Player Matchup

Thoth
Thoth
DocDoubleTap
Thoth
Level 27
God Stats
20W - 5L
1,725 SR
Queue Stats
51W - 12L
1,686 Elo+
Party 2
Loki
Loki
EnchantedFantom
Loki
Level 158
God Stats
48W - 21L
1,823 SR
Queue Stats
133W - 75L
1,715 Elo+
Party 2
Hera
Hera
HandOfAzathoth
Hera
Level 155
God Stats
3W - 0L
1,902 SR
Queue Stats
158W - 101L
1,716 Elo+
Party 2
Izanami
Izanami
Nýks
Izanami
Level 29
God Stats
7W - 3L
1,643 SR
Queue Stats
23W - 7L
1,762 Elo+
Party 2
Sylvanus
Sylvanus
TehMonkehKing
Sylvanus
Level 156
God Stats
6W - 1L
2,013 SR
Queue Stats
98W - 38L
1,760 Elo+
Party 2
Team Averages
Level 105
1,821 SR
1,728 Elo+

VS

Team Averages
Level 50
1,476 SR
1,634 Elo+
Chaac
Chaac
BarefootGiant
Chaac
Level 17
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 3L
1,750 Elo+
Party 1
Vulcan
Vulcan
Koochey
Vulcan
Level 64
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,750 Elo+
Party 1
Sun Wukong
Sun Wukong
LilRecky
Sun Wukong
Level 16
God Stats
0W - 1L
1,528 SR
Queue Stats
6W - 7L
1,660 Elo+
Party 3
Anubis
Anubis
Stressica42
Anubis
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
8W - 12L
1,508 Elo+
Solo
Rama
Rama
nonukruk
Rama
Level 126
God Stats
2W - 2L
1,524 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
10,274
685
7,774
10,700
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 2 / 11
16,580
1,105
31,418
12,390
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 18
13,758
917
23,005
9,681
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nýks
Izanami
16
1 / 4 / 10
10,472
698
6,037
10,102
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TehMonkehKing
Sylvanus
19
8 / 2 / 23
13,964
931
13,100
17,992
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
10,684
712
16,733
25,378
23,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Koochey
Vulcan
13
0 / 13 / 3
8,271
551
6,577
14,828
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
LilRecky
Sun Wukong
15
0 / 7 / 3
8,401
560
5,918
14,438
7,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
15
3 / 10 / 1
10,172
678
8,952
16,652
6,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
5 / 8 / 2
10,095
673
10,695
20,276
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
44
Kills
12
12
Deaths
44
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
1
3
11
2.17
W
22
2
11
13.75
W
12
1
18
21
L
Vulcan
Koochey
Vulcan
0
13
3
0.12
L
Sun Wukong
LilRecky
Sun Wukong
0
7
3
0.21
W
Izanami
Nýks
Izanami
1
4
10
1.5
L
Anubis
3
10
1
0.35
W
Sylvanus
TehMonkehKing
Sylvanus
8
2
23
9.75
L
Rama
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,334
Damage
48,875
60,865
Taken
91,572
39,633
Mitigated
50,685
21,319
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,733
2,562
318
5,586
25,378
23,990
1
10,226
15,152
0
47,023
W
7,774
499
0
275
10,700
3,776
1,215
4,274
6,426
32,309
0
W
31,418
20,134
0
3,100
12,390
5,189
917
3,317
9,073
0
72,276
W
23,005
4,098
0
1,540
9,681
4,098
1,700
2,418
7,263
56,925
0
L
Vulcan
Koochey
Vulcan
6,577
1,604
0
260
14,828
6,414
0
5,455
9,373
22,373
0
L
Sun Wukong
LilRecky
Sun Wukong
5,918
915
0
799
14,438
7,318
0
6,980
7,458
0
21,120
W
Izanami
Nýks
Izanami
6,037
2,638
0
1,133
10,102
3,725
2,743
1,072
9,030
0
23,646
L
Anubis
8,952
407
0
2,909
16,652
6,198
2
8,981
7,671
30,994
0
W
Sylvanus
TehMonkehKing
Sylvanus
13,100
3,392
5,201
10,070
17,992
22,845
456
5,043
12,949
27,984
0
L
Rama
10,695
7,856
0
3,302
20,276
6,765
0
12,474
7,802
0
30,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,048
Gold Earned
47,623
321
Minions Killed
253
9
Camps Cleared
6
1,446,501
Distance Traveled
1,121,184
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,684
712
72
5
1
273,381
0
W
Thoth
10,274
685
60
4
1
268,662
2
W
Loki
16,580
1,105
102
7
6
337,170
0
W
Hera
13,758
917
81
5
0
307,629
0
L
Vulcan
8,271
551
39
3
1
208,285
0
L
Sun Wukong
8,401
560
41
3
1
235,049
0
W
Izanami
10,472
698
49
3
0
267,834
4
L
Anubis
10,172
678
56
4
3
203,049
1
W
Sylvanus
13,964
931
29
2
2
265,206
4
L
Rama
10,095
673
45
3
0
201,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role