Player Matchup

Kali
Kali
Davila-ftv
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Opayk
Zhong Kui
Level 91
God Stats
9W - 13L
1,504 SR
Queue Stats
499W - 489L
1,506 Elo+
Solo
Artemis
Artemis
almatawaa
Artemis
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
304W - 305L
1,475 Elo+
Party 3
Chronos
Chronos
lordiablosith
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 1
Athena
Athena
mahmood_alaradi
Athena
Level 144
God Stats
2W - 3L
1,535 SR
Queue Stats
160W - 199L
1,451 Elo+
Party 3
Team Averages
Level 113
1,508 SR
1,447 Elo+

VS

Team Averages
Level 127
1,531 SR
1,516 Elo+
Apollo
Apollo
B1ackZero
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 133L
1,462 Elo+
Solo
Bastet
Bastet
Lightto
Bastet
Level 160
God Stats
2W - 1L
1,233 SR
Queue Stats
148W - 106L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
Madarasage1
Kuzenbo
Level 158
God Stats
6W - 4L
1,604 SR
Queue Stats
407W - 404L
1,465 Elo+
Solo
Ymir
Ymir
TheMightyPush
Ymir
Level 119
God Stats
2W - 1L
1,819 SR
Queue Stats
88W - 71L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
igrokDmitri
Zhong Kui
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 6
7,152
550
4,522
11,029
4,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Opayk
Zhong Kui
15
2 / 10 / 9
9,233
710
13,663
17,574
12,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
almatawaa
Artemis
17
4 / 6 / 6
9,712
747
16,298
11,494
5,411
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
18
7 / 7 / 4
10,739
826
9,707
16,095
7,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 7
8,979
691
6,435
18,822
24,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B1ackZero
Apollo
19
10 / 3 / 13
11,933
918
17,180
14,108
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Lightto
Bastet
19
13 / 3 / 13
11,744
903
17,182
10,198
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Madarasage1
Kuzenbo
17
5 / 3 / 20
11,264
866
9,391
17,874
23,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 3 / 19
10,041
772
7,721
15,444
15,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
igrokDmitri
Zhong Kui
17
5 / 2 / 18
10,672
821
15,656
13,085
9,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
120
14
Kills
37
37
Deaths
14
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Apollo
B1ackZero
Apollo
10
3
13
5.5
L
0
8
6
0.38
W
Bastet
Lightto
Bastet
13
3
13
6.5
W
Kuzenbo
Madarasage1
Kuzenbo
5
3
20
5
L
Zhong Kui
Opayk
Zhong Kui
2
10
9
0.65
W
4
3
19
4.5
L
Artemis
almatawaa
Artemis
4
6
6
1.17
W
Zhong Kui
igrokDmitri
Zhong Kui
5
2
18
7
L
Chronos
7
7
4
1.29
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,625
Damage
67,130
75,014
Taken
70,709
55,329
Mitigated
62,169
14,368
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
B1ackZero
Apollo
17,180
11,794
181
3,581
14,108
8,026
2,423
6,546
7,562
0
47,568
L
4,522
1,806
1,137
1,357
11,029
4,511
0
6,142
4,887
0
8,544
W
Bastet
Lightto
Bastet
17,182
4,531
209
1,730
10,198
5,428
1,676
5,152
5,046
0
25,493
W
Kuzenbo
Madarasage1
Kuzenbo
9,391
3,349
980
3,913
17,874
23,752
449
8,228
9,646
14,241
0
L
Zhong Kui
Opayk
Zhong Kui
13,663
224
747
2,335
17,574
12,897
0
5,012
12,562
20,830
0
W
7,721
411
2,383
2,889
15,444
15,356
60
6,205
9,239
13,225
0
L
Artemis
almatawaa
Artemis
16,298
6,254
640
824
11,494
5,411
0
5,166
6,328
0
27,457
W
Zhong Kui
igrokDmitri
Zhong Kui
15,656
1,582
950
6,100
13,085
9,607
214
3,674
9,411
30,095
0
L
Chronos
9,707
3,051
721
2,947
16,095
7,894
0
7,869
8,226
30,010
0
L
6,435
1,017
1,214
2,446
18,822
24,616
0
8,579
10,243
11,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
55,654
106
Minions Killed
118
0
Camps Cleared
0
855,282
Distance Traveled
1,227,374
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,933
918
57
4
0
244,975
3
L
Kali
7,152
550
12
1
0
163,507
1
W
Bastet
11,744
903
20
2
0
276,925
0
W
Kuzenbo
11,264
866
3
0
0
234,582
1
L
Zhong Kui
9,233
710
22
2
0
168,743
2
W
Ymir
10,041
772
6
0
0
240,377
0
L
Artemis
9,712
747
23
2
0
144,371
0
W
Zhong Kui
10,672
821
32
2
0
230,515
3
L
Chronos
10,739
826
44
3
0
177,355
2
L
Athena
8,979
691
5
0
0
201,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role