Player Matchup

Mercury
Mercury
CabraDaPeste69
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IRagnor
Ymir
Level 16
God Stats
4W - 3L
1,382 SR
Queue Stats
32W - 12L
1,487 Elo+
Party 1
Bellona
Bellona
Rickdabalada
Bellona
Level 9
God Stats
2W - 1L
1,851 SR
Queue Stats
28W - 14L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
Shieme
Aphrodite
Level 10
God Stats
36W - 19L
1,652 SR
Queue Stats
51W - 26L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Zereflaw
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,634 Elo+
Party 1
Team Averages
Level 35
1,577 SR
1,513 Elo+

VS

Team Averages
Level 13
1,514 SR
1,341 Elo+
Zeus
Zeus
Arkangelsz
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,328 Elo+
Party 2
Hou Yi
Hou Yi
FightandDreamer
Hou Yi
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 10L
1,427 Elo+
Party 3
Chernobog
Chernobog
Jortieke
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,116 Elo+
Party 2
Yemoja
Yemoja
Shurimano
Yemoja
Level 24
God Stats
1W - 3L
1,582 SR
Queue Stats
44W - 47L
1,449 Elo+
Solo
Chang'e
Chang'e
TravestiAbusada
Chang'e
Level 16
God Stats
10W - 6L
1,490 SR
Queue Stats
14W - 18L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 13
14,017
1,274
25,910
11,584
5,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
IRagnor
Ymir
18
2 / 5 / 22
11,516
1,047
16,138
16,156
17,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Rickdabalada
Bellona
18
8 / 3 / 14
12,333
1,121
11,762
15,326
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Shieme
Aphrodite
19
2 / 1 / 22
11,452
1,041
11,290
15,615
13,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zereflaw
Danzaburou
18
7 / 4 / 13
12,433
1,130
16,103
13,416
6,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
11,223
1,020
15,068
18,399
7,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 12
11,113
1,010
15,252
18,658
8,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Jortieke
Chernobog
17
4 / 8 / 7
11,209
1,019
7,837
18,056
9,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Shurimano
Yemoja
16
1 / 1 / 8
10,425
948
13,647
11,424
12,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 9
10,750
977
12,179
20,426
9,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
57
33
Kills
14
14
Deaths
33
84
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
W
14
1
13
20.5
L
2
8
12
1
W
Ymir
IRagnor
Ymir
2
5
22
2.6
L
Chernobog
Jortieke
Chernobog
4
8
7
0.94
W
Bellona
Rickdabalada
Bellona
8
3
14
5
W
Aphrodite
Shieme
Aphrodite
2
1
22
13
L
Yemoja
Shurimano
Yemoja
1
1
8
5
L
2
6
9
1.08
W
Danzaburou
Zereflaw
Danzaburou
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,203
Damage
63,983
72,097
Taken
86,963
51,801
Mitigated
47,001
22,742
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,068
1,778
0
87
18,399
7,924
0
6,869
11,530
25,290
0
W
25,910
16,253
0
877
11,584
5,531
0
6,387
5,197
0
54,327
L
15,252
6,793
0
0
18,658
8,802
0
5,804
12,854
0
37,058
W
Ymir
IRagnor
Ymir
16,138
1,083
515
599
16,156
17,527
0
9,356
6,800
26,030
0
L
Chernobog
Jortieke
Chernobog
7,837
6,117
0
726
18,056
9,067
0
5,585
12,471
0
14,828
W
Bellona
Rickdabalada
Bellona
11,762
3,966
703
3,748
15,326
8,837
0
8,276
7,050
0
27,657
W
Aphrodite
Shieme
Aphrodite
11,290
1,225
5,008
7,820
15,615
13,285
0
10,309
5,306
29,626
0
L
Yemoja
Shurimano
Yemoja
13,647
1,993
3,510
1,080
11,424
12,072
0
2,958
8,466
32,307
0
L
12,179
1,659
6,446
3,851
20,426
9,136
0
6,212
14,214
33,751
0
W
Danzaburou
Zereflaw
Danzaburou
16,103
9,151
0
3,472
13,416
6,621
0
6,566
6,850
0
48,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,751
Gold Earned
54,720
232
Minions Killed
182
11
Camps Cleared
4
1,086,099
Distance Traveled
932,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,223
1,020
34
3
2
164,138
0
W
Mercury
14,017
1,274
55
5
4
294,928
0
L
Hou Yi
11,113
1,010
55
5
0
199,525
0
W
Ymir
11,516
1,047
34
3
0
175,347
0
L
Chernobog
11,209
1,019
11
1
0
144,475
1
W
Bellona
12,333
1,121
46
4
3
215,320
1
W
Aphrodite
11,452
1,041
41
4
1
219,156
0
L
Yemoja
10,425
948
45
4
0
206,177
0
L
Chang'e
10,750
977
37
3
2
218,657
0
W
Danzaburou
12,433
1,130
56
5
3
181,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role