Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
CarryPottér
Kumbhakarna
Platinum II
Level 132
God Stats
0W - 2L
1,491 SR
Queue Stats
81W - 79L
2,039 MMR
Party 2
Hera
Hera
Diamond IV
Kаbuto
Hera
Diamond IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 208L
2,086 MMR
Solo
King Arthur
King Arthur
Platinum I
Noηato
King Arthur
Platinum I
Level 143
God Stats
4W - 8L
1,591 SR
Queue Stats
120W - 101L
2,048 MMR
Solo
Danzaburou
Danzaburou
Gold III
TheBullet025
Danzaburou
Gold III
Level 49
God Stats
2W - 1L
1,856 SR
Queue Stats
23W - 23L
1,729 MMR
Party 2
Fenrir
Fenrir
Platinum I
ºBlas
Fenrir
Platinum I
Level 157
God Stats
3W - 3L
1,629 SR
Queue Stats
82W - 79L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,613 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,575 SR
1,802 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
Gavìota
Cu Chulainn
Diamond IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
2,106 MMR
Solo
Izanami
Izanami
Diamond V
JallimRabei
Izanami
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
Lekli
Nemesis
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
PublicNemesis
Raijin
Platinum III
Level 68
God Stats
5W - 1L
1,732 SR
Queue Stats
30W - 17L
2,060 MMR
Party 1
Ganesha
Ganesha
Diamond V
Ðerieri
Ganesha
Diamond V
Level 158
God Stats
3W - 4L
1,641 SR
Queue Stats
169W - 148L
1,843 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CarryPottér
Kumbhakarna
13
2 / 4 / 4
8,788
488
3,018
15,107
7,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Kаbuto
Hera
16
1 / 7 / 2
9,111
506
5,870
12,164
4,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Noηato
King Arthur
15
3 / 5 / 1
9,443
525
10,137
20,001
15,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TheBullet025
Danzaburou
15
1 / 3 / 1
9,299
517
4,725
12,818
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ºBlas
Fenrir
15
3 / 5 / 5
9,093
505
7,296
14,207
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaSetGebTsukuyomiTiamat

VS

Bans
ApolloAnhurMercuryAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gavìota
Cu Chulainn
18
2 / 1 / 5
11,204
622
11,307
16,022
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JallimRabei
Izanami
19
5 / 1 / 2
12,270
682
12,161
12,096
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Lekli
Nemesis
16
8 / 4 / 6
10,379
577
10,172
13,787
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 3 / 9
10,957
609
17,390
8,783
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Ðerieri
Ganesha
15
0 / 1 / 14
9,593
533
5,520
11,062
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
24
24
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CarryPottér
Kumbhakarna
2
4
4
1
W
Cu Chulainn
Gavìota
Cu Chulainn
2
1
5
4.5
W
Izanami
JallimRabei
Izanami
5
1
2
6
L
Hera
Kаbuto
Hera
1
7
2
0.29
W
Nemesis
Lekli
Nemesis
8
4
6
2.75
L
King Arthur
Noηato
King Arthur
3
5
1
0.7
W
9
3
9
4.5
L
Danzaburou
TheBullet025
Danzaburou
1
3
1
0.5
L
Fenrir
ºBlas
Fenrir
3
5
5
1.1
W
Ganesha
Ðerieri
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
56,550
74,297
Taken
61,750
36,636
Mitigated
35,533
13,285
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CarryPottér
Kumbhakarna
3,018
395
0
1,210
15,107
7,196
0
8,195
6,664
22,618
0
W
Cu Chulainn
Gavìota
Cu Chulainn
11,307
2,827
0
4,515
16,022
13,031
197
1,618
14,375
6,654
67,939
W
Izanami
JallimRabei
Izanami
12,161
8,355
0
6,247
12,096
4,883
3,946
84
12,012
0
115,477
L
Hera
Kаbuto
Hera
5,870
1,126
0
2,414
12,164
4,073
0
5,243
6,715
74,897
0
W
Nemesis
Lekli
Nemesis
10,172
4,889
0
1,430
13,787
7,201
0
3,170
10,451
0
64,654
L
King Arthur
Noηato
King Arthur
10,137
1,942
0
3,496
20,001
15,057
0
2,687
17,279
147
56,045
W
17,390
1,453
0
2,575
8,783
3,326
1,257
2,900
5,681
71,568
0
L
Danzaburou
TheBullet025
Danzaburou
4,725
2,008
0
2,989
12,818
3,624
0
2,404
10,350
0
54,631
L
Fenrir
ºBlas
Fenrir
7,296
1,662
0
3,176
14,207
6,686
0
4,957
9,054
0
42,763
W
Ganesha
Ðerieri
Ganesha
5,520
763
0
1,811
11,062
7,092
126
980
10,082
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
54,403
485
Minions Killed
661
0
Camps Cleared
0
1,700,266
Distance Traveled
1,785,317
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,788
488
39
2
0
368,061
9
W
Cu Chulainn
11,204
622
164
9
0
382,264
4
W
Izanami
12,270
682
223
12
0
324,255
1
L
Hera
9,111
506
155
9
0
318,181
5
W
Nemesis
10,379
577
110
6
0
360,119
4
L
King Arthur
9,443
525
107
6
0
336,108
3
W
Raijin
10,957
609
150
8
0
311,438
8
L
Danzaburou
9,299
517
109
6
0
320,911
6
L
Fenrir
9,093
505
75
4
0
357,005
7
W
Ganesha
9,593
533
14
1
0
407,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role