Queue Stats
134W - 132L
1,596 Elo+
Solo
Tyr
Tyr
Trevor FT
Tyr
Level 127
God Stats
30W - 18L
1,630 SR
Queue Stats
380W - 363L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MAGNO21F
Anubis
17
4 / 4 / 4
11,117
1,011
13,943
11,681
6,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
RLPG89
Tiamat
15
1 / 1 / 5
9,660
878
14,708
7,566
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 4
11,220
1,020
9,420
6,494
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
16
0 / 2 / 6
9,759
887
5,651
13,844
13,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
shogunstew
Gilgamesh
16
0 / 3 / 6
9,560
869
8,789
21,433
23,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

193

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Allon1727
Merlin
16
0 / 2 / 7
9,936
903
14,879
8,403
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 5
9,937
903
13,445
8,369
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 5
10,992
999
8,432
6,715
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 3
10,767
979
11,595
20,309
15,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 0 / 7
9,991
908
7,903
14,252
10,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
9
Kills
12
12
Deaths
9
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Allon1727
Merlin
0
2
7
1.75
L
3
2
5
2.75
L
4
2
5
3.25
W
Anubis
MAGNO21F
Anubis
4
4
4
1.5
W
Tiamat
RLPG89
Tiamat
1
1
5
3.5
W
4
2
4
3
W
Khepri
0
2
6
1.5
L
4
3
3
1.83
L
1
0
7
4.5
W
Gilgamesh
shogunstew
Gilgamesh
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,511
Damage
56,254
61,018
Taken
58,048
51,262
Mitigated
35,356
2,787
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Allon1727
Merlin
14,879
1,124
0
559
8,403
3,612
0
4,763
3,538
38,997
0
L
13,445
7,990
0
756
8,369
3,117
0
5,299
2,910
0
18,385
L
8,432
102
1,173
983
6,715
2,695
0
3,153
3,343
26,284
0
W
Anubis
MAGNO21F
Anubis
13,943
1,602
0
981
11,681
6,493
0
4,590
6,984
44,288
0
W
Tiamat
RLPG89
Tiamat
14,708
177
192
574
7,566
4,530
0
2,404
5,097
22,269
0
W
9,420
5,342
0
813
6,494
3,015
0
1,941
4,479
0
31,773
W
Khepri
5,651
124
0
149
13,844
13,562
0
6,542
7,072
23,793
0
L
11,595
1,629
0
5,071
20,309
15,196
0
12,117
7,859
0
45,695
L
7,903
786
0
1,193
14,252
10,736
0
7,724
6,096
0
14,447
W
Gilgamesh
shogunstew
Gilgamesh
8,789
2,035
0
78
21,433
23,662
0
6,987
14,075
0
23,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
51,623
213
Minions Killed
225
7
Camps Cleared
7
1,099,690
Distance Traveled
1,123,149
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,936
903
54
5
0
197,839
0
L
Skadi
9,937
903
8
1
0
218,421
0
L
Eset
10,992
999
50
5
3
222,565
1
W
Anubis
11,117
1,011
84
8
1
198,424
0
W
Tiamat
9,660
878
21
2
0
233,507
0
W
Neith
11,220
1,020
47
4
5
198,535
0
W
Khepri
9,759
887
40
4
0
233,951
1
L
Chaac
10,767
979
104
9
2
222,431
0
L
Tyr
9,991
908
9
1
2
261,893
0
W
Gilgamesh
9,560
869
21
2
1
235,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role