Player Matchup

Achilles
Achilles
Jaune_Arc
Achilles
Level 86
God Stats
3W - 1L
1,385 SR
Queue Stats
196W - 184L
1,453 Elo+
Solo
Bakasura
Bakasura
SOFTVXR
Bakasura
Level 105
God Stats
15W - 6L
1,557 SR
Queue Stats
362W - 363L
1,485 Elo+
Party 1
Ares
Ares
SilentNephilim7
Ares
Level 88
God Stats
13W - 9L
1,526 SR
Queue Stats
37W - 36L
1,461 Elo+
Party 1
Persephone
Persephone
Splicer400
Persephone
Level 135
God Stats
3W - 1L
1,392 SR
Queue Stats
76W - 59L
1,493 Elo+
Solo
Cupid
Cupid
xXNukemsXx
Cupid
Level 120
God Stats
2W - 3L
1,471 SR
Queue Stats
87W - 77L
1,494 Elo+
Party 1
Team Averages
Level 107
1,466 SR
1,477 Elo+

VS

Team Averages
Level 104
1,477 SR
1,414 Elo+
Discordia
Discordia
Gimmie A Zip
Discordia
Level 103
God Stats
6W - 5L
1,621 SR
Queue Stats
45W - 48L
1,488 Elo+
Solo
Medusa
Medusa
Karma-Shadowfoot
Medusa
Level 61
God Stats
13W - 11L
1,508 SR
Queue Stats
238W - 269L
1,380 Elo+
Party 2
Nemesis
Nemesis
Lil-kawaiiDemon_
Nemesis
Level 121
God Stats
7W - 9L
1,584 SR
Queue Stats
258W - 271L
1,420 Elo+
Party 2
Cerberus
Cerberus
Sir_Douchebag_3
Cerberus
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
145W - 171L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
tazzajb
Ao Kuang
Level 108
God Stats
1W - 2L
1,398 SR
Queue Stats
169W - 191L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaune_Arc
Achilles
12
4 / 4 / 2
7,399
529
8,131
11,512
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
SOFTVXR
Bakasura
14
6 / 3 / 1
8,380
599
7,424
10,720
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
6,092
435
2,489
7,163
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Splicer400
Persephone
13
2 / 2 / 1
8,019
573
4,688
6,046
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
13
0 / 0 / 2
7,400
529
5,526
8,227
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gimmie A Zip
Discordia
11
0 / 4 / 3
6,494
464
6,681
8,162
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,239
303
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 2
7,685
549
9,810
10,805
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 2 / 0
6,492
464
6,634
11,392
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
tazzajb
Ao Kuang
12
6 / 5 / 1
7,891
564
6,679
12,742
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
13
Kills
10
10
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gimmie A Zip
Discordia
0
4
3
0.38
W
Achilles
Jaune_Arc
Achilles
4
4
2
1.25
L
0
0
0
0
L
4
2
2
2.5
W
Bakasura
SOFTVXR
Bakasura
6
3
1
2.17
W
1
1
2
2
L
Cerberus
0
2
0
0
W
Persephone
Splicer400
Persephone
2
2
1
1.25
L
Ao Kuang
tazzajb
Ao Kuang
6
5
1
1.3
W
Cupid
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
29,804
43,668
Taken
43,101
20,392
Mitigated
19,725
14,571
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gimmie A Zip
Discordia
6,681
279
0
2,640
8,162
2,356
378
3,374
4,695
38,906
0
W
Achilles
Jaune_Arc
Achilles
8,131
1,934
0
3,246
11,512
8,414
378
3,504
7,866
0
25,703
L
0
0
0
0
0
0
0
0
0
0
0
L
9,810
4,391
0
4,744
10,805
5,002
373
385
9,530
0
40,925
W
Bakasura
SOFTVXR
Bakasura
7,424
4,960
0
3,112
10,720
4,344
0
4,026
6,606
0
42,754
W
2,489
238
554
1,070
7,163
3,173
0
2,843
4,246
13,106
0
L
Cerberus
6,634
304
0
2,469
11,392
8,568
0
2,111
9,171
33,372
0
W
Persephone
Splicer400
Persephone
4,688
170
0
1,346
6,046
1,928
0
3,776
1,956
48,124
0
L
Ao Kuang
tazzajb
Ao Kuang
6,679
1,604
0
5,223
12,742
3,799
0
1,307
10,832
33,355
0
W
Cupid
5,526
3,814
377
4,866
8,227
2,533
0
5,203
3,000
0
52,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,290
Gold Earned
32,801
359
Minions Killed
258
0
Camps Cleared
0
1,367,220
Distance Traveled
1,025,276
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,494
464
68
5
0
261,038
2
W
Achilles
7,399
529
35
3
0
261,316
0
L
Medusa
4,239
303
0
0
0
9,504
0
L
Nemesis
7,685
549
68
5
0
275,444
0
W
Bakasura
8,380
599
109
8
0
305,240
0
W
Ares
6,092
435
10
1
0
284,820
5
L
Cerberus
6,492
464
58
4
0
247,086
0
W
Persephone
8,019
573
99
7
0
271,350
3
L
Ao Kuang
7,891
564
64
5
0
232,204
1
W
Cupid
7,400
529
106
8
0
244,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role