Player Matchup

Bakasura
Bakasura
CallidusJay
Bakasura
Level 24
God Stats
34W - 32L
1,548 SR
Queue Stats
169W - 161L
1,455 Elo+
Party 2
Anubis
Anubis
Mr 5ync
Anubis
Level 66
God Stats
4W - 4L
1,361 SR
Queue Stats
91W - 112L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
vSOULvTHIEFv
Cthulhu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,276 Elo+
Party 2
Team Averages
Level 33
1,470 SR
1,407 Elo+

VS

Team Averages
Level 57
1,528 SR
1,299 Elo+
Baron Samedi
Baron Samedi
Krigma
Baron Samedi
Level 25
God Stats
26W - 21L
1,525 SR
Queue Stats
27W - 22L
1,162 Elo+
Party 1
Merlin
Merlin
RASPUTIA L
Merlin
Level 139
God Stats
159W - 163L
1,575 SR
Queue Stats
159W - 164L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
Red_Eyes_Gamer_L
Jormungandr
Level 8
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 8L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CallidusJay
Bakasura
20
16 / 3 / 4
16,730
760
25,573
24,995
11,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Mr 5ync
Anubis
19
4 / 6 / 12
14,517
660
16,995
21,215
10,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vSOULvTHIEFv
Cthulhu
17
1 / 10 / 14
13,703
623
6,835
29,022
21,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krigma
Baron Samedi
17
8 / 8 / 8
14,239
647
17,227
17,194
7,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
RASPUTIA L
Merlin
18
9 / 6 / 10
15,617
710
34,438
18,132
5,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Red_Eyes_Gamer_L
Jormungandr
15
2 / 8 / 13
12,772
581
9,152
26,521
28,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
21
Kills
19
19
Deaths
22
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CallidusJay
Bakasura
16
3
4
6
L
Baron Samedi
Krigma
Baron Samedi
8
8
8
1.5
W
Anubis
Mr 5ync
Anubis
4
6
12
1.67
L
Merlin
RASPUTIA L
Merlin
9
6
10
2.33
L
Jormungandr
Red_Eyes_Gamer_L
Jormungandr
2
8
13
1.06
W
Cthulhu
vSOULvTHIEFv
Cthulhu
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,403
Damage
60,817
75,232
Taken
61,847
43,171
Mitigated
40,992
22,010
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CallidusJay
Bakasura
25,573
19,512
0
9,208
24,995
11,621
2,442
18,232
6,763
0
68,339
L
Baron Samedi
Krigma
Baron Samedi
17,227
777
1,229
2,330
17,194
7,431
908
7,384
9,423
49,210
0
W
Anubis
Mr 5ync
Anubis
16,995
1,118
0
9,974
21,215
10,300
636
18,309
2,906
99,485
0
L
Merlin
RASPUTIA L
Merlin
34,438
1,844
0
1,704
18,132
5,474
1,344
5,098
11,834
113,099
0
L
Jormungandr
Red_Eyes_Gamer_L
Jormungandr
9,152
2,448
0
500
26,521
28,087
512
11,380
13,225
31,382
0
W
Cthulhu
vSOULvTHIEFv
Cthulhu
6,835
323
1,271
1,557
29,022
21,250
72
24,649
4,373
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
42,628
234
Minions Killed
237
0
Camps Cleared
0
1,097,715
Distance Traveled
1,045,464
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,730
760
79
4
0
450,900
1
L
Baron Samedi
14,239
647
56
3
0
355,740
1
W
Anubis
14,517
660
116
5
0
335,082
0
L
Merlin
15,617
710
148
7
0
358,073
1
L
Jormungandr
12,772
581
33
2
0
331,651
2
W
Cthulhu
13,703
623
39
2
0
311,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role