Player Matchup

Nike
Nike
ForshaKenn
Nike
Level 27
God Stats
19W - 22L
1,531 SR
Queue Stats
636W - 713L
1,361 Elo+
Solo
Olorun
Olorun
Joao_vm_
Olorun
Level 29
God Stats
16W - 17L
1,603 SR
Queue Stats
118W - 130L
1,338 Elo+
Party 1
Medusa
Medusa
Yinglaterra
Medusa
Level 17
God Stats
5W - 10L
1,373 SR
Queue Stats
328W - 444L
1,246 Elo+
Party 2
Mulan
Mulan
salgadeiro_017
Mulan
Level 20
God Stats
0W - 5L
1,370 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 1
Izanami
Izanami
yBrasil94
Izanami
Level 26
God Stats
8W - 13L
1,788 SR
Queue Stats
251W - 372L
1,313 Elo+
Party 2
Team Averages
Level 24
1,533 SR
1,305 Elo+

VS

Team Averages
Level 18
1,385 SR
1,225 Elo+
Neith
Neith
BardonGamer
Neith
Level 26
God Stats
3W - 8L
1,414 SR
Queue Stats
12W - 17L
1,254 Elo+
Party 3
Merlin
Merlin
Jaisbraiz
Merlin
Level 20
God Stats
17W - 19L
1,368 SR
Queue Stats
50W - 52L
1,266 Elo+
Party 3
Kukulkan
Kukulkan
Karcaça
Kukulkan
Level 14
God Stats
10W - 10L
1,386 SR
Queue Stats
14W - 26L
1,215 Elo+
Party 4
Ganesha
Ganesha
hairskt
Ganesha
Level 25
God Stats
10W - 7L
1,476 SR
Queue Stats
49W - 64L
1,310 Elo+
Party 4
Hera
Hera
yPxseidonWK
Hera
Level 3
God Stats
8W - 10L
1,282 SR
Queue Stats
33W - 42L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 2
13,158
470
12,989
22,242
10,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Joao_vm_
Olorun
20
7 / 9 / 1
15,011
536
11,765
25,123
10,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
2 / 8 / 3
12,052
430
6,126
17,991
6,538
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 9 / 1
13,251
473
7,454
23,245
15,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
yBrasil94
Izanami
20
2 / 6 / 1
14,518
519
10,727
21,292
10,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 8
15,687
560
17,163
13,777
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Jaisbraiz
Merlin
20
5 / 3 / 13
14,181
506
13,753
11,845
4,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Karcaça
Kukulkan
20
6 / 7 / 10
14,586
521
19,132
18,857
8,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
hairskt
Ganesha
20
2 / 3 / 22
14,526
519
10,289
28,720
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 3 / 7
15,165
542
16,568
12,237
5,164
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
17
Kills
37
37
Deaths
18
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
16
2
8
10
L
3
5
2
0.8
W
Merlin
Jaisbraiz
Merlin
5
3
13
3.83
L
Olorun
Joao_vm_
Olorun
7
9
1
0.83
W
Kukulkan
Karcaça
Kukulkan
6
7
10
1.57
L
Medusa
2
8
3
0.44
W
Ganesha
hairskt
Ganesha
2
3
22
4.33
L
3
9
1
0.39
L
Izanami
yBrasil94
Izanami
2
6
1
0.42
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
76,905
109,893
Taken
85,436
53,241
Mitigated
49,482
26,902
Healing
29,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,163
12,378
135
6,399
13,777
5,623
3,203
2,955
10,822
0
87,099
L
12,989
3,796
0
6,052
22,242
10,041
0
9,209
12,929
0
102,053
W
Merlin
Jaisbraiz
Merlin
13,753
1,366
1,793
5,112
11,845
4,105
2,261
1,457
10,388
91,671
0
L
Olorun
Joao_vm_
Olorun
11,765
6,718
1,016
8,463
25,123
10,374
7,210
16,107
8,726
110,479
0
W
Kukulkan
Karcaça
Kukulkan
19,132
3,483
901
3,996
18,857
8,673
2,473
3,823
15,034
94,202
0
L
Medusa
6,126
2,724
0
3,758
17,991
6,538
684
9,860
8,013
0
68,706
W
Ganesha
hairskt
Ganesha
10,289
1,818
1,590
8,291
28,720
25,917
980
6,532
21,783
52,389
0
L
7,454
1,766
0
3,349
23,245
15,896
959
13,172
10,073
0
73,444
L
Izanami
yBrasil94
Izanami
10,727
6,871
195
4,069
21,292
10,392
467
10,856
10,410
0
111,373
W
16,568
4,236
0
1,366
12,237
5,164
3,312
1,996
10,241
91,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,990
Gold Earned
74,145
743
Minions Killed
622
0
Camps Cleared
0
2,299,772
Distance Traveled
2,445,441
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,687
560
111
4
0
452,906
6
L
Nike
13,158
470
133
5
0
546,367
2
W
Merlin
14,181
506
142
5
0
515,052
1
L
Olorun
15,011
536
189
7
0
445,111
0
W
Kukulkan
14,586
521
181
6
0
458,832
2
L
Medusa
12,052
430
87
3
0
379,171
0
W
Ganesha
14,526
519
19
1
0
555,329
1
L
Mulan
13,251
473
135
5
0
464,228
1
L
Izanami
14,518
519
199
7
0
464,895
0
W
Hera
15,165
542
169
6
0
463,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role