Player Matchup

Cerberus
Cerberus
GGGGGandalf
Cerberus
Level 69
God Stats
4W - 2L
1,693 SR
Queue Stats
256W - 275L
1,444 Elo+
Party 2
Neith
Neith
KingSleepy21
Neith
Level 5
God Stats
3W - 5L
1,295 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
Lilwax
Danzaburou
Level 27
God Stats
4W - 5L
1,604 SR
Queue Stats
73W - 86L
1,390 Elo+
Solo
Ra
Ra
ReyKiing
Ra
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
25W - 33L
1,234 Elo+
Solo
Susano
Susano
willhefner
Susano
Level 29
God Stats
6W - 8L
1,616 SR
Queue Stats
150W - 180L
1,381 Elo+
Solo
Team Averages
Level 31
1,488 SR
1,345 Elo+

VS

Team Averages
Level 14
1,479 SR
1,458 Elo+
Tyr
Tyr
CatMatisse
Tyr
Level 23
God Stats
29W - 13L
1,617 SR
Queue Stats
52W - 33L
1,619 Elo+
Solo
Ymir
Ymir
MayorofKittyCity
Ymir
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NeruKanji
Gilgamesh
Level 23
God Stats
10W - 4L
1,594 SR
Queue Stats
26W - 13L
1,486 Elo+
Party 1
Olorun
Olorun
Olivanderthe2nd
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,249 Elo+
Solo
Izanami
Izanami
arkilos
Izanami
Level 17
God Stats
2W - 5L
1,183 SR
Queue Stats
38W - 22L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GGGGGandalf
Cerberus
12
5 / 7 / 6
7,925
495
8,588
18,596
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 5 / 2
7,062
441
4,625
7,217
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Lilwax
Danzaburou
11
0 / 7 / 2
6,416
401
7,068
11,080
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 9 / 3
7,457
466
5,324
10,688
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
willhefner
Susano
11
1 / 6 / 4
6,905
432
5,483
10,797
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
10,141
634
11,551
13,428
14,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 13
7,480
468
6,374
8,140
5,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
NeruKanji
Gilgamesh
17
16 / 1 / 6
11,193
700
15,442
11,503
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 6 / 4
6,670
417
3,325
8,046
2,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
arkilos
Izanami
13
7 / 5 / 2
8,676
542
10,885
10,937
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
13
Kills
34
34
Deaths
16
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Cerberus
GGGGGandalf
Cerberus
5
7
6
1.14
L
5
5
2
1.2
L
Danzaburou
Lilwax
Danzaburou
0
7
2
0.14
W
1
4
13
1.88
W
Gilgamesh
NeruKanji
Gilgamesh
16
1
6
19
W
1
6
4
0.5
L
2
9
3
0.39
W
Izanami
arkilos
Izanami
7
5
2
1.6
L
Susano
willhefner
Susano
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
47,577
58,378
Taken
52,054
23,808
Mitigated
30,858
10,085
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,551
862
0
6,150
13,428
14,151
785
828
12,566
0
56,994
L
Cerberus
GGGGGandalf
Cerberus
8,588
835
522
5,041
18,596
10,394
0
4,394
14,202
26,722
0
L
4,625
2,335
0
1,337
7,217
2,176
137
1,458
5,759
0
16,110
L
Danzaburou
Lilwax
Danzaburou
7,068
3,888
0
1,146
11,080
3,703
180
1,039
10,041
0
29,189
W
6,374
1,613
0
354
8,140
5,164
937
3,313
4,770
18,425
0
W
Gilgamesh
NeruKanji
Gilgamesh
15,442
5,783
0
2,465
11,503
5,774
2,634
2,620
8,703
0
63,344
W
3,325
1,954
287
1,165
8,046
2,421
742
3,575
4,171
16,296
0
L
5,324
904
84
1,635
10,688
3,740
1,086
2,249
8,439
40,457
0
W
Izanami
arkilos
Izanami
10,885
8,194
0
3,316
10,937
3,348
2,555
3,005
7,932
0
57,491
L
Susano
willhefner
Susano
5,483
1,125
0
320
10,797
3,795
0
559
10,238
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,765
Gold Earned
44,160
277
Minions Killed
354
0
Camps Cleared
0
1,298,745
Distance Traveled
1,377,788
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,141
634
102
6
0
343,410
7
L
Cerberus
7,925
495
37
2
0
275,244
3
L
Neith
7,062
441
29
2
0
244,954
0
L
Danzaburou
6,416
401
58
4
0
266,767
1
W
Ymir
7,480
468
40
3
0
273,135
0
W
Gilgamesh
11,193
700
106
7
0
309,808
5
W
Olorun
6,670
417
18
1
0
232,808
3
L
Ra
7,457
466
79
5
0
231,463
0
W
Izanami
8,676
542
88
6
0
218,627
1
L
Susano
6,905
432
74
5
0
280,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role