Player Matchup

Scylla
Scylla
Bigdaddy3347351
Scylla
Level 6
God Stats
3W - 0L
1,735 SR
Queue Stats
9W - 2L
1,597 Elo+
Solo
Chaac
Chaac
GrinnellTheGod
Chaac
Level 121
God Stats
3W - 4L
1,496 SR
Queue Stats
404W - 345L
1,569 Elo+
Party 1
Ymir
Ymir
eXcon1120
Ymir
Level 8
God Stats
9W - 6L
1,526 SR
Queue Stats
15W - 14L
1,614 Elo+
Party 1
Skadi
Skadi
ljdrrrvs904
Skadi
Level 26
God Stats
68W - 54L
1,640 SR
Queue Stats
74W - 64L
1,620 Elo+
Solo
Thor
Thor
mushr00m2013
Thor
Level 26
God Stats
4W - 4L
1,197 SR
Queue Stats
150W - 167L
1,463 Elo+
Solo
Team Averages
Level 37
1,519 SR
1,573 Elo+

VS

Team Averages
Level 12
1,674 SR
1,646 Elo+
Fenrir
Fenrir
BalboaRoja
Fenrir
Level 7
God Stats
4W - 6L
1,598 SR
Queue Stats
12W - 17L
1,506 Elo+
Solo
Neith
Neith
DrgsSwaa
Neith
Level 17
God Stats
5W - 1L
1,699 SR
Queue Stats
44W - 19L
1,844 Elo+
Party 2
Merlin
Merlin
Portojolo
Merlin
Level 5
God Stats
5W - 6L
1,740 SR
Queue Stats
16W - 28L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Sid8047
Sun Wukong
Level 26
God Stats
14W - 5L
1,833 SR
Queue Stats
84W - 50L
1,799 Elo+
Party 2
Ares
Ares
XD Xarkzy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,669
556
4,884
6,682
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 0
6,807
567
5,817
9,814
5,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
7 / 2 / 2
7,289
607
5,603
7,727
3,170
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 3 / 7
7,198
600
7,698
8,127
2,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 2
6,772
564
2,441
8,549
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BalboaRoja
Fenrir
10
2 / 3 / 1
5,811
484
3,617
7,312
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
DrgsSwaa
Neith
12
3 / 0 / 2
6,852
571
4,869
3,927
1,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Portojolo
Merlin
7
1 / 5 / 1
4,842
404
1,653
4,969
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Sid8047
Sun Wukong
12
3 / 1 / 2
6,721
560
10,025
13,343
8,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
2 / 9 / 1
5,868
489
2,488
9,915
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
11
11
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BalboaRoja
Fenrir
2
3
1
0.83
W
3
3
1
1.17
L
Neith
DrgsSwaa
Neith
3
0
2
4
W
2
1
0
2
L
Merlin
Portojolo
Merlin
1
5
1
0.3
L
Sun Wukong
Sid8047
Sun Wukong
3
1
2
4
L
Ares
2
9
1
0.28
W
Ymir
7
2
2
4
W
4
3
7
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
22,652
40,899
Taken
39,466
15,968
Mitigated
18,789
14,100
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BalboaRoja
Fenrir
3,617
446
0
218
7,312
2,363
0
2,056
5,104
0
27,717
W
4,884
883
0
1,463
6,682
1,802
534
221
6,461
28,157
0
L
Neith
DrgsSwaa
Neith
4,869
1,709
0
934
3,927
1,244
495
854
3,049
0
36,474
W
5,817
868
0
4,749
9,814
5,213
0
50
9,764
0
35,415
L
Merlin
Portojolo
Merlin
1,653
196
0
800
4,969
1,405
0
576
4,393
10,578
0
L
Sun Wukong
Sid8047
Sun Wukong
10,025
2,531
0
3,676
13,343
8,456
0
1,778
11,539
0
42,027
L
Ares
2,488
429
0
261
9,915
5,321
302
4,887
4,894
6,745
0
W
Ymir
5,603
1,221
0
750
7,727
3,170
784
2,996
4,472
24,456
0
W
7,698
4,475
417
3,099
8,127
2,048
1,605
551
7,554
0
45,258
W
2,441
1,373
0
3,622
8,549
3,735
0
42
8,507
0
34,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
30,094
298
Minions Killed
243
0
Camps Cleared
0
1,056,673
Distance Traveled
980,338
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,811
484
48
4
0
193,043
0
W
Scylla
6,669
556
53
4
0
185,974
1
L
Neith
6,852
571
75
6
0
211,009
5
W
Chaac
6,807
567
81
7
0
242,282
5
L
Merlin
4,842
404
26
2
0
123,420
1
L
Sun Wukong
6,721
560
81
7
0
222,576
3
L
Ares
5,868
489
13
1
0
230,290
0
W
Ymir
7,289
607
31
3
0
216,989
2
W
Skadi
7,198
600
64
5
0
206,780
1
W
Thor
6,772
564
69
6
0
204,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role