Player Matchup

Anhur
Anhur
DuNnMeGa FTW
Anhur
Level 157
God Stats
0W - 1L
1,281 SR
Queue Stats
34W - 29L
1,599 Elo+
Party 2
Pele
Pele
Hokage Birdd
Pele
Level 141
God Stats
10W - 8L
1,561 SR
Queue Stats
393W - 374L
1,508 Elo+
Party 3
Agni
Agni
Kage WolfLee
Agni
Level 126
God Stats
3W - 7L
1,471 SR
Queue Stats
238W - 235L
1,528 Elo+
Party 3
Ares
Ares
MagicMan68
Ares
Level 69
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 4L
1,316 Elo+
Party 2
Tyr
Tyr
Zyntri
Tyr
Level 147
God Stats
8W - 7L
1,551 SR
Queue Stats
396W - 377L
1,533 Elo+
Party 3
Team Averages
Level 128
1,429 SR
1,497 Elo+

VS

Team Averages
Level 133
1,640 SR
1,582 Elo+
Anhur
Anhur
H8ER 3LIM1N8ER
Anhur
Level 156
God Stats
20W - 23L
1,502 SR
Queue Stats
772W - 698L
1,598 Elo+
Solo
Bakasura
Bakasura
ShockTrooper2121
Bakasura
Level 140
God Stats
12W - 5L
1,845 SR
Queue Stats
400W - 368L
1,597 Elo+
Party 1
Hades
Hades
Squirtleblade22
Hades
Level 123
God Stats
23W - 16L
1,698 SR
Queue Stats
171W - 173L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
gameboywinner
Sun Wukong
Level 123
God Stats
14W - 11L
1,654 SR
Queue Stats
107W - 114L
1,566 Elo+
Party 1
Bacchus
Bacchus
razorcandle
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,252
485
3,804
11,832
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 2
9,521
560
7,921
11,305
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
7,391
435
7,858
8,708
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
7,314
430
5,018
9,574
4,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
Zyntri
Tyr
14
2 / 3 / 2
8,752
515
10,397
15,520
9,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,425
554
5,981
9,884
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 0 / 8
11,365
669
10,781
10,690
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 4 / 4
9,635
567
7,733
12,026
6,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
gameboywinner
Sun Wukong
17
3 / 1 / 4
10,300
606
8,037
13,418
8,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
razorcandle
Bacchus
12
1 / 1 / 8
8,449
497
5,535
9,111
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
19
19
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
1
3
3
0.83
L
6
3
2
2.33
L
1
4
3
0.63
L
0
3
2
0.33
W
9
0
8
13
W
5
4
4
1.75
L
Tyr
Zyntri
Tyr
2
3
2
1
W
Sun Wukong
gameboywinner
Sun Wukong
3
1
4
5
W
Bacchus
razorcandle
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
38,067
56,939
Taken
55,129
22,989
Mitigated
29,062
15,046
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,804
2,696
0
3,498
11,832
2,424
0
1,987
9,588
0
51,770
W
5,981
3,228
0
2,759
9,884
2,531
132
1,338
8,546
0
62,192
L
7,921
2,339
0
1,237
11,305
3,848
0
1,415
9,250
0
77,049
L
7,858
463
0
2,199
8,708
2,751
0
4,118
4,410
50,834
0
L
5,018
36
0
1,424
9,574
4,089
0
3,626
5,544
18,498
0
W
10,781
7,570
0
4,971
10,690
4,925
0
1,260
9,430
0
88,137
W
7,733
1,315
303
4,754
12,026
6,311
1,377
6,414
5,612
49,898
0
L
Tyr
Zyntri
Tyr
10,397
1,964
0
6,688
15,520
9,877
0
1,669
12,703
0
63,165
W
Sun Wukong
gameboywinner
Sun Wukong
8,037
2,688
0
4,760
13,418
8,627
1,688
1,403
12,015
0
70,971
W
Bacchus
razorcandle
Bacchus
5,535
345
0
1,309
9,111
6,668
615
2,461
6,650
17,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
49,174
488
Minions Killed
602
0
Camps Cleared
0
1,560,024
Distance Traveled
1,645,391
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,252
485
115
7
0
265,126
6
W
Anhur
9,425
554
137
8
0
287,662
3
L
Pele
9,521
560
127
7
0
343,190
1
L
Agni
7,391
435
91
5
0
302,999
7
L
Ares
7,314
430
21
1
0
312,569
3
W
Bakasura
11,365
669
169
10
0
417,434
0
W
Hades
9,635
567
120
7
0
279,196
4
L
Tyr
8,752
515
134
8
0
336,140
8
W
Sun Wukong
10,300
606
154
9
0
341,482
1
W
Bacchus
8,449
497
22
1
0
319,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role