Player Matchup

Danzaburou
Danzaburou
FlipaDaCoin
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,714 Elo+
Solo
Olorun
Olorun
JohnQuick
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Cthulhu
Cthulhu
RamenWarord
Cthulhu
Level 18
God Stats
2W - 1L
1,790 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 2
Hachiman
Hachiman
johnthetiss
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 2
Mercury
Mercury
juegospintura
Mercury
Level 29
God Stats
5W - 6L
1,526 SR
Queue Stats
21W - 23L
1,466 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,535 Elo+

VS

Team Averages
Level 20
1,531 SR
1,526 Elo+
Izanami
Izanami
Chagg234
Izanami
Level 20
God Stats
3W - 3L
1,195 SR
Queue Stats
95W - 112L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
Dankquisha
Baron Samedi
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
21W - 12L
1,569 Elo+
Party 1
Chang'e
Chang'e
Goetzman19
Chang'e
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
121W - 119L
1,529 Elo+
Party 3
Mulan
Mulan
Nik2204
Mulan
Level 27
God Stats
3W - 5L
1,321 SR
Queue Stats
93W - 100L
1,492 Elo+
Solo
Bastet
Bastet
dylanbboss
Bastet
Level 16
God Stats
11W - 4L
1,941 SR
Queue Stats
94W - 64L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlipaDaCoin
Danzaburou
8
0 / 4 / 1
5,165
517
2,092
8,640
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
JohnQuick
Olorun
7
0 / 8 / 0
4,353
435
477
6,689
2,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
RamenWarord
Cthulhu
8
0 / 3 / 0
4,720
472
2,268
6,356
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
johnthetiss
Hachiman
7
1 / 5 / 1
4,591
459
3,465
6,172
1,188
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
10
2 / 3 / 0
5,834
583
1,914
7,072
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chagg234
Izanami
11
7 / 1 / 2
6,706
671
5,233
6,010
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Dankquisha
Baron Samedi
11
7 / 0 / 4
6,819
682
7,662
4,949
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Goetzman19
Chang'e
12
3 / 1 / 0
6,851
685
3,618
5,417
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Nik2204
Mulan
9
1 / 1 / 11
5,590
559
5,056
6,702
4,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
dylanbboss
Bastet
12
5 / 0 / 1
6,767
677
2,378
5,996
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
23
23
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chagg234
Izanami
7
1
2
8
W
Baron Samedi
Dankquisha
Baron Samedi
7
0
4
9
L
Danzaburou
FlipaDaCoin
Danzaburou
0
4
1
0.13
W
Chang'e
Goetzman19
Chang'e
3
1
0
3
L
Olorun
JohnQuick
Olorun
0
8
0
0
W
Mulan
Nik2204
Mulan
1
1
11
6.5
L
Cthulhu
RamenWarord
Cthulhu
0
3
0
0
W
Bastet
dylanbboss
Bastet
5
0
1
5.5
L
Hachiman
johnthetiss
Hachiman
1
5
1
0.3
L
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,216
Damage
23,947
34,929
Taken
29,074
11,611
Mitigated
13,182
8,078
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chagg234
Izanami
5,233
3,108
0
2,183
6,010
1,613
102
334
5,616
0
38,586
W
Baron Samedi
Dankquisha
Baron Samedi
7,662
1,051
326
2,122
4,949
2,045
666
477
4,472
29,194
0
L
Danzaburou
FlipaDaCoin
Danzaburou
2,092
1,029
357
2,141
8,640
2,500
117
1,829
6,635
0
21,593
W
Chang'e
Goetzman19
Chang'e
3,618
593
0
3,097
5,417
3,151
0
1,604
3,543
38,043
0
L
Olorun
JohnQuick
Olorun
477
384
0
358
6,689
2,037
0
4,003
2,412
12,643
0
W
Mulan
Nik2204
Mulan
5,056
1,009
123
2,861
6,702
4,602
0
0
6,702
0
14,196
L
Cthulhu
RamenWarord
Cthulhu
2,268
200
0
1,630
6,356
3,841
315
3,082
3,073
20,934
0
W
Bastet
dylanbboss
Bastet
2,378
825
0
2,884
5,996
1,771
308
0
5,996
0
36,789
L
Hachiman
johnthetiss
Hachiman
3,465
2,715
0
511
6,172
1,188
555
0
6,172
0
12,867
L
Mercury
1,914
837
0
3,081
7,072
2,045
0
1,624
5,357
0
28,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
32,733
210
Minions Killed
324
0
Camps Cleared
0
879,702
Distance Traveled
951,517
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,706
671
74
7
0
177,110
1
W
Baron Samedi
6,819
682
53
5
0
185,471
1
L
Danzaburou
5,165
517
28
3
0
176,180
2
W
Chang'e
6,851
685
96
10
0
160,694
1
L
Olorun
4,353
435
32
3
0
148,639
0
W
Mulan
5,590
559
19
2
0
202,800
1
L
Cthulhu
4,720
472
53
5
0
174,951
0
W
Bastet
6,767
677
82
8
0
225,442
0
L
Hachiman
4,591
459
27
3
0
151,892
0
L
Mercury
5,834
583
70
7
0
228,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role