Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
Deception_King
Kumbhakarna
Platinum I
Level 152
God Stats
20W - 16L
1,624 SR
Queue Stats
335W - 315L
1,825 MMR
Solo
Merlin
Merlin
Diamond V
Orebros
Merlin
Diamond V
Level 155
God Stats
5W - 1L
1,665 SR
Queue Stats
62W - 47L
1,987 MMR
Solo
Mercury
Mercury
Platinum IV
TrollChungus
Mercury
Platinum IV
Level 160
God Stats
1W - 2L
1,357 SR
Queue Stats
113W - 108L
1,893 MMR
Solo
Anhur
Anhur
Platinum III
jon-roberth
Anhur
Platinum III
Level 157
God Stats
9W - 13L
1,516 SR
Queue Stats
318W - 335L
1,649 MMR
Party 1
Tiamat
Tiamat
Platinum I
liquidtoskr
Tiamat
Platinum I
Level 108
God Stats
3W - 1L
1,922 SR
Queue Stats
187W - 179L
2,078 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,617 SR
1,886 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,572 SR
1,786 MMR
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum IV
Magiconjah
Fafnir
Platinum IV
Level 117
God Stats
20W - 29L
1,566 SR
Queue Stats
407W - 397L
1,807 MMR
Solo
Osiris
Osiris
Platinum IV
MilkyBong5715
Osiris
Platinum IV
Level 128
God Stats
12W - 9L
1,715 SR
Queue Stats
103W - 103L
1,867 MMR
Solo
Danzaburou
Danzaburou
Platinum III
TheLuciferDark
Danzaburou
Platinum III
Level 155
God Stats
8W - 9L
1,541 SR
Queue Stats
219W - 220L
1,804 MMR
Solo
Chang'e
Chang'e
Diamond V
kevinDRS
Chang'e
Diamond V
Level 153
God Stats
3W - 3L
1,539 SR
Queue Stats
472W - 478L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deception_King
Kumbhakarna
19
2 / 2 / 11
13,947
498
6,131
22,052
22,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Orebros
Merlin
20
7 / 2 / 11
17,081
610
20,007
15,136
6,171
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TrollChungus
Mercury
20
8 / 5 / 6
16,833
601
14,534
22,429
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 5
17,301
618
12,071
22,259
9,272
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
3 / 1 / 11
17,718
633
33,280
28,400
48,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AthenaGilgameshSetCthulhuTsukuyomi

VS

Bans
ScyllaGebGaneshaKuzenboNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 5 / 8
13,432
480
16,335
21,301
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Magiconjah
Fafnir
18
3 / 2 / 5
12,474
446
10,873
26,097
34,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 1
14,256
509
14,900
32,818
39,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
TheLuciferDark
Danzaburou
20
0 / 3 / 4
14,096
503
7,724
19,431
8,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kevinDRS
Chang'e
20
3 / 8 / 4
13,319
476
19,612
22,685
8,885
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
22
Kills
14
14
Deaths
22
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
8
1.6
W
Kumbhakarna
Deception_King
Kumbhakarna
2
2
11
3.75
L
Fafnir
Magiconjah
Fafnir
3
2
5
2.75
L
4
4
1
1.13
W
Merlin
Orebros
Merlin
7
2
11
6.25
L
Danzaburou
TheLuciferDark
Danzaburou
0
3
4
0.67
W
Mercury
TrollChungus
Mercury
8
5
6
2.2
W
2
4
5
1.13
L
Chang'e
kevinDRS
Chang'e
3
8
4
0.63
W
Tiamat
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,023
Damage
69,444
110,276
Taken
122,332
95,371
Mitigated
100,809
42,687
Healing
49,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,335
5,135
0
8,723
21,301
10,170
0
8,388
12,777
0
100,722
W
Kumbhakarna
Deception_King
Kumbhakarna
6,131
151
0
7,307
22,052
22,388
2,358
8,879
13,173
28,645
0
L
Fafnir
Magiconjah
Fafnir
10,873
2,158
0
7,048
26,097
34,038
0
12,170
13,573
42,847
0
L
14,900
5,422
0
11,973
32,818
39,637
1,496
20,353
12,327
0
96,739
W
Merlin
Orebros
Merlin
20,007
1,030
0
3,295
15,136
6,171
0
7,583
7,553
118,366
0
L
Danzaburou
TheLuciferDark
Danzaburou
7,724
1,333
0
9,203
19,431
8,079
3,820
3,592
15,781
0
124,183
W
Mercury
TrollChungus
Mercury
14,534
8,668
0
1,912
22,429
9,291
6,706
4,957
17,472
0
156,380
W
12,071
8,961
0
9,788
22,259
9,272
1,432
6,119
16,140
0
133,352
L
Chang'e
kevinDRS
Chang'e
19,612
540
3,379
8,995
22,685
8,885
220
13,873
8,456
106,210
0
W
Tiamat
33,280
3,248
805
19,580
28,400
48,249
3,004
3,563
24,837
145,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,880
Gold Earned
67,577
937
Minions Killed
839
0
Camps Cleared
0
2,706,037
Distance Traveled
2,531,514
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,432
480
152
5
0
494,664
1
W
Kumbhakarna
13,947
498
48
2
0
617,936
7
L
Fafnir
12,474
446
49
2
0
543,629
11
L
Osiris
14,256
509
218
8
0
517,958
2
W
Merlin
17,081
610
215
8
0
550,426
9
L
Danzaburou
14,096
503
219
8
0
489,091
10
W
Mercury
16,833
601
185
7
0
624,045
5
W
Anhur
17,301
618
232
8
0
437,296
12
L
Chang'e
13,319
476
201
7
0
486,172
10
W
Tiamat
17,718
633
257
9
0
476,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role