Player Matchup

Scylla
Scylla
George Hennon2
Scylla
Level 38
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrWhite012
Cu Chulainn
Level 128
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Apollo
Apollo
The Momsh
Apollo
Level 28
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Sol
Sol
nickwrecksall88
Sol
Level 127
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,293 Elo+

VS

Team Averages
Level 74
1,389 SR
1,426 Elo+
Ra
Ra
Drama Exam
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,240 Elo+
Party 2
Bakasura
Bakasura
FANTOMASGR8
Bakasura
Level 144
God Stats
0W - 8L
1,224 SR
Queue Stats
128W - 179L
1,557 Elo+
Solo
Chernobog
Chernobog
Keyboarders
Chernobog
Level 28
God Stats
0W - 1L
1,437 SR
Queue Stats
10W - 26L
1,240 Elo+
Party 2
Ares
Ares
Scorpion Blanko
Ares
Level 18
God Stats
3W - 6L
1,395 SR
Queue Stats
3W - 7L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,915
763
7,404
8,669
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrWhite012
Cu Chulainn
18
10 / 3 / 8
12,264
943
14,914
11,980
9,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
The Momsh
Apollo
16
1 / 3 / 9
10,621
817
5,378
7,254
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 0 / 8
11,780
906
17,549
9,700
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,730
748
8,760
11,717
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
FANTOMASGR8
Bakasura
14
1 / 7 / 5
8,783
676
4,292
15,141
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Keyboarders
Chernobog
15
2 / 4 / 5
9,139
703
3,302
13,109
4,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 4
8,873
683
2,097
13,125
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
9
11
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Bakasura
FANTOMASGR8
Bakasura
1
7
5
0.5
W
4
5
3
1.1
L
Chernobog
Keyboarders
Chernobog
2
4
5
1.13
W
Cu Chulainn
MrWhite012
Cu Chulainn
10
3
8
4.67
L
2
7
4
0.57
W
Apollo
The Momsh
Apollo
1
3
9
1.83
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
18,451
37,603
Taken
53,092
20,031
Mitigated
19,666
8,587
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,760
506
255
1,359
11,717
5,344
78
4,401
7,054
45,294
0
L
Bakasura
FANTOMASGR8
Bakasura
4,292
2,877
0
2,239
15,141
6,284
874
6,786
8,149
0
13,286
W
7,404
600
0
0
8,669
3,335
205
3,770
4,899
16,100
0
L
Chernobog
Keyboarders
Chernobog
3,302
1,584
0
373
13,109
4,778
0
7,623
5,161
0
24,480
W
Cu Chulainn
MrWhite012
Cu Chulainn
14,914
2,044
0
1,320
11,980
9,965
1,039
2,237
9,593
1,905
38,395
L
2,097
151
0
108
13,125
3,260
0
6,421
6,487
17,095
0
W
Apollo
The Momsh
Apollo
5,378
2,606
0
830
7,254
2,967
1,064
2,762
4,464
0
31,908
W
17,549
7,112
0
6,437
9,700
3,764
6,309
2,367
7,173
63,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
36,525
245
Minions Killed
185
9
Camps Cleared
9
995,983
Distance Traveled
814,737
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,730
748
87
7
1
242,970
0
L
Bakasura
8,783
676
31
2
3
186,740
0
W
Scylla
9,915
763
30
2
0
217,140
3
L
Chernobog
9,139
703
42
3
3
215,424
0
W
Cu Chulainn
12,264
943
57
4
1
280,825
3
L
Ares
8,873
683
25
2
2
169,603
0
W
Apollo
10,621
817
54
4
3
247,389
0
W
Sol
11,780
906
104
8
5
250,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role