Player Matchup

Thor
Thor
DrSuGMa3243344
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,705 Elo+
Party 2
Hou Yi
Hou Yi
colbsir
Hou Yi
Level 15
God Stats
1W - 4L
1,507 SR
Queue Stats
23W - 8L
1,611 Elo+
Party 2
Chang'e
Chang'e
cpetti
Chang'e
Level 27
God Stats
4W - 6L
1,776 SR
Queue Stats
51W - 34L
1,628 Elo+
Party 2
Hel
Hel
dmmurph3
Hel
Level 22
God Stats
7W - 9L
1,254 SR
Queue Stats
220W - 177L
1,583 Elo+
Solo
Anhur
Anhur
wsupbud
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,665 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,638 Elo+

VS

Team Averages
Level 20
1,601 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Ashijezu
Baron Samedi
Level 14
God Stats
2W - 1L
1,319 SR
Queue Stats
23W - 17L
1,477 Elo+
Solo
Set
Set
BusinesssCasual
Set
Level 7
God Stats
4W - 4L
1,547 SR
Queue Stats
7W - 11L
1,403 Elo+
Solo
Scylla
Scylla
Severance28
Scylla
Level 28
God Stats
39W - 14L
1,809 SR
Queue Stats
62W - 48L
1,575 Elo+
Party 1
Khepri
Khepri
leftovers1234
Khepri
Level 25
God Stats
33W - 25L
1,649 SR
Queue Stats
62W - 48L
1,575 Elo+
Party 1
Anhur
Anhur
ppgang123
Anhur
Level 28
God Stats
7W - 3L
1,681 SR
Queue Stats
154W - 145L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 6
10,453
871
3,522
19,968
6,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
colbsir
Hou Yi
17
1 / 4 / 7
10,997
916
15,825
18,584
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
cpetti
Chang'e
17
1 / 11 / 6
10,909
909
12,193
32,072
11,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 6
12,306
1,026
14,828
17,027
7,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
wsupbud
Anhur
18
4 / 8 / 5
12,116
1,010
15,232
22,596
8,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

29

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ashijezu
Baron Samedi
20
4 / 1 / 28
12,712
1,059
24,485
6,305
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 17
12,962
1,080
11,942
15,606
8,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
12 / 0 / 24
14,223
1,185
35,673
9,185
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 24
11,759
980
7,343
20,569
23,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ppgang123
Anhur
20
15 / 3 / 12
14,119
1,177
24,571
12,692
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
147
9
Kills
42
42
Deaths
9
30
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ashijezu
Baron Samedi
4
1
28
18
W
8
3
17
5.5
L
0
12
6
0.25
W
Scylla
12
0
24
24
L
Hou Yi
colbsir
Hou Yi
1
4
7
1.13
L
Chang'e
cpetti
Chang'e
1
11
6
0.36
L
3
7
6
0.86
W
3
2
24
7.5
W
Anhur
ppgang123
Anhur
15
3
12
7
L
Anhur
wsupbud
Anhur
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
104,014
110,247
Taken
64,357
41,518
Mitigated
47,378
24,326
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ashijezu
Baron Samedi
24,485
955
3,639
1,969
6,305
4,187
0
2,169
4,136
29,802
0
W
11,942
3,784
0
561
15,606
8,520
0
6,811
8,795
0
34,695
L
3,522
1,746
0
0
19,968
6,981
0
13,332
6,370
0
9,817
W
Scylla
35,673
1,800
0
1,261
9,185
4,116
0
4,970
4,215
72,527
0
L
Hou Yi
colbsir
Hou Yi
15,825
8,574
0
1,647
18,584
6,925
0
10,898
7,478
0
31,400
L
Chang'e
cpetti
Chang'e
12,193
1,846
4,055
3,394
32,072
11,290
0
20,144
11,480
27,232
0
L
14,828
1,503
8,804
4,710
17,027
7,923
0
7,766
9,069
55,090
0
W
7,343
317
0
0
20,569
23,686
0
8,685
11,884
14,422
0
W
Anhur
ppgang123
Anhur
24,571
12,589
0
1,325
12,692
6,869
0
4,386
8,306
0
44,405
L
Anhur
wsupbud
Anhur
15,232
7,643
0
1,716
22,596
8,399
0
14,037
8,349
0
50,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
65,775
232
Minions Killed
228
4
Camps Cleared
10
1,156,387
Distance Traveled
1,181,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,712
1,059
9
1
0
202,602
0
W
Set
12,962
1,080
56
5
4
265,410
0
L
Thor
10,453
871
9
1
0
202,163
0
W
Scylla
14,223
1,185
122
10
3
247,321
0
L
Hou Yi
10,997
916
37
3
1
251,618
1
L
Chang'e
10,909
909
29
2
1
227,749
0
L
Hel
12,306
1,026
95
8
2
258,558
1
W
Khepri
11,759
980
11
1
0
269,883
0
W
Anhur
14,119
1,177
30
3
3
196,723
0
L
Anhur
12,116
1,010
62
5
0
216,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role