Player Matchup

Cerberus
Cerberus
Coolen V
Cerberus
Level 46
God Stats
34W - 27L
1,513 SR
Queue Stats
259W - 300L
1,280 Elo+
Solo
Bastet
Bastet
TREY___DA
Bastet
Level 117
God Stats
15W - 8L
1,729 SR
Queue Stats
179W - 186L
1,428 Elo+
Party 2
Ymir
Ymir
TheDeadZm
Ymir
Level 29
God Stats
8W - 5L
1,618 SR
Queue Stats
17W - 13L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
WHO_BETTA_U_NEVA
Baron Samedi
Level 68
God Stats
3W - 0L
1,657 SR
Queue Stats
6W - 4L
1,140 Elo+
Party 2
Medusa
Medusa
familymatters252
Medusa
Level 69
God Stats
8W - 3L
1,803 SR
Queue Stats
31W - 33L
1,360 Elo+
Party 2
Team Averages
Level 66
1,664 SR
1,331 Elo+

VS

Team Averages
Level 37
1,374 SR
1,311 Elo+
Sobek
Sobek
AaronKV7
Sobek
Level 42
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Bellona
Bellona
Akog Tanjiro
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Itz Bolbert
Kukulkan
Level 11
God Stats
6W - 10L
1,360 SR
Queue Stats
18W - 41L
1,152 Elo+
Party 1
Fenrir
Fenrir
Lil KriegX
Fenrir
Level 44
God Stats
49W - 71L
1,394 SR
Queue Stats
158W - 193L
1,329 Elo+
Solo
Izanami
Izanami
x Floriida
Izanami
Level 24
God Stats
3W - 4L
1,365 SR
Queue Stats
21W - 30L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolen V
Cerberus
14
2 / 1 / 2
8,698
544
5,741
7,872
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
TREY___DA
Bastet
13
5 / 1 / 4
8,297
519
9,341
11,823
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
1 / 0 / 10
8,071
504
6,222
8,409
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
WHO_BETTA_U_NEVA
Baron Samedi
16
4 / 0 / 1
9,540
596
5,701
6,085
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 2 / 2
8,140
509
12,776
8,070
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AaronKV7
Sobek
9
0 / 8 / 0
6,687
418
2,437
17,044
7,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Akog Tanjiro
Bellona
12
1 / 2 / 1
7,466
467
6,448
10,401
5,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Itz Bolbert
Kukulkan
12
0 / 3 / 0
6,761
423
1,426
6,405
2,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Lil KriegX
Fenrir
12
3 / 4 / 0
7,923
495
4,544
10,907
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
x Floriida
Izanami
13
0 / 5 / 0
7,144
447
3,363
10,197
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
4
4
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
AaronKV7
Sobek
0
8
0
0
L
Bellona
Akog Tanjiro
Bellona
1
2
1
0.75
W
Cerberus
Coolen V
Cerberus
2
1
2
3
L
Kukulkan
Itz Bolbert
Kukulkan
0
3
0
0
L
Fenrir
Lil KriegX
Fenrir
3
4
0
0.75
W
Bastet
TREY___DA
Bastet
5
1
4
7
W
Ymir
1
0
10
6
W
Baron Samedi
WHO_BETTA_U_NEVA
Baron Samedi
4
0
1
4.5
W
9
2
2
5
L
Izanami
x Floriida
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
18,218
42,259
Taken
54,954
23,986
Mitigated
24,067
16,004
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AaronKV7
Sobek
2,437
369
234
3,012
17,044
7,741
135
4,249
12,765
11,393
0
L
Bellona
Akog Tanjiro
Bellona
6,448
1,728
0
1,466
10,401
5,943
0
5,292
4,629
0
31,395
W
Cerberus
Coolen V
Cerberus
5,741
442
0
3,358
7,872
7,855
4
52
7,820
53,279
0
L
Kukulkan
Itz Bolbert
Kukulkan
1,426
161
0
453
6,405
2,529
180
2,854
3,551
27,658
0
L
Fenrir
Lil KriegX
Fenrir
4,544
325
0
4,023
10,907
4,109
0
2,113
8,734
0
43,030
W
Bastet
TREY___DA
Bastet
9,341
4,048
0
2,955
11,823
3,879
146
790
11,033
0
57,248
W
Ymir
6,222
1,884
0
3,792
8,409
6,463
783
1,073
7,336
30,857
0
W
Baron Samedi
WHO_BETTA_U_NEVA
Baron Samedi
5,701
424
564
2,629
6,085
3,108
326
986
5,099
67,938
0
W
12,776
5,993
0
2,706
8,070
2,681
1,186
962
7,108
0
38,525
L
Izanami
x Floriida
Izanami
3,363
2,238
282
1,476
10,197
3,745
615
2,556
7,611
0
47,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
35,981
444
Minions Killed
322
0
Camps Cleared
0
1,571,847
Distance Traveled
1,444,723
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,687
418
19
1
0
271,988
5
L
Bellona
7,466
467
64
4
0
339,685
0
W
Cerberus
8,698
544
142
9
0
288,327
0
L
Kukulkan
6,761
423
55
3
0
258,825
2
L
Fenrir
7,923
495
87
5
0
328,436
2
W
Bastet
8,297
519
81
5
0
375,419
2
W
Ymir
8,071
504
57
4
0
291,551
0
W
Baron Samedi
9,540
596
118
7
0
321,225
5
W
Medusa
8,140
509
46
3
0
295,325
1
L
Izanami
7,144
447
97
6
0
245,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role