Player Matchup

Discordia
Discordia
AvenoirFox
Discordia
Level 40
God Stats
9W - 8L
1,623 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
DCMonster9
Danzaburou
Level 29
God Stats
13W - 18L
1,365 SR
Queue Stats
207W - 195L
1,347 Elo+
Party 2
Terra
Terra
ItsKainBruh
Terra
Level 59
God Stats
1W - 5L
1,296 SR
Queue Stats
120W - 108L
1,419 Elo+
Party 2
Sol
Sol
NaomiBarbie
Sol
Level 45
God Stats
35W - 35L
1,395 SR
Queue Stats
286W - 350L
1,268 Elo+
Party 1
Hades
Hades
XxLOFTEDXx
Hades
Level 24
God Stats
33W - 32L
1,572 SR
Queue Stats
156W - 202L
1,286 Elo+
Party 1
Team Averages
Level 39
1,450 SR
1,367 Elo+

VS

Team Averages
Level 37
1,432 SR
1,342 Elo+
Bakasura
Bakasura
Draco-knight_f
Bakasura
Level 44
God Stats
7W - 12L
1,399 SR
Queue Stats
268W - 325L
1,293 Elo+
Solo
Nike
Nike
GlassesBean_er
Nike
Level 28
God Stats
18W - 20L
1,465 SR
Queue Stats
61W - 68L
1,374 Elo+
Party 3
Athena
Athena
Rivers1263
Athena
Level 45
God Stats
7W - 4L
1,587 SR
Queue Stats
137W - 134L
1,387 Elo+
Party 3
Hel
Hel
exonine
Hel
Level 26
God Stats
1W - 3L
1,251 SR
Queue Stats
126W - 141L
1,299 Elo+
Party 3
Izanami
Izanami
yaya51o-_-
Izanami
Level 41
God Stats
26W - 24L
1,459 SR
Queue Stats
126W - 155L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvenoirFox
Discordia
11
3 / 3 / 1
7,215
481
7,411
7,464
2,389
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DCMonster9
Danzaburou
11
1 / 4 / 0
6,915
461
6,573
9,432
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 4
6,981
465
4,040
10,724
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
7,188
479
8,871
6,503
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
11
2 / 3 / 0
6,759
451
2,629
6,524
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 0 / 3
7,583
506
4,346
11,196
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 2 / 3
7,471
498
6,183
8,654
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Rivers1263
Athena
8
0 / 1 / 6
6,185
412
4,819
12,493
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
11
1 / 3 / 2
6,670
445
4,942
6,269
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
yaya51o-_-
Izanami
14
3 / 1 / 3
8,165
544
5,377
6,977
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
12
12
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
AvenoirFox
Discordia
3
3
1
1.17
L
Danzaburou
DCMonster9
Danzaburou
1
4
0
0.25
W
Bakasura
3
0
3
4.5
W
5
2
3
3.25
L
0
2
4
1
L
1
0
0
1
W
Athena
Rivers1263
Athena
0
1
6
3
L
Hades
2
3
0
0.67
W
Hel
1
3
2
0.67
W
Izanami
yaya51o-_-
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
25,667
40,647
Taken
45,589
19,285
Mitigated
20,713
13,656
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AvenoirFox
Discordia
7,411
1,065
171
2,190
7,464
2,389
537
3,201
4,180
34,170
0
L
Danzaburou
DCMonster9
Danzaburou
6,573
2,066
0
1,782
9,432
2,801
0
2,141
7,104
0
36,597
W
Bakasura
4,346
3,483
0
4,226
11,196
4,548
10
4,970
6,099
0
39,285
W
6,183
1,160
0
1,545
8,654
4,822
308
4,764
3,890
2,744
26,799
L
4,040
954
1,413
3,149
10,724
8,133
0
3,661
6,832
19,628
0
L
8,871
2,394
0
3,664
6,503
2,499
481
975
5,498
50,542
5,031
W
Athena
Rivers1263
Athena
4,819
1,455
0
4,204
12,493
6,569
0
7,036
5,225
15,452
0
L
Hades
2,629
200
0
1,287
6,524
3,463
758
883
5,404
26,971
0
W
Hel
4,942
483
1,044
1,156
6,269
1,762
0
4,243
1,574
35,270
0
W
Izanami
yaya51o-_-
Izanami
5,377
3,237
0
1,945
6,977
3,012
802
807
6,148
0
65,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
36,074
301
Minions Killed
365
0
Camps Cleared
0
1,322,563
Distance Traveled
1,378,144
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,215
481
56
4
0
236,782
1
L
Danzaburou
6,915
461
65
4
0
251,939
1
W
Bakasura
7,583
506
86
6
0
314,861
3
W
Nike
7,471
498
62
4
0
238,508
0
L
Terra
6,981
465
34
2
0
292,674
2
L
Sol
7,188
479
90
6
0
289,162
0
W
Athena
6,185
412
21
1
0
335,935
2
L
Hades
6,759
451
56
4
0
252,006
4
W
Hel
6,670
445
68
5
0
251,235
0
W
Izanami
8,165
544
128
9
0
237,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role