Player Matchup

Mercury
Mercury
DodyCantAim
Mercury
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 3
Eset
Eset
DrHaloMaximus
Eset
Level 122
God Stats
1W - 2L
1,497 SR
Queue Stats
46W - 63L
1,414 Elo+
Solo
Kukulkan
Kukulkan
IHM LuXurYlusT
Kukulkan
Level 160
God Stats
4W - 4L
1,914 SR
Queue Stats
718W - 765L
1,583 Elo+
Party 1
Ganesha
Ganesha
NinjaBlackie
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
regalo7789
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,515 Elo+
Party 1
Team Averages
Level 93
1,621 SR
1,499 Elo+

VS

Team Averages
Level 45
1,515 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
KiyomiAkita25_
Tsukuyomi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Melvins0
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,327 Elo+
Solo
Ares
Ares
Razormew
Ares
Level 27
God Stats
5W - 1L
1,575 SR
Queue Stats
183W - 120L
1,698 Elo+
Solo
Jing Wei
Jing Wei
Sleepy-Nomad-0
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 94L
1,518 Elo+
Solo
Sobek
Sobek
The_Rubi_of_Love
Sobek
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DodyCantAim
Mercury
18
7 / 14 / 14
12,390
688
12,580
18,834
9,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 8 / 15
12,645
703
10,684
15,602
8,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
14 / 6 / 10
15,270
848
32,744
16,248
9,398
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
NinjaBlackie
Ganesha
18
0 / 7 / 19
10,999
611
10,931
23,906
28,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
regalo7789
Kuzenbo
19
5 / 8 / 17
11,730
652
12,027
22,989
37,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KiyomiAkita25_
Tsukuyomi
19
7 / 10 / 14
12,693
705
17,271
21,404
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Melvins0
Baron Samedi
18
5 / 7 / 12
11,891
661
6,717
16,691
10,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
20
13 / 4 / 21
15,329
852
23,093
26,119
39,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
20
12 / 4 / 19
15,591
866
24,071
17,302
8,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 18
13,161
731
16,691
25,283
31,434
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
127
31
Kills
43
43
Deaths
32
75
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
DodyCantAim
Mercury
7
14
14
1
L
5
8
15
1.56
L
Kukulkan
14
6
10
3.17
W
Tsukuyomi
KiyomiAkita25_
Tsukuyomi
7
10
14
1.4
W
Baron Samedi
Melvins0
Baron Samedi
5
7
12
1.57
L
Ganesha
NinjaBlackie
Ganesha
0
7
19
1.36
W
Ares
13
4
21
5.88
W
Jing Wei
12
4
19
5.38
W
6
7
18
2.14
L
Kuzenbo
regalo7789
Kuzenbo
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,966
Damage
87,843
97,579
Taken
106,799
92,879
Mitigated
100,925
16,714
Healing
39,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DodyCantAim
Mercury
12,580
4,817
0
20
18,834
9,147
0
8,951
9,883
0
18,702
L
10,684
709
3,430
1,700
15,602
8,046
594
7,968
7,634
31,215
0
L
Kukulkan
32,744
1,770
1,835
2,543
16,248
9,398
763
8,327
7,921
67,246
0
W
Tsukuyomi
KiyomiAkita25_
Tsukuyomi
17,271
2,120
1,487
4,666
21,404
11,514
1,337
14,339
7,065
0
36,183
W
Baron Samedi
Melvins0
Baron Samedi
6,717
614
2,632
2,677
16,691
10,543
306
13,320
3,371
16,941
0
L
Ganesha
NinjaBlackie
Ganesha
10,931
1,608
50
3,198
23,906
28,984
0
11,503
12,403
16,606
0
W
Ares
23,093
1,772
3,990
6,901
26,119
39,268
240
10,068
16,051
28,769
0
W
Jing Wei
24,071
17,309
3,042
4,525
17,302
8,166
4,316
12,576
4,425
0
62,014
W
16,691
1,338
2,654
6,479
25,283
31,434
449
15,592
9,501
31,354
0
L
Kuzenbo
regalo7789
Kuzenbo
12,027
3,227
1,906
2,032
22,989
37,304
159
9,752
13,237
21,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,034
Gold Earned
68,665
159
Minions Killed
182
0
Camps Cleared
0
1,442,716
Distance Traveled
1,503,919
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,390
688
13
1
0
311,221
1
L
Eset
12,645
703
54
3
0
219,606
0
L
Kukulkan
15,270
848
80
4
0
292,722
1
W
Tsukuyomi
12,693
705
28
2
0
317,338
0
W
Baron Samedi
11,891
661
19
1
0
290,064
0
L
Ganesha
10,999
611
3
0
0
322,277
2
W
Ares
15,329
852
12
1
0
318,892
0
W
Jing Wei
15,591
866
89
5
0
290,389
0
W
Sobek
13,161
731
34
2
0
287,236
0
L
Kuzenbo
11,730
652
9
1
0
296,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role