Player Matchup

Anubis
Anubis
MaRoLaaH
Anubis
Level 24
God Stats
5W - 1L
1,712 SR
Queue Stats
9W - 5L
1,333 Elo+
Party 1
Bastet
Bastet
lDeco
Bastet
Level 2
God Stats
3W - 4L
1,712 SR
Queue Stats
19W - 24L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
scarcedock01
Gilgamesh
Level 47
God Stats
11W - 5L
1,434 SR
Queue Stats
88W - 113L
1,417 Elo+
Party 1
Izanami
Izanami
ssuyy
Izanami
Level 25
God Stats
3W - 4L
1,435 SR
Queue Stats
52W - 58L
1,450 Elo+
Party 1
Athena
Athena
zNyhan
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,559 SR
1,472 Elo+

VS

Team Averages
Level 22
1,514 SR
1,469 Elo+
Fenrir
Fenrir
Agus_gonzaez305
Fenrir
Level 25
God Stats
16W - 25L
1,490 SR
Queue Stats
100W - 123L
1,492 Elo+
Party 2
Yemoja
Yemoja
Kasper771
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Cernunnos
Cernunnos
culiadoring
Cernunnos
Level 26
God Stats
1W - 3L
1,263 SR
Queue Stats
262W - 331L
1,388 Elo+
Solo
King Arthur
King Arthur
ivansharom045
King Arthur
Level 27
God Stats
15W - 12L
1,768 SR
Queue Stats
86W - 95L
1,542 Elo+
Party 2
Hel
Hel
kalidar741
Hel
Level 26
God Stats
17W - 17L
1,548 SR
Queue Stats
111W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MaRoLaaH
Anubis
16
15 / 1 / 6
10,109
674
17,302
10,795
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lDeco
Bastet
11
1 / 4 / 2
6,928
462
2,795
10,388
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
scarcedock01
Gilgamesh
12
1 / 4 / 0
7,089
473
3,924
8,909
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ssuyy
Izanami
13
11 / 3 / 7
8,995
600
11,630
9,100
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
zNyhan
Athena
13
6 / 2 / 12
8,258
551
6,967
10,050
6,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
8,242
549
6,442
11,576
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Kasper771
Yemoja
9
0 / 9 / 2
6,191
413
2,836
12,911
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
culiadoring
Cernunnos
9
0 / 10 / 1
6,221
415
6,648
12,751
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ivansharom045
King Arthur
14
3 / 3 / 1
7,939
529
6,821
10,654
6,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 7 / 1
8,133
542
5,714
10,647
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
34
Kills
12
14
Deaths
34
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Yemoja
Kasper771
Yemoja
0
9
2
0.11
W
Anubis
MaRoLaaH
Anubis
15
1
6
18
L
Cernunnos
culiadoring
Cernunnos
0
10
1
0.05
L
King Arthur
ivansharom045
King Arthur
3
3
1
1.17
L
4
7
1
0.64
W
Bastet
lDeco
Bastet
1
4
2
0.5
W
Gilgamesh
scarcedock01
Gilgamesh
1
4
0
0.25
W
Izanami
ssuyy
Izanami
11
3
7
4.83
W
Athena
zNyhan
Athena
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
28,461
49,242
Taken
58,539
23,790
Mitigated
24,281
15,509
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,442
2,405
0
2,700
11,576
5,545
0
4,550
7,026
0
42,477
L
Yemoja
Kasper771
Yemoja
2,836
1,090
409
856
12,911
6,112
27
4,973
7,938
18,262
0
W
Anubis
MaRoLaaH
Anubis
17,302
552
0
5,874
10,795
6,007
824
1,879
8,774
58,364
0
L
Cernunnos
culiadoring
Cernunnos
6,648
3,814
0
1,176
12,751
3,137
0
3,803
8,948
0
26,589
L
King Arthur
ivansharom045
King Arthur
6,821
430
0
1,868
10,654
6,825
0
4,725
5,929
0
45,774
L
5,714
509
158
2,750
10,647
2,662
0
6,218
4,429
37,232
0
W
Bastet
lDeco
Bastet
2,795
931
0
2,677
10,388
2,902
204
775
9,519
0
39,218
W
Gilgamesh
scarcedock01
Gilgamesh
3,924
1,059
0
1,248
8,909
4,301
0
1,159
7,696
0
31,266
W
Izanami
ssuyy
Izanami
11,630
8,916
0
2,389
9,100
3,652
1,622
1,906
7,122
0
46,492
W
Athena
zNyhan
Athena
6,967
2,485
408
2,913
10,050
6,928
294
2,409
7,581
21,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
36,726
334
Minions Killed
344
0
Camps Cleared
0
1,405,205
Distance Traveled
1,279,283
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,242
549
88
6
0
283,756
0
L
Yemoja
6,191
413
25
2
0
238,315
0
W
Anubis
10,109
674
96
6
0
279,071
1
L
Cernunnos
6,221
415
50
3
0
224,996
4
L
King Arthur
7,939
529
85
6
0
264,979
2
L
Hel
8,133
542
96
6
0
267,237
3
W
Bastet
6,928
462
64
4
0
305,530
2
W
Gilgamesh
7,089
473
64
4
0
283,513
2
W
Izanami
8,995
600
76
5
0
257,624
0
W
Athena
8,258
551
34
2
0
279,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role