Player Matchup

Yemoja
Yemoja
Doge2theMoon
Yemoja
Level 4
God Stats
2W - 2L
1,666 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Anhur
Anhur
Gh0stPrid3
Anhur
Level 26
God Stats
18W - 12L
1,690 SR
Queue Stats
82W - 47L
1,758 Elo+
Solo
Loki
Loki
RaveCrabs1101
Loki
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
30W - 30L
1,634 Elo+
Solo
Nemesis
Nemesis
TacoDropper
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,554 Elo+
Solo
Agni
Agni
Zapdos889
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,502 Elo+
Party 1
Team Averages
Level 13
1,531 SR
1,590 Elo+

VS

Team Averages
Level 25
1,629 SR
1,576 Elo+
Neith
Neith
HeartOfCold
Neith
Level 17
God Stats
1W - 1L
1,305 SR
Queue Stats
38W - 26L
1,697 Elo+
Solo
Loki
Loki
Xceptionxl
Loki
Level 29
God Stats
39W - 34L
1,563 SR
Queue Stats
130W - 103L
1,547 Elo+
Solo
Cupid
Cupid
boxofsauce
Cupid
Level 30
God Stats
16W - 8L
1,618 SR
Queue Stats
668W - 612L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
lProgressionl
Kumbhakarna
Level 20
God Stats
6W - 3L
1,937 SR
Queue Stats
15W - 23L
1,434 Elo+
Solo
Persephone
Persephone
rentandrum
Persephone
Level 29
God Stats
5W - 6L
1,722 SR
Queue Stats
207W - 184L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 3
5,258
478
1,112
6,329
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
13
5 / 1 / 0
7,432
676
8,615
7,686
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 1
5,888
535
3,068
5,964
1,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
TacoDropper
Nemesis
9
2 / 2 / 1
5,634
512
1,346
6,767
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
8
2 / 7 / 1
5,261
478
2,484
6,303
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,411
583
2,659
4,480
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 3
6,226
566
3,779
6,093
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
1 / 3 / 0
5,556
505
2,683
6,777
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
lProgressionl
Kumbhakarna
9
0 / 2 / 1
5,419
493
2,206
7,899
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
rentandrum
Persephone
12
10 / 3 / 2
7,782
707
9,468
5,304
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
14
15
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
3
0.38
L
Anhur
5
1
0
5
W
1
1
1
1.5
L
1
1
1
1.5
L
Nemesis
TacoDropper
Nemesis
2
2
1
1.25
W
2
1
3
3.5
L
Agni
2
7
1
0.36
W
Cupid
1
3
0
0.33
W
Kumbhakarna
lProgressionl
Kumbhakarna
0
2
1
0.25
W
Persephone
rentandrum
Persephone
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
20,795
33,049
Taken
30,553
10,586
Mitigated
9,500
6,888
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,112
383
234
506
6,329
2,580
0
4,170
1,975
15,267
0
L
Anhur
8,615
4,856
0
3,337
7,686
2,401
0
2,206
5,480
0
46,883
W
2,659
954
0
1,674
4,480
1,428
364
239
4,205
0
34,975
L
3,068
157
0
2,211
5,964
1,808
0
202
5,724
0
31,329
L
Nemesis
TacoDropper
Nemesis
1,346
485
0
600
6,767
1,970
0
1,493
5,200
0
23,514
W
3,779
953
0
2,324
6,093
1,817
287
1,152
4,824
0
34,839
L
Agni
2,484
151
0
0
6,303
1,827
0
3,051
2,996
17,817
0
W
Cupid
2,683
1,181
169
2,211
6,777
1,317
0
0
6,777
0
29,843
W
Kumbhakarna
lProgressionl
Kumbhakarna
2,206
230
0
2,740
7,899
3,352
283
0
7,899
15,625
0
W
Persephone
rentandrum
Persephone
9,468
650
0
626
5,304
1,586
806
1,836
3,250
35,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
31,394
296
Minions Killed
306
0
Camps Cleared
0
984,220
Distance Traveled
1,042,692
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,258
478
37
3
0
196,592
0
L
Anhur
7,432
676
93
8
0
176,419
3
W
Neith
6,411
583
83
8
0
185,509
1
L
Loki
5,888
535
65
6
0
214,612
0
L
Nemesis
5,634
512
54
5
0
209,699
0
W
Loki
6,226
566
67
6
0
241,140
0
L
Agni
5,261
478
47
4
0
186,898
0
W
Cupid
5,556
505
57
5
0
193,861
0
W
Kumbhakarna
5,419
493
30
3
0
201,334
0
W
Persephone
7,782
707
69
6
0
220,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role