Player Matchup

Hades
Hades
Desuent
Hades
Level 83
God Stats
1W - 3L
1,784 SR
Queue Stats
455W - 426L
1,504 Elo+
Party 3
Izanami
Izanami
Shigedy
Izanami
Level 94
God Stats
125W - 107L
1,506 SR
Queue Stats
276W - 266L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
TetraFlavasaver
Cthulhu
Level 29
God Stats
33W - 40L
1,439 SR
Queue Stats
286W - 278L
1,546 Elo+
Party 1
Ra
Ra
YungJulidic
Ra
Level 18
God Stats
2W - 3L
1,857 SR
Queue Stats
62W - 68L
1,463 Elo+
Party 3
Mercury
Mercury
jdph6
Mercury
Level 78
God Stats
32W - 31L
1,513 SR
Queue Stats
229W - 204L
1,558 Elo+
Party 3
Team Averages
Level 60
1,620 SR
1,512 Elo+

VS

Team Averages
Level 77
1,525 SR
1,558 Elo+
Loki
Loki
Devinousmind
Loki
Level 108
God Stats
6W - 7L
1,478 SR
Queue Stats
462W - 413L
1,508 Elo+
Party 2
Discordia
Discordia
ItsJustLlama
Discordia
Level 88
God Stats
8W - 4L
1,695 SR
Queue Stats
204W - 194L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LCM_FECT
Cu Chulainn
Level 103
God Stats
36W - 23L
1,244 SR
Queue Stats
196W - 195L
1,487 Elo+
Solo
Cerberus
Cerberus
LogicaHD
Cerberus
Level 68
God Stats
34W - 20L
1,710 SR
Queue Stats
323W - 295L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
SmurfDiff
Heimdallr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 123L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Desuent
Hades
18
1 / 5 / 1
10,957
548
13,212
20,493
17,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Shigedy
Izanami
16
2 / 6 / 4
10,091
505
8,290
14,722
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 2
9,104
455
10,938
21,208
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 10 / 2
10,003
500
6,174
13,707
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
jdph6
Mercury
16
5 / 7 / 2
10,104
505
8,446
18,040
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
11,731
587
9,889
13,584
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ItsJustLlama
Discordia
20
6 / 3 / 8
13,045
652
13,573
14,535
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LCM_FECT
Cu Chulainn
20
6 / 3 / 1
13,207
660
14,799
18,970
15,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
LogicaHD
Cerberus
16
4 / 3 / 10
11,404
570
7,627
19,769
18,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SmurfDiff
Heimdallr
20
11 / 2 / 3
14,880
744
19,990
15,989
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
14
Kills
34
34
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
Desuent
Hades
1
5
1
0.3
W
7
3
9
3.83
W
Discordia
ItsJustLlama
Discordia
6
3
8
3.33
W
Cu Chulainn
LCM_FECT
Cu Chulainn
6
3
1
2.17
W
Cerberus
LogicaHD
Cerberus
4
3
10
3
L
Izanami
Shigedy
Izanami
2
6
4
0.67
W
Heimdallr
SmurfDiff
Heimdallr
11
2
3
6.25
L
3
6
2
0.67
L
3
10
2
0.4
L
Mercury
jdph6
Mercury
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,060
Damage
65,878
88,170
Taken
82,847
48,416
Mitigated
54,111
21,936
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Desuent
Hades
13,212
3,143
84
9,959
20,493
17,125
0
1,715
18,760
83,511
0
W
9,889
2,621
0
4,058
13,584
7,351
1,619
3,473
10,111
0
58,951
W
Discordia
ItsJustLlama
Discordia
13,573
1,597
0
3,527
14,535
5,855
224
6,968
7,567
95,960
0
W
Cu Chulainn
LCM_FECT
Cu Chulainn
14,799
2,735
0
4,278
18,970
15,141
480
10,747
8,223
9,516
85,482
W
Cerberus
LogicaHD
Cerberus
7,627
860
0
4,650
19,769
18,886
80
5,086
14,683
30,410
0
L
Izanami
Shigedy
Izanami
8,290
4,291
0
4,377
14,722
5,302
1,071
512
14,209
0
69,761
W
Heimdallr
SmurfDiff
Heimdallr
19,990
11,828
0
8,685
15,989
6,878
6,153
4,560
11,429
0
124,827
L
10,938
747
0
4,085
21,208
13,749
261
5,528
15,582
35,352
0
L
6,174
697
144
1,996
13,707
4,681
0
8,809
4,536
55,745
0
L
Mercury
jdph6
Mercury
8,446
3,933
0
1,291
18,040
7,559
0
5,430
12,392
0
58,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,259
Gold Earned
64,267
582
Minions Killed
701
0
Camps Cleared
0
1,837,353
Distance Traveled
1,904,791
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,957
548
192
10
0
296,476
5
W
Loki
11,731
587
94
5
0
400,353
3
W
Discordia
13,045
652
191
10
0
387,281
9
W
Cu Chulainn
13,207
660
176
9
0
365,572
0
W
Cerberus
11,404
570
36
2
0
389,400
3
L
Izanami
10,091
505
123
6
0
419,587
2
W
Heimdallr
14,880
744
204
10
0
362,185
3
L
Cthulhu
9,104
455
55
3
0
381,921
6
L
Ra
10,003
500
117
6
0
303,809
3
L
Mercury
10,104
505
95
5
0
435,560
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role