Player Matchup

Aphrodite
Aphrodite
AnonymoGamer
Aphrodite
Level 126
God Stats
15W - 11L
1,517 SR
Queue Stats
104W - 110L
1,534 Elo+
Solo
Danzaburou
Danzaburou
SirPeter2
Danzaburou
Level 106
God Stats
2W - 1L
1,487 SR
Queue Stats
23W - 20L
1,365 Elo+
Solo
Pele
Pele
SoraMaximoff
Pele
Level 138
God Stats
7W - 9L
1,343 SR
Queue Stats
75W - 90L
1,595 Elo+
Solo
Tiamat
Tiamat
The Big Kola
Tiamat
Level 146
God Stats
5W - 2L
1,613 SR
Queue Stats
17W - 28L
1,573 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,517 Elo+

VS

Team Averages
Level 117
1,550 SR
1,551 Elo+
Scylla
Scylla
Carlossqrt2
Scylla
Level 158
God Stats
0W - 2L
1,734 SR
Queue Stats
43W - 68L
1,475 Elo+
Solo
Medusa
Medusa
Darkalx7
Medusa
Level 125
God Stats
132W - 145L
1,582 SR
Queue Stats
138W - 153L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
WielderOfNarsil
Gilgamesh
Level 124
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 25L
1,520 Elo+
Party 1
Zeus
Zeus
ZEUS5764
Zeus
Level 59
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnonymoGamer
Aphrodite
18
8 / 1 / 10
12,452
889
11,598
14,530
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SirPeter2
Danzaburou
18
7 / 3 / 7
12,689
906
13,210
18,283
8,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 8
11,117
794
9,309
16,443
15,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
18
2 / 2 / 10
12,687
906
9,580
10,911
8,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 2 / 3
10,139
724
10,602
11,374
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Darkalx7
Medusa
17
5 / 4 / 1
10,905
779
7,871
12,089
5,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
WielderOfNarsil
Gilgamesh
15
2 / 8 / 3
10,107
722
10,600
18,007
14,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zeus
17
2 / 5 / 4
10,507
751
16,043
8,662
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
19
Kills
10
10
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnonymoGamer
Aphrodite
8
1
10
13
L
Scylla
1
2
3
1.25
L
Medusa
Darkalx7
Medusa
5
4
1
1.38
W
Danzaburou
SirPeter2
Danzaburou
7
3
7
3.5
W
2
4
8
1.5
W
Tiamat
2
2
10
3.5
L
Gilgamesh
WielderOfNarsil
Gilgamesh
2
8
3
0.44
L
Zeus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,697
Damage
45,116
60,167
Taken
50,132
41,671
Mitigated
26,815
29,404
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnonymoGamer
Aphrodite
11,598
1,165
11,029
9,208
14,530
8,657
1,579
7,350
7,050
37,393
0
L
Scylla
10,602
842
0
2,946
11,374
3,986
0
6,655
4,629
40,801
0
L
Medusa
Darkalx7
Medusa
7,871
3,724
0
598
12,089
5,441
0
4,155
7,754
0
38,358
W
Danzaburou
SirPeter2
Danzaburou
13,210
6,691
1,307
4,809
18,283
8,282
4,286
8,941
9,146
0
54,001
W
9,309
1,703
0
2,196
16,443
15,903
781
6,767
9,506
0
37,111
W
Tiamat
9,580
496
0
855
10,911
8,829
427
3,535
7,240
38,313
0
L
Gilgamesh
WielderOfNarsil
Gilgamesh
10,600
2,047
109
1,379
18,007
14,305
293
7,849
10,002
0
37,170
L
Zeus
16,043
843
943
863
8,662
3,083
855
2,891
5,741
51,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,945
Gold Earned
41,658
258
Minions Killed
262
12
Camps Cleared
10
1,203,599
Distance Traveled
982,754
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,452
889
67
5
1
313,857
1
L
Scylla
10,139
724
68
5
3
244,428
2
L
Medusa
10,905
779
78
6
3
248,570
1
W
Danzaburou
12,689
906
70
5
4
272,187
2
W
Pele
11,117
794
55
4
3
308,674
4
W
Tiamat
12,687
906
66
5
4
308,881
2
L
Gilgamesh
10,107
722
41
3
4
253,536
2
L
Zeus
10,507
751
75
5
0
236,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role