Player Matchup

Artemis
Artemis
Drip Vinci
Artemis
Level 144
God Stats
2W - 0L
1,769 SR
Queue Stats
42W - 32L
1,535 Elo+
Party 1
Chang'e
Chang'e
HappyPaw
Chang'e
Level 141
God Stats
30W - 17L
1,811 SR
Queue Stats
305W - 279L
1,611 Elo+
Solo
Scylla
Scylla
NichVic
Scylla
Level 130
God Stats
101W - 86L
1,815 SR
Queue Stats
409W - 396L
1,668 Elo+
Solo
Artio
Artio
ShirohigeTk
Artio
Level 155
God Stats
1W - 2L
1,238 SR
Queue Stats
103W - 96L
1,649 Elo+
Solo
Thanatos
Thanatos
ThanatosDP
Thanatos
Level 149
God Stats
77W - 51L
1,665 SR
Queue Stats
203W - 166L
1,606 Elo+
Party 1
Team Averages
Level 144
1,660 SR
1,614 Elo+

VS

Team Averages
Level 142
1,498 SR
1,597 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordNidus12
Kumbhakarna
Level 88
God Stats
4W - 8L
1,370 SR
Queue Stats
517W - 425L
1,635 Elo+
Party 2
Discordia
Discordia
WaystedMined
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
twoshoes13
Fenrir
Level 159
God Stats
11W - 10L
1,621 SR
Queue Stats
171W - 127L
1,677 Elo+
Solo
Ullr
Ullr
tyden420
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 99L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drip Vinci
Artemis
17
4 / 3 / 13
10,754
1,075
13,429
9,505
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
HappyPaw
Chang'e
17
1 / 4 / 16
9,879
988
14,521
9,922
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
NichVic
Scylla
17
9 / 0 / 12
11,921
1,192
10,949
4,217
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 13
9,635
964
9,870
18,329
15,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ThanatosDP
Thanatos
18
13 / 2 / 6
12,712
1,271
18,195
11,418
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 4 / 8
10,219
1,022
12,244
8,099
3,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
LordNidus12
Kumbhakarna
15
2 / 6 / 9
10,188
1,019
3,641
17,164
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
WaystedMined
Discordia
16
4 / 7 / 7
10,516
1,052
16,941
10,212
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
twoshoes13
Fenrir
15
2 / 6 / 9
9,901
990
7,775
19,853
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
16
2 / 5 / 9
9,673
967
9,234
16,236
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
28
Kills
14
14
Deaths
28
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
8
2
W
Artemis
Drip Vinci
Artemis
4
3
13
3.5
W
Chang'e
HappyPaw
Chang'e
1
4
16
2.25
L
Kumbhakarna
LordNidus12
Kumbhakarna
2
6
9
1.08
W
Scylla
NichVic
Scylla
9
0
12
15
W
1
5
13
1.5
W
Thanatos
ThanatosDP
Thanatos
13
2
6
8
L
Discordia
WaystedMined
Discordia
4
7
7
1.07
L
Fenrir
twoshoes13
Fenrir
2
6
9
1.08
L
Ullr
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,964
Damage
49,835
53,391
Taken
71,564
28,902
Mitigated
49,956
15,362
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,244
2,634
0
0
8,099
3,270
0
2,533
5,534
41,818
0
W
Artemis
Drip Vinci
Artemis
13,429
7,549
0
0
9,505
3,431
0
5,420
4,085
0
39,442
W
Chang'e
HappyPaw
Chang'e
14,521
828
2,416
1,917
9,922
3,742
0
6,096
3,826
30,020
0
L
Kumbhakarna
LordNidus12
Kumbhakarna
3,641
599
0
1,736
17,164
15,595
0
9,100
7,841
5,999
0
W
Scylla
NichVic
Scylla
10,949
1,571
0
547
4,217
1,646
0
2,601
1,616
36,663
0
W
9,870
687
1,340
2,400
18,329
15,518
0
11,923
6,406
20,312
0
W
Thanatos
ThanatosDP
Thanatos
18,195
8,976
0
6,742
11,418
4,565
0
6,786
4,632
0
33,233
L
Discordia
WaystedMined
Discordia
16,941
1,199
0
190
10,212
3,490
0
4,934
5,260
44,997
0
L
Fenrir
twoshoes13
Fenrir
7,775
1,971
0
1,539
19,853
21,607
0
8,886
10,705
0
13,169
L
Ullr
9,234
4,465
0
614
16,236
5,994
0
9,170
6,884
0
23,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
50,497
202
Minions Killed
170
12
Camps Cleared
5
954,963
Distance Traveled
892,657
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,219
1,022
63
6
3
178,113
2
W
Artemis
10,754
1,075
59
6
4
168,144
0
W
Chang'e
9,879
988
37
4
1
185,843
0
L
Kumbhakarna
10,188
1,019
3
0
0
173,373
2
W
Scylla
11,921
1,192
55
6
2
188,907
3
W
Artio
9,635
964
23
2
1
199,116
2
W
Thanatos
12,712
1,271
28
3
4
212,953
2
L
Discordia
10,516
1,052
64
6
2
172,822
1
L
Fenrir
9,901
990
15
2
0
187,092
0
L
Ullr
9,673
967
25
3
0
181,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role