Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
FauItTolerant
Zhong Kui
Diamond IV
Level 107
God Stats
2W - 6L
1,362 SR
Queue Stats
67W - 52L
2,051 MMR
Solo
Anhur
Anhur
Masters
Gansit0
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Grifitth
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
MMRavenger
Arachne
Diamond V
Level 102
God Stats
15W - 5L
1,860 SR
Queue Stats
577W - 548L
2,037 MMR
Solo
Raijin
Raijin
Diamond III
Zurst
Raijin
Diamond III
Level 132
God Stats
19W - 13L
1,736 SR
Queue Stats
366W - 370L
2,057 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,592 SR
1,829 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,579 SR
1,945 MMR
Serqet
Serqet
Diamond III
Dreádz
Serqet
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
JunglePhobic
Sylvanus
Platinum I
Level 149
God Stats
3W - 3L
1,624 SR
Queue Stats
528W - 513L
1,964 MMR
Party 1
Hercules
Hercules
Platinum I
Jxssiah
Hercules
Platinum I
Level 131
God Stats
0W - 4L
1,375 SR
Queue Stats
240W - 235L
2,063 MMR
Party 1
Eset
Eset
Diamond IV
llReignll
Eset
Diamond IV
Level 148
God Stats
98W - 69L
1,672 SR
Queue Stats
569W - 560L
2,166 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
preshr
Ah Muzen Cab
Diamond V
Level 143
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 44L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FauItTolerant
Zhong Kui
19
6 / 1 / 9
12,664
633
15,510
17,029
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Gansit0
Anhur
19
9 / 3 / 7
13,790
690
18,104
20,459
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Grifitth
Sun Wukong
18
1 / 3 / 6
12,115
606
9,106
19,806
13,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
MMRavenger
Arachne
19
6 / 2 / 5
12,140
607
10,328
18,893
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Zurst
Raijin
18
7 / 3 / 7
12,610
631
15,511
11,903
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetTiamatAthenaGilgamesh

VS

Bans
Guan YuApolloSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dreádz
Serqet
17
3 / 7 / 2
11,219
561
9,681
17,852
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JunglePhobic
Sylvanus
16
3 / 2 / 5
11,016
551
7,274
18,449
18,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Jxssiah
Hercules
16
4 / 6 / 2
10,867
543
9,795
24,143
22,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
15
2 / 6 / 2
9,523
476
8,940
12,010
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
preshr
Ah Muzen Cab
14
0 / 8 / 2
8,874
444
7,583
16,903
5,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
29
Kills
12
12
Deaths
29
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dreádz
Serqet
3
7
2
0.57
W
Zhong Kui
FauItTolerant
Zhong Kui
6
1
9
10.5
W
Anhur
Gansit0
Anhur
9
3
7
4.17
W
Sun Wukong
Grifitth
Sun Wukong
1
3
6
1.33
L
Sylvanus
JunglePhobic
Sylvanus
3
2
5
2.75
L
Hercules
Jxssiah
Hercules
4
6
2
0.83
W
Arachne
MMRavenger
Arachne
6
2
5
4.25
W
Raijin
Zurst
Raijin
7
3
7
3.5
L
Eset
2
6
2
0.5
L
Ah Muzen Cab
preshr
Ah Muzen Cab
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,559
Damage
43,273
88,090
Taken
89,357
45,213
Mitigated
55,827
41,478
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dreádz
Serqet
9,681
1,167
0
674
17,852
6,106
0
8,113
9,477
0
63,490
W
Zhong Kui
FauItTolerant
Zhong Kui
15,510
1,430
0
8,250
17,029
11,014
1,768
2,135
14,168
76,460
0
W
Anhur
Gansit0
Anhur
18,104
10,632
0
10,914
20,459
7,119
7,268
3,844
16,111
0
109,424
W
Sun Wukong
Grifitth
Sun Wukong
9,106
1,791
0
9,259
19,806
13,407
1,412
1,836
17,484
0
82,915
L
Sylvanus
JunglePhobic
Sylvanus
7,274
1,223
1,921
5,376
18,449
18,564
0
6,874
11,215
28,278
0
L
Hercules
Jxssiah
Hercules
9,795
2,409
0
8,055
24,143
22,080
0
5,303
18,776
0
60,771
W
Arachne
MMRavenger
Arachne
10,328
8,502
0
10,044
18,893
8,800
737
4,199
13,742
0
91,930
W
Raijin
Zurst
Raijin
15,511
1,542
0
3,011
11,903
4,873
537
5,452
5,669
80,334
0
L
Eset
8,940
613
724
1,715
12,010
3,694
0
5,537
6,234
72,071
0
L
Ah Muzen Cab
preshr
Ah Muzen Cab
7,583
2,542
0
2,898
16,903
5,383
1,108
4,241
12,634
0
65,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,319
Gold Earned
51,499
760
Minions Killed
549
0
Camps Cleared
0
2,120,270
Distance Traveled
1,869,165
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,219
561
114
6
0
383,942
2
W
Zhong Kui
12,664
633
140
7
0
493,379
3
W
Anhur
13,790
690
177
9
0
360,794
3
W
Sun Wukong
12,115
606
164
8
0
439,057
4
L
Sylvanus
11,016
551
53
3
0
407,712
1
L
Hercules
10,867
543
119
6
0
366,967
2
W
Arachne
12,140
607
133
7
0
435,058
6
W
Raijin
12,610
631
146
7
0
391,982
5
L
Eset
9,523
476
152
8
0
361,863
4
L
Ah Muzen Cab
8,874
444
111
6
0
348,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role