Player Matchup

Geb
Geb
Abuelo1802
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mndez
Ah Muzen Cab
Level 126
God Stats
3W - 7L
1,716 SR
Queue Stats
48W - 47L
1,467 Elo+
Party 2
Tiamat
Tiamat
SNIPEROONIE
Tiamat
Level 81
God Stats
8W - 8L
1,730 SR
Queue Stats
221W - 229L
1,668 Elo+
Solo
Team Averages
Level 108
1,649 SR
1,545 Elo+

VS

Team Averages
Level 146
1,715 SR
1,681 Elo+
Heimdallr
Heimdallr
Darksamael
Heimdallr
Level 159
God Stats
5W - 1L
1,910 SR
Queue Stats
96W - 104L
1,608 Elo+
Solo
Tiamat
Tiamat
Toushirou29
Tiamat
Level 153
God Stats
6W - 7L
1,488 SR
Queue Stats
137W - 120L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
juanM18
Gilgamesh
Level 127
God Stats
2W - 0L
1,748 SR
Queue Stats
2W - 0L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
10,029
627
7,349
15,037
13,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Mndez
Ah Muzen Cab
13
3 / 7 / 4
10,789
674
8,047
12,437
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
5 / 6 / 3
11,483
718
14,527
13,197
9,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darksamael
Heimdallr
17
9 / 3 / 12
12,991
812
12,422
12,155
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
7 / 5 / 9
11,834
740
11,930
11,356
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
juanM18
Gilgamesh
15
5 / 1 / 16
11,333
708
10,354
15,782
13,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
21
21
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Heimdallr
Darksamael
Heimdallr
9
3
12
5
L
Ah Muzen Cab
Mndez
Ah Muzen Cab
3
7
4
0.71
L
Tiamat
5
6
3
1.08
W
Tiamat
7
5
9
2.3
W
Gilgamesh
juanM18
Gilgamesh
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
34,706
40,671
Taken
39,293
28,359
Mitigated
25,977
5,702
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,349
748
0
983
15,037
13,958
0
4,672
10,044
27,696
0
W
Heimdallr
Darksamael
Heimdallr
12,422
6,770
0
146
12,155
4,368
1,899
8,481
3,199
0
71,043
L
Ah Muzen Cab
Mndez
Ah Muzen Cab
8,047
1,385
0
1,215
12,437
5,142
0
2,794
9,453
0
45,038
L
Tiamat
14,527
1,619
0
3,504
13,197
9,259
0
3,840
9,074
37,753
0
W
Tiamat
11,930
1,159
288
3,076
11,356
8,264
525
5,530
5,599
52,083
0
W
Gilgamesh
juanM18
Gilgamesh
10,354
2,278
0
762
15,782
13,345
208
6,853
8,579
174
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
36,158
170
Minions Killed
230
0
Camps Cleared
0
888,462
Distance Traveled
877,626
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,029
627
29
2
0
303,957
8
W
Heimdallr
12,991
812
105
7
0
278,745
4
L
Ah Muzen Cab
10,789
674
68
4
0
284,857
4
L
Tiamat
11,483
718
73
5
0
299,648
1
W
Tiamat
11,834
740
72
5
0
281,797
2
W
Gilgamesh
11,333
708
53
3
0
317,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role