Player Matchup

Sylvanus
Sylvanus
Diaz the Slayer
Sylvanus
Level 160
God Stats
5W - 7L
1,529 SR
Queue Stats
762W - 552L
1,557 Elo+
Party 1
Fenrir
Fenrir
Silver Gar
Fenrir
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 236L
1,484 Elo+
Party 1
Sol
Sol
jellydonut15
Sol
Level 127
God Stats
27W - 14L
1,550 SR
Queue Stats
372W - 384L
1,529 Elo+
Party 1
Team Averages
Level 137
1,526 SR
1,523 Elo+

VS

Team Averages
Level 71
1,660 SR
1,557 Elo+
The Morrigan
The Morrigan
Aakdewin
The Morrigan
Level 139
God Stats
21W - 15L
1,624 SR
Queue Stats
562W - 545L
1,557 Elo+
Party 2
Sobek
Sobek
ChefBallz
Sobek
Level 57
God Stats
25W - 23L
1,652 SR
Queue Stats
129W - 104L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
OsamaBentryin
Danzaburou
Level 18
God Stats
5W - 3L
1,704 SR
Queue Stats
30W - 21L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 2 / 10
9,233
769
5,517
7,434
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Silver Gar
Fenrir
12
4 / 2 / 6
8,692
724
3,183
9,309
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 6
9,044
754
11,094
5,200
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aakdewin
The Morrigan
11
5 / 5 / 0
8,224
685
7,641
5,952
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ChefBallz
Sobek
11
0 / 2 / 5
8,084
674
4,579
8,742
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
OsamaBentryin
Danzaburou
10
0 / 5 / 5
7,926
661
5,179
8,778
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
5
5
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aakdewin
The Morrigan
5
5
0
1
L
Sobek
ChefBallz
Sobek
0
2
5
1.25
W
Sylvanus
2
2
10
3.5
L
Danzaburou
OsamaBentryin
Danzaburou
0
5
5
0.5
W
Fenrir
Silver Gar
Fenrir
4
2
6
3.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
17,399
21,943
Taken
23,472
13,108
Mitigated
12,775
8,276
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aakdewin
The Morrigan
7,641
1,004
0
250
5,952
2,249
0
4,411
1,451
31,205
1,104
L
Sobek
ChefBallz
Sobek
4,579
200
0
1,192
8,742
6,985
0
6,453
2,199
10,315
0
W
Sylvanus
5,517
923
2,415
3,479
7,434
4,764
270
3,811
3,373
17,220
0
L
Danzaburou
OsamaBentryin
Danzaburou
5,179
1,459
0
1,669
8,778
3,541
0
5,783
2,949
0
24,729
W
Fenrir
Silver Gar
Fenrir
3,183
166
0
370
9,309
6,656
0
4,779
4,374
0
14,532
W
11,094
1,499
0
2,012
5,200
1,688
2,078
2,149
2,903
46,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
24,234
112
Minions Killed
122
0
Camps Cleared
0
684,537
Distance Traveled
608,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,224
685
68
6
0
185,029
0
L
Sobek
8,084
674
16
1
0
225,184
4
W
Sylvanus
9,233
769
28
2
0
209,617
1
L
Danzaburou
7,926
661
38
3
0
198,243
0
W
Fenrir
8,692
724
23
2
0
257,066
3
W
Sol
9,044
754
61
5
0
217,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role