Player Matchup

Osiris
Osiris
Diamond V
ALEJANDROMT44
Osiris
Diamond V
Level 150
God Stats
3W - 5L
1,329 SR
Queue Stats
714W - 689L
2,115 MMR
Solo
Ares
Ares
Diamond III
Iderigho
Ares
Diamond III
Level 160
God Stats
0W - 2L
1,247 SR
Queue Stats
218W - 194L
2,206 MMR
Solo
Apollo
Apollo
Diamond III
Marğiela
Apollo
Diamond III
Level 57
God Stats
33W - 19L
1,822 SR
Queue Stats
178W - 160L
2,294 MMR
Party 1
Sol
Sol
Diamond III
Wubbn
Sol
Diamond III
Level 157
God Stats
8W - 11L
1,686 SR
Queue Stats
107W - 113L
2,215 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
ĉoughfin
Sun Wukong
Diamond V
Level 123
God Stats
5W - 6L
1,555 SR
Queue Stats
41W - 37L
2,148 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,528 SR
2,196 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,739 SR
2,033 MMR
Kukulkan
Kukulkan
Diamond III
BulgeMcSwaginton
Kukulkan
Diamond III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
FMadness
Sobek
Diamond IV
Level 159
God Stats
11W - 9L
1,855 SR
Queue Stats
156W - 165L
2,229 MMR
Solo
Chiron
Chiron
Platinum I
PΛRTY
Chiron
Platinum I
Level 141
God Stats
3W - 0L
1,882 SR
Queue Stats
88W - 73L
2,061 MMR
Party 2
Bakasura
Bakasura
Diamond III
TheeCook
Bakasura
Diamond III
Level 160
God Stats
3W - 0L
1,780 SR
Queue Stats
98W - 78L
2,154 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
TrinityPride
Guan Yu
Diamond III
Level 160
God Stats
3W - 5L
1,679 SR
Queue Stats
306W - 306L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,223
488
14,487
18,829
15,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
2 / 6 / 10
11,534
501
13,647
22,134
20,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Marğiela
Apollo
19
8 / 7 / 2
13,100
570
20,302
23,466
10,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Wubbn
Sol
19
6 / 7 / 5
12,310
535
21,109
20,954
7,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ĉoughfin
Sun Wukong
17
1 / 3 / 1
11,037
480
11,855
21,215
17,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatSetAthenaTsukuyomiJanus

VS

Bans
GilgameshNemesisKing ArthurKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 6
15,400
670
25,343
15,082
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
FMadness
Sobek
17
5 / 3 / 12
12,630
549
9,315
23,563
26,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
PΛRTY
Chiron
17
5 / 5 / 8
12,419
540
16,593
20,256
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
TheeCook
Bakasura
18
3 / 6 / 10
12,431
540
12,848
21,598
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
TrinityPride
Guan Yu
18
1 / 1 / 11
12,141
528
14,519
30,865
34,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
20
Kills
27
27
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
13
5
6
3.2
W
Sobek
FMadness
Sobek
5
3
12
3.67
L
Ares
2
6
10
1.17
L
Apollo
Marğiela
Apollo
8
7
2
1.29
W
Chiron
PΛRTY
Chiron
5
5
8
1.8
W
Bakasura
TheeCook
Bakasura
3
6
10
1.33
W
Guan Yu
TrinityPride
Guan Yu
1
1
11
6.5
L
Sol
Wubbn
Sol
6
7
5
1.21
L
Sun Wukong
ĉoughfin
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,400
Damage
78,618
106,598
Taken
111,364
70,857
Mitigated
86,203
25,926
Healing
41,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,487
4,353
0
2,614
18,829
15,360
0
4,827
12,521
0
106,774
W
25,343
3,285
0
2,975
15,082
6,377
2,183
7,517
7,357
112,269
0
W
Sobek
FMadness
Sobek
9,315
536
0
7,248
23,563
26,474
362
7,672
15,444
29,364
0
L
Ares
13,647
445
0
961
22,134
20,048
203
8,962
12,612
30,050
0
L
Apollo
Marğiela
Apollo
20,302
12,971
0
8,180
23,466
10,679
3,051
6,184
16,647
0
93,283
W
Chiron
PΛRTY
Chiron
16,593
6,994
1,537
5,091
20,256
9,331
2,628
6,931
13,204
0
89,285
W
Bakasura
TheeCook
Bakasura
12,848
7,886
0
3,778
21,598
9,118
1,039
7,551
13,851
0
85,727
W
Guan Yu
TrinityPride
Guan Yu
14,519
3,516
4,298
16,198
30,865
34,903
0
5,472
25,273
0
70,123
L
Sol
Wubbn
Sol
21,109
5,357
0
8,411
20,954
7,404
2,185
9,389
10,991
100,760
0
L
Sun Wukong
ĉoughfin
Sun Wukong
11,855
2,190
0
5,760
21,215
17,366
0
5,296
15,699
0
71,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
65,021
674
Minions Killed
612
0
Camps Cleared
0
2,252,651
Distance Traveled
2,397,812
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,223
488
143
6
0
493,290
6
W
Kukulkan
15,400
670
175
8
0
451,847
3
W
Sobek
12,630
549
39
2
0
507,451
14
L
Ares
11,534
501
27
1
0
444,121
9
L
Apollo
13,100
570
166
7
0
418,009
9
W
Chiron
12,419
540
136
6
0
429,720
11
W
Bakasura
12,431
540
142
6
0
507,854
3
W
Guan Yu
12,141
528
120
5
0
500,940
3
L
Sol
12,310
535
191
8
0
427,111
4
L
Sun Wukong
11,037
480
147
6
0
470,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role