Player Matchup

Scylla
Scylla
EternalBonage
Scylla
Level 21
God Stats
47W - 15L
1,803 SR
Queue Stats
47W - 15L
1,766 Elo+
Party 1
Guan Yu
Guan Yu
FatedGolem2
Guan Yu
Level 60
God Stats
4W - 3L
1,616 SR
Queue Stats
114W - 48L
1,731 Elo+
Party 1
Mulan
Mulan
GODSKILLERPASS
Mulan
Level 129
God Stats
8W - 11L
1,543 SR
Queue Stats
89W - 82L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
SuckMyCurry
Nu Wa
Level 62
God Stats
1W - 0L
1,645 SR
Queue Stats
92W - 42L
1,733 Elo+
Party 1
Susano
Susano
ticonderoga95
Susano
Level 12
God Stats
9W - 11L
1,482 SR
Queue Stats
11W - 18L
1,391 Elo+
Party 4
Team Averages
Level 57
1,618 SR
1,624 Elo+

VS

Team Averages
Level 67
1,484 SR
1,498 Elo+
Sobek
Sobek
DemonIsrael
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Party 2
Fenrir
Fenrir
EnvyOwnsAll
Fenrir
Level 45
God Stats
104W - 43L
1,713 SR
Queue Stats
223W - 160L
1,587 Elo+
Party 3
Tyr
Tyr
JollyBunny27231
Tyr
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
67W - 68L
1,465 Elo+
Solo
Nox
Nox
KomodoDragon12
Nox
Level 124
God Stats
1W - 1L
1,402 SR
Queue Stats
22W - 34L
1,596 Elo+
Party 2
Cupid
Cupid
RepKC
Cupid
Level 68
God Stats
105W - 87L
1,552 SR
Queue Stats
317W - 273L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 19
11,250
1,125
30,742
6,123
2,200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FatedGolem2
Guan Yu
17
5 / 1 / 23
11,206
1,121
14,863
11,838
17,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 17
10,939
1,094
10,681
16,178
16,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 16
11,707
1,171
16,508
8,687
3,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 12
9,469
947
9,129
7,952
3,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,796
880
6,105
18,131
16,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
2 / 3 / 3
9,351
935
10,718
20,290
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 2
10,481
1,048
11,244
21,530
8,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 3
8,959
896
8,127
12,040
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
RepKC
Cupid
16
1 / 8 / 3
9,627
963
9,068
15,787
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
31
Kills
6
6
Deaths
31
87
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Fenrir
2
3
3
1.17
W
8
1
19
17.5
W
Guan Yu
FatedGolem2
Guan Yu
5
1
23
16.5
W
6
1
17
14.5
L
2
5
2
0.6
L
0
5
3
0.3
L
Cupid
RepKC
Cupid
1
8
3
0.31
W
9
2
16
8.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,923
Damage
45,262
50,778
Taken
87,778
42,048
Mitigated
45,086
8,541
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,105
582
0
813
18,131
16,955
0
11,098
6,733
14,409
0
L
Fenrir
10,718
1,587
0
1,129
20,290
11,938
0
10,008
10,012
0
19,011
W
30,742
1,176
0
0
6,123
2,200
0
768
5,265
54,748
0
W
Guan Yu
FatedGolem2
Guan Yu
14,863
3,407
2,077
1,489
11,838
17,444
0
3,172
8,433
0
21,899
W
10,681
2,016
0
3,424
16,178
16,002
0
4,554
10,934
3,886
23,041
L
11,244
470
639
6,574
21,530
8,655
0
12,705
8,717
0
27,613
L
8,127
379
0
0
12,040
3,238
0
7,098
4,852
37,615
0
L
Cupid
RepKC
Cupid
9,068
4,583
0
1,020
15,787
4,300
0
7,941
7,619
0
48,368
W
16,508
6,412
350
1,201
8,687
3,172
0
3,616
4,845
34,727
0
W
9,129
1,360
0
0
7,952
3,230
0
1,633
6,255
0
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
47,214
156
Minions Killed
210
7
Camps Cleared
5
1,033,171
Distance Traveled
987,712
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,796
880
10
1
0
204,097
0
L
Fenrir
9,351
935
13
1
1
212,393
2
W
Scylla
11,250
1,125
63
6
2
200,784
0
W
Guan Yu
11,206
1,121
17
2
2
220,521
0
W
Mulan
10,939
1,094
24
2
1
201,827
1
L
Tyr
10,481
1,048
42
4
1
213,793
2
L
Nox
8,959
896
80
8
1
190,194
0
L
Cupid
9,627
963
65
7
2
167,235
3
W
Nu Wa
11,707
1,171
39
4
2
200,858
0
W
Susano
9,469
947
13
1
0
209,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role